Refs #3636 (This pays down some of the technical debt from Linux DNS)
Refs #4473 (This partially fulfills it)
Refs #5068 (This is needed to make `FIREZONE_DNS_CONTROL` mandatory)
As of dd6421:
- On both Linux and Windows, DNS control and IP setting (i.e.
`on_set_interface_config`) both move to the Client
- On Windows, route setting stays in `tun_windows.rs`. Route setting in
Windows requires us to know the interface index, which we don't know in
the Client code. If we could pass opaque platform-specific data between
the tunnel and the Client it would be easy.
- On Linux, route setting moves to the Client and Gateway, which
completely removes the `worker` task in `tun_linux.rs`
- Notifying systemd that we're ready moves up to the headless Client /
IPC service
```[tasklist]
### Before merging / notes
- [x] Does DNS roaming work on Linux on `main`? I don't see where it hooks up. I think I only set up DNS in `Tun::new` (Yes, the `Tun` gets recreated every time we reconfigure the device)
- [x] Fix Windows Clients
- [x] Fix Gateway
- [x] Make sure connlib doesn't get the DNS control method from the env var (will be fixed in #5068)
- [x] De-dupe consts
- [ ] ~~Add DNS control test~~ (failed)
- [ ] Smoke test Linux
- [ ] Smoke test Windows
```
To encode that clients always have both ipv4 and ipv6 and they are the
only allowed source ips for any given client, into the type, we split
those into their specific fields in the `ClientOnGateway` struct and
update tests accordingly.
Furthermore, these will be used for the DNS refactor for ipv6-in-ipv4
and ipv4-in-ipv6 to set the source ip of outgoing packets, without
having to do additional routing or mappings. There will be more notes on
this on the corresponding PR #5049 .
---------
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
There was an error on how resource filters were deserialized in the
gateway:
* we always assumed that there would be the ports included but the
portal sends no port down when the "all" range is allowed
* also we didn't support the resource_updated message, this fixes it,
and resources allow-list can be changes in-flight
This implements traffic filtering on the gateway. Filters are set on the
portal, per-resource, in an allow-list manner.
If no filters exist for a given resource all packets are allowed,
otherwise only packets that matches port/protocol for the filters are
allowed, otherwise they are dropped.
Filters can be either TCP, UDP or ICMP. For the first 2 multiple ports
can be given. Furthermore, multiple filters can exists for the same
resource.
To be able to add and remove filters with the same IP/CIDR we keep
around the whole list of filters for any given peer using an ID map and
recalculate the IP each time something is added is removed.
This allows us to remove filters and simply recalculate the allowlist
for each IP.
Furthermore, for any IP, all rules apply, meaning if there are multiple
IPs that apply for a resource all port/protocol combinations for that IP
will apply.
This works well right now for DNS resources, since access is requested
by DNS name, then the resource for that DNS name will arrive at the
gateway, and the port filtering will apply given that resource(and any
other resource with the same IP).
However, since the client has no idea of the filters, it can't request
the resource access based on the port/protocol combination and we are
still using the most specific("longest match") IP. This will mean that
for overlapping CIDR resources, only the rules for the most specific
will be used, even if the gateway supports applying them all, since it
will not have the other resources. This will be solved in #4789.
It can also lead to some weirdness, let's say that you have 10.0.0.0/24
-> TCP/80 and 10.0.0.0/16 -> TCP/443 for your user.
The user tries to access 10.0.0.1, and will then only be allowed port
80. At some point the user might access 10.1.0.1 and it will be allowed
port 443. But from that point on, the user will be allowed to access 80
and 443 in 10.0.0.1 because the rules correctly work on the gateway, the
problem is the client side. Again, #4789 will fix this.
Left for next PRs (in tentative order!):
- #4792
- #4789
Depends on: #4773.
Resolves#2030.
Resolves#4791.
---------
Co-authored-by: Jamil Bou Kheir <jamilbk@users.noreply.github.com>
Bumps [anyhow](https://github.com/dtolnay/anyhow) from 1.0.81 to 1.0.82.
<details>
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Whenever we receive a `relays_presence` message from the portal, we
invalidate the candidates of all now disconnected relays and make
allocations on the new ones. This triggers signalling of new candidates
to the remote party and migrates the connection to the newly nominated
socket.
This still relies on #4613 until we have #4634.
Resolves: #4548.
---------
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
This is another step towards #4548. The portal now includes a list of
relays as part of the "init" message. Any time we receive an "init", we
will now upsert those relays based on their ID. This requires us to
change our internal bookkeeping of relays from indexing them by address
to indexing by ID.
To ensure that this works correctly, the unit tests are rewritten to use
the new `upsert_relays` API.
---------
Signed-off-by: Thomas Eizinger <thomas@eizinger.io>
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
Upon receiving a SIGTERM, we immediately disconnect from the websocket
connection to the portal and set a flag that we are shutting down.
Once we are disconnected from the portal and no longer have an active
allocations, we exit with 0. A repeated SIGTERM signal will interrupt
this process and force the relay to shutdown.
Disconnecting from the portal will (eventually) trigger a message to
clients and gateways that this relay should no longer be used. Thus,
depending on the timeout our supervisor has configured after sending
SIGTERM, the relay will continue all TURN operations until the number of
allocations drops to 0.
Currently, we also allow clients to make new allocations and refreshing
existing allocations. In the future, it may make sense to implement a
dedicated status code and refuse `ALLOCATE` and `REFRESH` messages
whilst we are shutting down.
Related: #4548.
---------
Signed-off-by: Thomas Eizinger <thomas@eizinger.io>
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
During the latest relay outage, we failed to send heartbeats to the
portal because we were busy-looping and never got to handle messages or
timers for the portal.
To mitigate this or similar bugs, we update an `Instant` every time we
send a heartbeat to the portal. In case we are actually
network-partitioned, this will cause the health-check to fail after 15
minutes. This value is the same as the partition timeout for the portal
connection itself[^1]. Very likely, we will never see a relay being
shutdown because of a failing health check in this case as it would have
already shut itself down.
An exception to this are bugs in the eventloop where we fail to interact
with the portal at all.
Resolves: #4510.
[^1]: Previously, this was unlimited.
Reducing the number of crates as outlined in #4470 would help with
detecting this sort of unused code because we could make more things
`pub(crate)` which allows the compiler to check whether code is actually
used.
Public API items are never subject to the dead-code analysis of the
compiler because they could be used by other crates.
Within the gateway's eventloop, we MUST only return `Poll::Pending` if
`Waker`s are registered for anything that needs to happen. To ensure
that, we MUST `loop` around our the calls to `poll()` to ensure we drain
everything that is `Poll::Ready`.
Only once all sub-state machines return `Poll::Pending`, we can return
`Poll::Pending`.
Bumps [clap](https://github.com/clap-rs/clap) from 4.5.3 to 4.5.4.
<details>
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<blockquote>
<h2>v4.5.4</h2>
<h2>[4.5.4] - 2024-03-25</h2>
<h3>Fixes</h3>
<ul>
<li><em>(derive)</em> Allow non-literal <code>#[arg(id)]</code>
attributes again</li>
</ul>
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<blockquote>
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<h3>Fixes</h3>
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fix(derive): Re-allow expressions for id's</li>
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refactor(derive): Make it easier to work with 'Name'</li>
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docs(derive): Fix ToC links within tutorial chapters</li>
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Motivated by: #4340.
I also activated
[`clippy::unnnecessary_wraps`](https://rust-lang.github.io/rust-clippy/master/#/unnecessary_wraps)
which does create some false-positives for the platform-specific code
but is IMO overall a net-positive. With the amount of Rust code and
crates increasing, it is good to have tools point out simplifications
like these as they are otherwise hard to spot, especially across crate
boundaries.
Our sockets need to be initialized within a tokio runtime context. To
achieve this, we don't actually initialize anything on `Sockets::new`.
Instead, we call `rebind` within the constructor of `Tunnel` which
already runs in a tokio context.
Fixes: #4282
---------
Signed-off-by: Jamil <jamilbk@users.noreply.github.com>
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Co-authored-by: Reactor Scram <ReactorScram@users.noreply.github.com>
This updates connlib to follow the new guidelines described in #4262. I
only made the bare-minimum changes to the clients. With these changes
`reconnect` should only be called when the network interface actually
changed, meaning clients have to be updated to reflect that.
Currently, a failure during DNS resolution results in the client hanging
during the connection setup. Instead, we fall back to an empty list
which results in an empty DNS query result for the client.
That in turn will make most application consider the DNS request failed.
As far as I know, we don't currently retry these DNS requests, meaning a
user would have to sign-in and out again to fix this state.
Whilst not ideal, I think this is a better behaviour and what we
currently have where the initial connection just hangs.
Currently, an error returned by `Tunnel::poll_next_event` is only
logged. In other words, they are never fatal. This creates a tricky to
understand relationship on what kind of errors should be returned from
callbacks. Because connlib is used on multiple operating systems, it has
no idea how fatal a particular error is.
This PR removes all of these `Result` return values with the following
consequences:
- For Android, we now panic when a callback fails. This is a slight
change in behaviour. I believe that previously, any exception thrown by
a callback into Android was caught and returned as an error. Now, we
panic because in the FFI layer, we don't have any information on how
fatal the error is. For non-fatal errors, the Android app should simply
not throw an exception. The panics will cause the connlib task to be
shut down which triggers an `on_disconnect`.
- For Swift, there is no behaviour change. The FFI layer already did not
support `Result`s for those callbacks. I don't know how exceptions from
Swift are translated across the FFI layer but there is no change to what
we had before.
- For the Tauri client:
- I chose to log errors on ERROR level and continue gracefully for the
DNS resolvers.
- We panic in case the controller channel is full / closed. That should
really never happen in practice though unless we are currently shutting
down the app.
Resolves: #4064.
Bumps [clap](https://github.com/clap-rs/clap) from 4.5.2 to 4.5.3.
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<h2>[4.5.3] - 2024-03-15</h2>
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Bumps [anyhow](https://github.com/dtolnay/anyhow) from 1.0.80 to 1.0.81.
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This adds the same kind of HTTP health-check that is already present in
the relay to the gateway. The health-check returns 200 OK for as long as
the gateway is active. The gateway automatically shuts down on fatal
errors (like authentication failures with the portal).
To enable this, I've extracted a crate `http-health-check` that shares
this code between the relay and the gateway.
Resolves: #2465.
---------
Signed-off-by: Thomas Eizinger <thomas@eizinger.io>
Co-authored-by: Reactor Scram <ReactorScram@users.noreply.github.com>
Currently, we are passing a lot of data into `Session::connect`. Half of
this data is only needed to construct the URL we will use to connect to
the portal. We can simplify this by extracting a dedicated `LoginUrl`
component that captures and validates this data early.
Not only does this reduce the number of parameters we pass to
`Session::connect`, it also reduces the number of failure cases we have
to deal with in `Session::connect`. Any time the session fails, we have
to call `onDisconnected` to inform the client. Thus, we should perform
as much validation as we can early on. In other words, once
`Session::connect` returns, the client should be able to expect that the
tunnel is starting.
As part of doing https://github.com/firezone/firezone/pull/3682, we
noticed that the handling of errors up to the clients needs to
differentiate between fatal errors that require clearing the token vs
not.
Upon closer inspection of `phoenix_channel::Error`, it becomes obvious
that the current design is not good here. In particular, we handle
certain errors with retries internally but still expose those same
errors.
To make this more obvious, we reduce the public `Error` to the variants
that are actually fatal. Those can really only be three:
- HTTP client errors (those are by definition non-retryable)
- Token expired
- We have reached our max number of retries
Bumps [clap](https://github.com/clap-rs/clap) from 4.5.1 to 4.5.2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/clap-rs/clap/releases">clap's
releases</a>.</em></p>
<blockquote>
<h2>v4.5.2</h2>
<h2>[4.5.2] - 2024-03-06</h2>
<h3>Fixes</h3>
<ul>
<li><em>(macros)</em> Silence a warning</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/clap-rs/clap/blob/master/CHANGELOG.md">clap's
changelog</a>.</em></p>
<blockquote>
<h2>[4.5.2] - 2024-03-06</h2>
<h3>Fixes</h3>
<ul>
<li><em>(macros)</em> Silence a warning</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="f65d421607"><code>f65d421</code></a>
chore: Release</li>
<li><a
href="886b2729e4"><code>886b272</code></a>
docs: Update changelog</li>
<li><a
href="3ba429752f"><code>3ba4297</code></a>
Merge pull request <a
href="https://redirect.github.com/clap-rs/clap/issues/5386">#5386</a>
from amaanq/static-var-name</li>
<li><a
href="2aea9504c4"><code>2aea950</code></a>
fix: Use SCREAMING_SNAKE_CASE for static variable
<code>authors</code></li>
<li><a
href="690f5557d7"><code>690f555</code></a>
Merge pull request <a
href="https://redirect.github.com/clap-rs/clap/issues/5382">#5382</a>
from clap-rs/renovate/pre-commit-action-3.x</li>
<li><a
href="a2aa644368"><code>a2aa644</code></a>
chore(deps): update compatible (dev) (<a
href="https://redirect.github.com/clap-rs/clap/issues/5381">#5381</a>)</li>
<li><a
href="c233de53c0"><code>c233de5</code></a>
chore(deps): update pre-commit/action action to v3.0.1</li>
<li><a
href="d0028d74b5"><code>d0028d7</code></a>
Merge pull request <a
href="https://redirect.github.com/clap-rs/clap/issues/5371">#5371</a>
from BenWiederhake/dev-fix-link-command-trailing_var...</li>
<li><a
href="0076cac7cb"><code>0076cac</code></a>
fix(builder): Don't doc-link to undocumented item</li>
<li>See full diff in <a
href="https://github.com/clap-rs/clap/compare/clap_complete-v4.5.1...v4.5.2">compare
view</a></li>
</ul>
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This separation doesn't really hold anymore as we already have an `impl
Tunnel` and `impl GatewayState` within `gateway.rs`. It is easier to
maintain if more gateway-specific things are in `gateway.rs`. Plus, once
we integrate the portal connection into the tunnel, we can collapse a
lot of these APIs.
Bumps [anyhow](https://github.com/dtolnay/anyhow) from 1.0.79 to 1.0.80.
<details>
<summary>Release notes</summary>
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href="https://github.com/dtolnay/anyhow/releases">anyhow's
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<blockquote>
<h2>1.0.80</h2>
<ul>
<li>Fix unused_imports warnings when compiled by rustc 1.78</li>
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<li><a
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Release 1.0.80</li>
<li><a
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Work around prelude redundant import warnings</li>
<li><a
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Import from alloc not std, where possible</li>
<li><a
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Ignore incompatible_msrv clippy false positives in test</li>
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Ignore incompatible_msrv clippy lint</li>
<li><a
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Update ui test suite to nightly-2024-02-08</li>
<li><a
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Update ui test suite to nightly-2024-01-31</li>
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This PR doesn't yet provide support for the update of upstream DNS but
it does provide support for all the other resources update messages.
Should comply with the description of issue #2022 but it doesn't respond
to DNS upstream updates which is imply it should on the issue title
---------
Signed-off-by: Gabi <gabrielalejandro7@gmail.com>
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Now that we have `&mut` access everywhere in the tunnel, the remaining
shared-memory and locks are in how we store peers. To resolve this, we
introduce a new `PeerStore` that allows us to look up peers by IP and by
ID.
Extracted out of #3391.
We don't actually need this for #3391 though because we've added a
compatibility layer during deserialization. But, it will be good to
remove that compat layer at some point which means we have to return the
addresses as plain socket addresses. Because that is a breaking change,
I decided to extract this into a different PR.
Co-authored-by: conectado <gabrielalejandro7@gmail.com>
---------
Co-authored-by: conectado <gabrielalejandro7@gmail.com>
Reverts #3622 I don't know why, but that change seemed to cause the
`/etc/resolv.conf` test to fail in CI and I was thinking of the "roll
back first" principle
https://cloud.google.com/blog/products/gcp/reliable-releases-and-rollbacks-cre-life-lessons
~~I also change one `ping` in CI to `until ping`. This was an earlier
attempt before I did the revert, and it seems safe to leave it in.~~
With #3391, constructing a new tunnel will no longer be `async` which
makes DNS resolution the only `async` component of
`set_peer_connection_request`. In general, adding resources as part of
setting up a connection is a duplicated of the logic within
`allow_access`.
We solve both of these problems at once by moving the DNS resolution out
of `connlib` into the `gateway` binary and perform it as part of the
eventloop during a connection setup.