Bumps [serde](https://github.com/serde-rs/serde) from 1.0.215 to
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<h2>v1.0.217</h2>
<ul>
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<h2>v1.0.216</h2>
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Bumps [mio](https://github.com/tokio-rs/mio) from 1.0.2 to 1.0.3.
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Bumps [anyhow](https://github.com/dtolnay/anyhow) from 1.0.93 to 1.0.95.
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Reading and writing to the TUN device within `connlib` happens in a
separate thread. The task running within these threads is connected to
the rest of `connlib` via channels. When the application shuts down,
these threads also need to exit. Currently, we attempt to detect this
from within the task when these channels close. It appears that there is
a race condition here because we first attempt to read from the TUN
device before reading from the channels. We treat read & write errors on
the TUN device as non-fatal so we loop around and attempt to read from
it again, causing an infinite-loop and log spam.
To fix this, we swap the order in which we evaluate the two concurrent
tasks: The first task to be polled is now the channel for outbound
packets and only if that one is empty, we attempt to read new packets
from the TUN device. This is also better from a backpressure point of
view: We should attempt to flush out our local buffers of already
processed packets before taking on "new work".
As a defense-in-depth strategy, we also attempt to detect the particular
error from the tokio runtime when it is being shut down and exit the
task.
Resolves: #7601.
Related: https://github.com/tokio-rs/tokio/issues/7056.
The application-split itself doesn't really warrant having two different
Sentry projects.
1. The location of the panic / log already tells us, which component is
failing.
2. Both of the projects are built with Rust so the same "platform"
setting applies.
3. Reducing the number of Sentry projects makes things easier to manage.
4. The binaries are started as independent processes, so the two Sentry
contexts don't interfere.
What we should keep in mind is that one instance of an application will
now log into Sentry twice using the same DSN. I _think_ this means that
the number of sessions listed in Sentry will be double the number of
actual client-runs. The same is true for the Apple client though and
once we integrate Sentry for Android, the same will apply there so
relative to each other, those numbers still make sense.
- Refactor Telemetry module to expose firezoneId and accountSlug for
easier access in the Adapter module
- Set accountSlug to WrappedSession.connect for hydrating the Rust
sentry context
Bumps
[@types/node](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/node)
from 22.10.3 to 22.10.5.
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Firezone needs to deterministically handle overlapping CIDR routes. The
way we handle this is that more specific routes are preferred over less
specific one. In case of an exact overlap, the sorting of the resource
ID acts as a tie-breaker: "Smaller" resource IDs preferred over "larger"
ones. This ensures that regardless of which order the resources are
added / enabled in, Firezone behaves deterministically.
In addition to the above rules, existing connections to Gateways always
have precedence: In other words, if we are connected to resource A via
Gateway 1 and resource B exactly overlaps with A yet needs to be routed
to Gateway B and B < A, we still retain resource A in order to not
interrupt existing connections.
When a connection to a Gateway fails, these mappings are cleaned up. The
proptests seeds added in this PR identify a routing mismatch in case a
(relayed) connection is cut, followed by adding a non-CIDR resource:
`connlib` recalculated the CIDR routes as part of adding the new
resource, even though the CIDR resources didn't actually change. This
could potentially result in a connection suddenly being routed to a
different Gateway despite nothing about that resource changing.
To fix this, we add a check for updating the CIDR routes and only
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Bumps [tailwindcss](https://github.com/tailwindlabs/tailwindcss) from
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<h3>Fixed</h3>
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Bumps
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Bumps [zip](https://github.com/zip-rs/zip2) from 2.2.1 to 2.2.2.
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<h3><!-- raw HTML omitted -->🐛 Bug Fixes</h3>
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<h3><!-- raw HTML omitted -->🐛 Bug Fixes</h3>
<ul>
<li>rewrite the EOCD/EOCD64 detection to fix extreme performance
regression (<a
href="https://redirect.github.com/zip-rs/zip2/issues/247">#247</a>)</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="e074e09b83"><code>e074e09</code></a>
chore: release v2.2.2 (<a
href="https://redirect.github.com/zip-rs/zip2/issues/270">#270</a>)</li>
<li><a
href="33c71ccc80"><code>33c71cc</code></a>
fix: rewrite the EOCD/EOCD64 detection to fix extreme performance
regression ...</li>
<li><a
href="810d18a9a1"><code>810d18a</code></a>
deps: Relax dependency versions (<a
href="https://redirect.github.com/zip-rs/zip2/issues/243">#243</a>)</li>
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href="https://github.com/zip-rs/zip2/compare/v2.2.1...v2.2.2">compare
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The gateway needs either the `CAP_NET_ADMIN` capability or run as `root`
in order to access the TUN device as well as configure routes via
`netlink`. Running without either leads to "Permission denied" errors at
runtime. It is good to fail early in these kind of situations.
By checking for this capability early on during startup, these should no
longer surface later. As a bonus, we won't receive (unactionable) Sentry
alerts.
Resolves: #7559.
---------
Signed-off-by: Thomas Eizinger <thomas@eizinger.io>
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
The current way this is implemented is a bit tricky to read. By
splitting out a dedicated function and adding some logging, it becomes
more apparent what we do here.
---------
Signed-off-by: Thomas Eizinger <thomas@eizinger.io>
Bumps [time](https://github.com/time-rs/time) from 0.3.36 to 0.3.37.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/time-rs/time/releases">time's
releases</a>.</em></p>
<blockquote>
<h2>v0.3.37</h2>
<p>See the <a
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for details.</p>
</blockquote>
</details>
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<p><em>Sourced from <a
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changelog</a>.</em></p>
<blockquote>
<h2>0.3.37 [2024-12-03]</h2>
<h3>Added</h3>
<ul>
<li><code>Time::MAX</code>, equivalent to
<code>time!(23:59:59.999999999)</code></li>
<li><code>[year repr:century]</code> is now supported in format
descriptions. When used in conjunction with
<code>[year repr:last_two]</code>, there is sufficient information to
parse a date. Note that with the
<code>large-date</code> feature enabled, there is an ambiguity when
parsing the two back-to-back.</li>
<li>Parsing of <code>strftime</code>-style format descriptions, located
at
<code>time::format_description::parse_strftime_borrowed</code> and
<code>time::format_description::parse_strftime_owned</code></li>
<li><code>time::util::refresh_tz</code> and
<code>time::util::refresh_tz_unchecked</code>, which updates information
obtained via the <code>TZ</code> environment variable. This is
equivalent to the <code>tzset</code> syscall on Unix-like
systems, with and without built-in soundness checks, respectively.</li>
<li><code>Month::length</code> and <code>util::days_in_month</code>,
replacing <code>util::days_in_year_month</code>.</li>
<li>Expressions are permitted in
<code>time::serde::format_description!</code> rather than only paths.
This also
drastically improves diagnostics when an invalid value is provided.</li>
</ul>
<h3>Changed</h3>
<ul>
<li>
<p>Obtaining the system UTC offset on Unix-like systems should now
succeed when multi-threaded.
However, if the <code>TZ</code> environment variable is altered, the
program will not be aware of this until
<code>time::util::refresh_tz</code> or
<code>time::util::refresh_tz_unchecked</code> is called.
<code>refresh_tz</code> has the
same soundness requirements as obtaining the system UTC offset
previously did, with the
requirements still being automatically enforced.
<code>refresh_tz_unchecked</code> does not enforce these
requirements at the expense of being <code>unsafe</code>. Most programs
should not need to call either
function.</p>
<p>Due to this change, the <code>time::util::local_offset</code> module
has been deprecated in its entirety. The
<code>get_soundness</code> and <code>set_soundness</code> functions are
now no-ops.</p>
<p>Note that while calls <em>should</em> succeed, success is not
guaranteed in any situation. Downstream
users should always be prepared to handle the error case.</p>
</li>
</ul>
<h3>Fixed</h3>
<ul>
<li>Floating point values are truncated, not rounded, when
formatting.</li>
<li>RFC3339 allows arbitrary separators between the date and time
components.</li>
<li>Serialization of negative <code>Duration</code>s less than one
second is now correct. It previously omitted
the negative sign.</li>
<li><code>From<js_sys::Date> for OffsetDateTime</code> now ensures
sub-millisecond values are not erroneously
returned.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="d4e39b306d"><code>d4e39b3</code></a>
v0.3.37 release</li>
<li><a
href="09439970e5"><code>0943997</code></a>
Fix CI failure</li>
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href="8b50f04ee0"><code>8b50f04</code></a>
Update lints</li>
<li><a
href="56f1db6dfa"><code>56f1db6</code></a>
Add <code>Month::length</code>, <code>days_in_month</code></li>
<li><a
href="03bcfe9f28"><code>03bcfe9</code></a>
Skip formatting some macros, update UI tests</li>
<li><a
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Permit exprs in <code>serde::format_description!</code></li>
<li><a
href="6b43b44060"><code>6b43b44</code></a>
strftime implementation</li>
<li><a
href="98569ffe5b"><code>98569ff</code></a>
Hide deprecations from docs</li>
<li><a
href="febf3a10de"><code>febf3a1</code></a>
Obtain local offset in multi-threaded situations</li>
<li><a
href="1e19827c5a"><code>1e19827</code></a>
Update rstest and rstest_reuse; bump MSRV to 1.67.1 (<a
href="https://redirect.github.com/time-rs/time/issues/716">#716</a>)</li>
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Bumps [divan](https://github.com/nvzqz/divan) from 0.1.14 to 0.1.17.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/nvzqz/divan/blob/main/CHANGELOG.md">divan's
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<blockquote>
<h2>[0.1.17] - 2024-12-04</h2>
<h3>Changed</h3>
<ul>
<li>
<p>Set [MSRV] to 1.80 for [<code>LazyLock</code>] and new
<code>size_of</code> prelude import.</p>
</li>
<li>
<p>Reduced thread pool memory usage by many kilobytes by using
rendezvous
channels instead of array-based channels.</p>
</li>
</ul>
<h2>[0.1.16] - 2024-11-25</h2>
<h3>Added</h3>
<ul>
<li>
<p>Thread pool for reusing threads across multi-threaded benchmarks. The
result
is that when running Divan benchmarks under a sampling profiler, the
profiler's output will be cleaner and easier to understand. (<a
href="https://redirect.github.com/nvzqz/divan/issues/37">#37</a>)</p>
</li>
<li>
<p>Track the maximum number of allocations during a benchmark.</p>
</li>
</ul>
<h3>Changed</h3>
<ul>
<li>
<p>Make private <code>Arg::get</code> trait method not take
<code>self</code>, so that text editors
don't recommend using it. (<a
href="https://redirect.github.com/nvzqz/divan/issues/59">#59</a>)</p>
</li>
<li>
<p>Cache <code>BenchOptions</code> using <code>LazyLock</code> instead
of <code>OnceLock</code>, saving space and
simplifying the implementation.</p>
</li>
</ul>
<h2>[0.1.15] - 2024-10-31</h2>
<h3>Added</h3>
<ul>
<li>
<p>[<code>CyclesCount</code>] counter to display cycle throughput as
Hertz.</p>
</li>
<li>
<p>Track the maximum number of bytes allocated during a benchmark.</p>
</li>
</ul>
<h3>Removed</h3>
<ul>
<li>Remove <code>has_cpuid</code> polyfill due to it no longer being
planned for Rust, since
CPUID is assumed to be available on all old x86 Rust targets.</li>
</ul>
<h3>Fixed</h3>
<ul>
<li>
<p>List generic benchmark type parameter <code>A<4></code> before
<code>A<32></code>. (<a
href="https://redirect.github.com/nvzqz/divan/issues/64">#64</a>)</p>
</li>
<li>
<p>Improve precision by using <code>f64</code> when calculating
allocation count and sizes
for the median samples.</p>
</li>
<li>
<p>Multi-thread allocation counting in <code>sum_alloc_tallies</code> on
macOS was loading a
null pointer instead of the pointer initialized by
<code>sync_threads</code>.</p>
</li>
</ul>
<!-- raw HTML omitted -->
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<li><a
href="899cd5ec69"><code>899cd5e</code></a>
Release v0.1.17</li>
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href="d450e6de4f"><code>d450e6d</code></a>
Set MSRV to 1.80</li>
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Use <code>size_of</code> from the prelude</li>
<li><a
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Allow <code>needless_lifetimes</code> Clippy lint</li>
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Reduce thread pool memory usage</li>
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Add internal benchmark for <code>ThreadPool::broadcast</code></li>
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Use more consistent wording in thread pool docs</li>
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add default for BenchArgs</li>
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Release v0.1.16</li>
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Use <code>mach2</code> crate for <code>mach_thread_self</code>
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Firezone always attempts to handle IPv4 and IPv6. On Linux systems
without an IPv6 stack, attempts to add an IPv6 route may fail with "Not
supported (os error 95)". We don't need the IPv6 routes on those systems
as we will never receive IPv6 traffic. Therefore, we can safely ignore
these errors and not log them.
We are receiving multiple reports of message, especially error messages
from relays, where the message integrity check fails. To get more
information as to why, this patch extends this error message with the
attributes of the request and response message.
Firezone's authentication scheme uses deep-links to transfer the secret
token via the login-flow using the browser to the application. Such a
deep-link can be opened multiple times, even if we are already signed
in. In such a case, and in any other where we don't have a pending
sign-in request, we currently generate an error.
This is unnecessary as we can simply discard the token received from the
deep-link.
IPv6 treats fragmentation and MTU errors differently than IPv4. Rather
than requiring fragmentation on each hop of a routing path,
fragmentation needs to happen at the packet source and failure to route
a packet triggers an ICMPv6 `PacketTooBig` error.
These need to be translated back through our NAT64 implementation of the
Gateway. Due to the size difference in the headers of IPv4 and IPv6, the
available MTU to the IPv4 packet is 20 bytes _less_ than the MTU
reported by the ICMP error. IPv6 headers are always 40 bytes, meaning if
the MTU is reported as e.g. 1200 on the IPv6 side, we need to only offer
1180 to the IPv4 end of the application. Once the new MTU is then
honored, the packets translated by our NAT64 implementation will still
conform to the required MTU of 1200, despite the overhead introduced by
the translation.
Resolves: #7515.
Bumps [tokio-stream](https://github.com/tokio-rs/tokio) from 0.1.16 to
0.1.17.
<details>
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<ul>
<li><a
href="67355c6d23"><code>67355c6</code></a>
chore: prepare tokio-stream v0.1.17 (<a
href="https://redirect.github.com/tokio-rs/tokio/issues/7020">#7020</a>)</li>
<li><a
href="405d746d38"><code>405d746</code></a>
signal: remove oneshot channels from tests (<a
href="https://redirect.github.com/tokio-rs/tokio/issues/7015">#7015</a>)</li>
<li><a
href="e0d1293fac"><code>e0d1293</code></a>
ci: add instructions that explain how to fix spellcheck errors (<a
href="https://redirect.github.com/tokio-rs/tokio/issues/7016">#7016</a>)</li>
<li><a
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signal: add <code>SignalKind::info</code> on illumos (<a
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<li><a
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ci: detect trailing whitespace (<a
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<li><a
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chore: prepare tokio-util v0.7.13 (<a
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<li><a
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codec: fix incorrect handling of invalid utf-8 in
<code>LinesCodec::decode_eof</code> (#...</li>
<li><a
href="b5c227d51f"><code>b5c227d</code></a>
tracing: move tracing instrumentation tests into tokio tests (<a
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<li><a
href="dcae2b9eb8"><code>dcae2b9</code></a>
ci: unfreeze FreeBSD from rustc 1.81 (<a
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<li><a
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chore: prepare Tokio v1.42.0 (<a
href="https://redirect.github.com/tokio-rs/tokio/issues/7005">#7005</a>)</li>
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In case we fail to update the TUN device with its IPs or set the routes,
we currently just log a warning and continue operation. That isn't
ideal, setting the correct IPs and routes is crucial for the Gateway to
operate correctly.
Additionally, the design of sending the `Interface` through a separately
spawned task is kind of clunky. Instead of having a channel, we
introduce another `FuturesSet` that allows us to process these `async`
tasks inline within the event loop.
In #7477, we introduced a regression in our test suite for DNS queries
that are forwarded through the tunnel.
In order to be deterministic when users configure overlapping CIDR
resources, we use the sort order of all CIDR resource IDs to pick, which
one "wins". To make sure existing connections are not interrupted, this
rule does not apply when we already have a connection to a gateway for a
resource. In other words, if a new CIDR resource (e.g. resource `A`) is
added to connlib that has an overlapping route with another resource
(e.g. resource `B`) but we already have a connection to resource `B`, we
will continue routing traffic for this CIDR range to resource `B`,
despite `A` sorting "before" `B`.
The regression that we introduced was that we did not account for
resources being "connected" after forwarding a query through the tunnel
to it. As a result, in the found failure case, the test suite was
expecting to route the packet to resource `A` because it did not know
that we are connected to resource `B` at the time of processing the ICMP
packet.
Previously, we needed to track our own user state in order to set the
whole thing in Sentry. That was necessary because Sentry didn't allow us
to _retrieve_ the current user of the scope but always required the full
user to be set. This was changed
https://github.com/getsentry/sentry-rust/pull/715, which allows us to
remove some of that code and hopefully mitigating any sort of lingering
state when it comes to telemetry sessions.
Due to how we currently initialise telemetry in the IPC service, I think
we are missing out on events when it _exits_ due to an error because we
don't explicitly stop the telemetry session. We have alerts from a fair
few users in Sentry where the IPC service appears to stop / disappear
but there are no corresponding events for the IPC service.
In case an upstream DNS server responds with a payload that exceeds the
available buffer space of an IP packet, we need to truncate the
response. Currently, this truncation uses the **wrong** constant to
check for the maximum allowed length. Instead of the
`MAX_DATAGRAM_PAYLOAD`, we actually need to check against a limit that
is less than the MTU as the IP layer and the UDP layer both add an
overhead.
To fix this, we introduce such a constant and provide additional
documentation on the remaining ones to hopefully avoid future errors.
When a Firezone Client roams, we reset all network connections and
rebind our local sockets. Doing that enables us to start from a clean
state and establish new connections to Gateways. What we are currently
not clearing are in-flight DNS queries. Those are all very likely to
fail because our network connection is changing. There is no point in us
keeping those around. Additionally, as part of roaming, it may also be
that our upstream DNS server changes and thus, we may suddenly receive a
response from a DNS server that we no longer know about.
Clear all in-flight DNS queries on reset solves this.
Certain packets cannot be translated as part of NAT64/46. The RFC says
to "Silently drop" those. Currently, we log all errors that happens
during the translation and don't follow this guideline.
Most of these "silently drop" errors are related to ICMP types that
cannot be represented in the other version such as ICMPv6 Neighbor
Solicitation.
To fix this, we introduce a new error type in the `ip_packet` module:
`ImpossibleTranslation`. For convenience reasons, we carry that one
through all layers as an `anyhow::Error` and test at the very top of the
event-loop, whether the root-cause of the error is such a failed
translation. If so, we ignore the error and move on. This isn't as
type-safe as it could be but it is much easier to implement.
Additionally, the risk of a bug here (i.e. if we stop emitting this
error within the IP packet translation layer) is merely that the log
will pop up again.
Resolves: #7516.
When the portal connection in a relay fails, we currently stringify the
error early. This is unnecessary and we should instead retain the full
error chain for as long as possible.
Initially, when we receive a new candidate from a remote peer, we bind a
channel for each remote address on the relay that we sampled. This
ensures that every possible communication path is actually functioning.
In ICE, all candidates are tried against each other, meaning the remote
will attempt to send from each of their candidates to every one of ours,
including our relay candidates. To allow this traffic, a channel needs
to be bound first.
For various reasons, an allocation might become stale or needs to be
otherwise invalidated. In that case, all the channel bindings are lost
but there might still be an active connection that wants to utilise
them. In that case, we will see "No channel" warnings like
https://firezone-inc.sentry.io/issues/6036662614/events/f8375883fd3243a4afbb27c36f253e23/.
To fix this, we use the attempt to encode a message for a channel as an
intent to bind a new one. This is deemed safe because wanting to encode
a message to a peer as a channel data message means we want such a
channel to exist. The first message here is still dropped but that is
better than not establishing the channel at all.
At present, the relay's event-loop simply drops a UDP packet in case the
socket is not ready for writing. This is terrible for throughput because
it means the encapsulated packet within the WG payload needs to be
retransmitted by the source after a timeout. To avoid this, we instead
buffer the packet and suspend the event loop until it has been correctly
flushed out. This may still cause packet loss because the receive buffer
may overflow in the meantime. However, there is nothing we can do about
that because UDP itself doesn't have any backpressure.
The relay listens on many sockets at once via a separate worker thread
and an `mio` event-loop. In addition to the current subscription to
readable event, we now also subscribe to writable events.
At the very top of the relay's event-loop, we insert a `flush` function
that ensures all buffered packets have been written out and - in case
writing a packet fails - suspends the event-loop with a waker. If we
receive a new event for write-readiness, we wake the waker which will
trigger a new call to `Eventloop::poll` where we again try to flush the
pending packet. We don't bother with tracking exactly, which socket sent
the write-readiness and which socket we have still pending packets in.
Instead, we suspend the entire event-loop until all pending packets have
been flushed.
Resolves: #7519.
When deciding what to do with a certain DNS query, we check whether the
domain name in question corresponds to any of the (wildcard) DNS
resource addresses. If yes, we resolve it to the resource ID of that
resource. The source of those resource IDs is the `dns_resources` map.
If we have looked up a `ResourceId` in that map, it is impossible for it
to not be "known" which means the branch deleted in this PR is
completely redundant and already covered by the catch-all branch where
`maybe_resource` is `None`.
When a Gateway or Client is running in an environment without IPv4 or
IPv6 connectivity, our initial probes for sending packets to the relays
will fail with network unreachable. That isn't a very big concern and
happens a lot in the wild. There is no need to report these as telemetry
events.
Resolves: #7514.