```[tasklist]
- [x] Maybe pick a rev for Hickory so even if Cargo.lock is rebuilt we don't advance unless we want to
- [ ] Maybe ask them politely to cut a release with this patch since it helps us
```
Tested on my Windows laptop and it reduces `nslookup` times for
resources and non-resources (can't remember which way was which) from
something like 10 and 2 seconds to 0.25 and 0.33 seconds, which is
great.
Hickory's patch got merged into main around Jan 5th but they haven't cut
a release since then, so this PR changes us to use Hickory's main branch
instead of crates.io:
https://github.com/hickory-dns/hickory-dns/issues/2081
This took me a while to figure out but I think the solution is quite
neat. We are using ICE trickle which means there could be new candidates
at any point in time. Thus, there really is never a good time to say
"ICE is finished" and clean-up all other candidates (that is what
non-trickle ICE would want you to do:
https://datatracker.ietf.org/doc/html/rfc8445#section-8.3). But what we
can do is, upon each nomination, look at our local candidates and
invalidate all that are of the same priority or less.
For example, if we start with a connection via a relay, discard all
other relay candidates but keep the host and server-reflexive ones. If
the ICE agent then figures out a better path, it will give us a new
nomination and we can discard even more candidates.
On the other hand, if hole-punching fails, str0m will eventually give up
on certain candidate pairs because it is not receiving replies and
consider them failed.
Thus, the behaviour that we are getting with this PR is: Try all
possible candidate pairs but settle on the best possible one.
What is kind of neat is that, because we are still in ICE trickle mode,
receiving a new candidate could still upgrade existing relayed
connections to direct ones if the new candidate allows it.
The other side of this coin is that we won't have a fallback any more to
other pairs if the current one fails. In that case, we will consider the
entire connection failed, remove it and create a new one on the next
connection intent.
Resolves: #3789.
The reference that is specified as part of the connection intent
fulfills one particular purpose: To avoid accepting connection details
for a "stale" intent, i.e. a previous one that we sent for the same
resource.
With the move to `phoenix-channel` in #3682, we can no longer specify
the reference explicitly. Instead, sending a message to the portal gives
us an `OutboundRequestId`.
To make the transition in #3682 easier, we emulate this behaviour here
temporarily in the `ControlPlane` of the clients.
Bumps [socket2](https://github.com/rust-lang/socket2) from 0.5.5 to
0.5.6.
<details>
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<blockquote>
<h1>0.5.6</h1>
<ul>
<li>Add <code>Socket::(set_)multicast_all_v{4,6}</code>
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/485">rust-lang/socket2#485</a>
and
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/486">rust-lang/socket2#486</a>).</li>
<li>Add support for GNU/Hurd
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/474">rust-lang/socket2#474</a>).</li>
<li>Fix compilation on Haiku
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/479">rust-lang/socket2#479</a>
and
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/482">rust-lang/socket2#482</a>).</li>
<li>Fix compilation on OpenHarmony
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/491">rust-lang/socket2#491</a>).</li>
<li>Update to window-sys v0.52
(<a
href="https://redirect.github.com/rust-lang/socket2/pull/480">rust-lang/socket2#480</a>).</li>
</ul>
</blockquote>
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Update to FreeBSD 13.2 on Cirrus CI</li>
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Fix compilation with target_env=ohos</li>
<li><a
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Update actions/checkout action to v4 (<a
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Add tests for Socket::(set_)multicast_all_v{4,6}</li>
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Add Socket::(set_)multicast_all_v{4,6}</li>
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Improve support for haiku</li>
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Update windows-sys to v0.52</li>
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Add GNU/Hurd support</li>
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href="5c8bf8c07b"><code>5c8bf8c</code></a>
Haiku fixes for IP_RECVTOS and IP_TOS</li>
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Previously, we pretty much always lost the wireguard handshake packet,
causing us to wait for the rekey-timeout before we try again.
We can fix this by first checking that we actually have a socket that we
can send the encapsulated packet on. Additionally, we can directly force
a wireguard handshake as soon as we discover the first socket to the
remote.
This reduces the setup latency to ~3 seconds in my testing.
Resolves: #3779.
Bumps [anyhow](https://github.com/dtolnay/anyhow) from 1.0.79 to 1.0.80.
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Both of these happen quite often and aren't really of concern for
day-to-day operation. Binding a new channel is still a state change but
after using the clients for a bit, it seems that it is not an important
enough state change to actually tell the user about (which I assume will
likely log on `INFO`).
Similarly, dropping a packet because we don't have a channel happens
more often now because we've optimised, which addresses we bind channels
to.
This PR doesn't yet provide support for the update of upstream DNS but
it does provide support for all the other resources update messages.
Should comply with the description of issue #2022 but it doesn't respond
to DNS upstream updates which is imply it should on the issue title
---------
Signed-off-by: Gabi <gabrielalejandro7@gmail.com>
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
Fixes various small issues, including some of the issues in #3768:
- Clicking "About" or "Settings" no longer toggles a window between
visible and hidden, it always shows and un-minimizes the window. So if
it's minimized, it won't vanish, it will appear
- Log message for vt100 failure is clearer
- The "cancel sign-in" race was coincidentally already working as
intended, but the code and comments are clarified.
- Fix the asset name used to check for auto-updates (this cannot be
end-to-end tested until we cut a new release of the clients on Github,
not just a draft release)
- Fix README to include Ubuntu instructions
Bumps [minidumper](https://github.com/EmbarkStudios/crash-handling) from
0.8.1 to 0.8.2.
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<h3>Changed</h3>
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<li><a
href="https://redirect.github.com/EmbarkStudios/crash-handling/pull/83">PR#83</a>
updated <code>scroll</code> to 0.12.</li>
</ul>
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Update (<a
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Bumps [tauri-utils](https://github.com/tauri-apps/tauri) from 1.5.2 to
1.5.3.
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<blockquote>
<h2>tauri-utils v1.5.3</h2>
<p>Updating crates.io index</p>
<!-- raw HTML omitted -->
<pre><code>Fetching advisory database from
`https://github.com/RustSec/advisory-db.git`
Loaded 603 security advisories (from /home/runner/.cargo/advisory-db)
Updating crates.io index
Scanning Cargo.lock for vulnerabilities (581 crate dependencies)
Crate: atty
Version: 0.2.14
Warning: unsound
Title: Potential unaligned read
Date: 2021-07-04
ID: RUSTSEC-2021-0145
URL: https://rustsec.org/advisories/RUSTSEC-2021-0145
Dependency tree:
atty 0.2.14
└── clap 3.2.25
└── tauri 1.6.0
├── tauri 1.6.0
├── restart 0.1.0
└── app-updater 0.1.0
<p>warning: 1 allowed warning found
</code></pre></p>
<!-- raw HTML omitted -->
<h2>[1.5.3]</h2>
<h3>New features</h3>
<ul>
<li><a
href="7aa30dec85"><code>7aa30dec</code></a>(<a
href="https://redirect.github.com/tauri-apps/tauri/pull/8620">#8620</a>)
Add <code>priority</code>, <code>section</code> and
<code>changelog</code> options in Debian config.</li>
</ul>
<!-- raw HTML omitted -->
<pre><code>Updating crates.io index
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(/home/runner/work/tauri/tauri/core/tauri-utils)
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Downloading crates ...
Downloaded phf_codegen v0.8.0
Downloaded phf v0.8.0
Downloaded nodrop v0.1.14
Downloaded phf_generator v0.11.2
Downloaded itoa v0.4.8
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Apply Version Updates From Current Changes (v1) (<a
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fix(macos): use BTreeMap for windows map to prevent crash on idle (<a
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chore(core): Add missing changefile for <a
href="https://redirect.github.com/tauri-apps/tauri/issues/8546">#8546</a>
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fix(cli): map <code>--profile dev</code> to <code>debug</code> folder
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fix(cli): Ignore query parameter in dev server (<a
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chore: Commit Cargo.lock (<a
href="https://redirect.github.com/tauri-apps/tauri/issues/8586">#8586</a>)</li>
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Now that we have `&mut` access everywhere in the tunnel, the remaining
shared-memory and locks are in how we store peers. To resolve this, we
introduce a new `PeerStore` that allows us to look up peers by IP and by
ID.
With the use of `quinn-udp`, we are actually already using GRO for
reading packets from the UDP socket. Especially during a test like
iperf, it is thus very likely to read multiple packets from the same
peer in a single syscall. In that case, `stride` tells us how they are
split.
Without handling `stride` correctly, we would be feeding multiple
packets at once to boringtun which would (obviously) choke on it because
its checksum verification fails.
It turns out we can actually handle this quite nicely by returning an
`Iterator<Item = Received>` and decapsulating them one-by-one.
As part of handling an incoming packet, `snownet` has to go through
several steps:
1. The packet might be a control message from a STUN server, we handle
that first.
2. The packet might from a TURN server, which could either be a control
message or a channel-data message.
The former should be handled directly where as the latter needs to
unpacked and passed along further.
3. Once potentially unpacked, the packet could be a STUN message for an
ICE agent of one of our connections.
4. Lastly, the packet might be a wireguard payload from one of our
connections.
Previously, we handled all of that in one big function which resulted in
us sometimes "falling through" to the next branch when we didn't want
that. For example, if a message is from a TURN server's address, it MUST
be a control or channel data message but it can never be a wireguard
packet. In certain circumstances, we don't detect that though. For
example, if a channel is not yet bound, we refuse to decapsulate the
message which results in us incorrectly passing on the message to later
stages.
We refactor the handling into individual functions and explicitly signal
to the upper layer using `ControlFlow`, whether we should continue or
abort.
As an added benefit, this allows us to remove the "memory" of timed-out
control messages in `StunBinding` and `Allocation`.
This was moved up to the main `/scripts/tests` dir and combined with
some other automated tests, so this is redundant now. Due to a merge
conflict or some small oversight I accidentally left the original file
in place too.
In #3726 this value was increased but the test didn't reflect that.
I've not the slightest idea how this is passing on CI. It isn't locally.
Now I have an Idea, relay tests aren't run on CI.
The CI tests aren't running for Linux just yet.
This organizes the well-known directories used on Linux and Windows for
logs, config, etc., and adds them to the (unused) Linux smoke test
Waiting on #3727
---------
Signed-off-by: Reactor Scram <ReactorScram@users.noreply.github.com>
I will need to set up the same paths for Linux, (#3734) and I want an
automated test to make sure everything gets into the right directories.
---------
Signed-off-by: Reactor Scram <ReactorScram@users.noreply.github.com>
I don't know much about `cargo chef` so I gave this its own PR in case
I'm doing something that'll subtly break it
I've run into this problem on some branches and not others, where it's
trying to build all the Tauri / glib stuff even though the Docker image
won't need it:
https://github.com/firezone/firezone/actions/runs/8012206575/job/21887478015#step:7:1175
If I do `rm Cargo.lock && cargo check --all` then I get errors about
rtnetlink.

Dependabot tried to update these a couple weeks ago in #3558 and it had
some conflicts, so I'm just making the old versions explicit so that
redoing the lockfile won't break anything.
This is because I got into a weird state with the new `dirs` dependency
for Linux where I removed it from Cargo.toml, but it was still in the
lockfile or something, so the program built even though it should not
have. And then when I tried to rebuild Cargo.lock I got these errors
about rtnetlink.
Previously, we eagerly created a channel bind message and then buffered
it if we didn't have an allocation. That resulted in some duplicated
checks once we did end up sending the message.
To avoid this, we remove the dedicated `BufferedChannelBindings` struct
and instead use the newly added `RingBuffer`. Whilst we are at it, we
also increase the number of buffered messages to avoid dropping them too
early.
This may cause conflicts with all my other PRs but it has to happen.
```[tasklist]
- [ ] Update test names in branch protection (I don't think I have perms for this)
```
This prevents duplication for different Tauri jobs like building the
release packages vs testing a debug build with mock keyring.
```[tasklist]
- [ ] Fix branch protection rules for changed tests
```
---------
Signed-off-by: Reactor Scram <ReactorScram@users.noreply.github.com>
The `from` address is already logged as part of the `decapsulate` span
in the `Node`. The `local` address isn't that interesting thus noise
most of the time.
In the relay's authentication scheme, each nonce is only valid for a
certain number of requests. This guards against replay attacks.
Currently, this is set to 10 which means all requests after 10 will
receive a "stale nonce" error. 10 turns out to be way to low and greatly
delays the setup of channels and allocations which is always a burst of
messages that end up incurring additional round trips because they all
need to be re-sent with a new nonce.
I forgot to actually call the expire resources function after the
refactor 🤦
This will be much cleaned up in a PR that I'm working on to eliminate
the `peers_by_id`/`peers_by_ip` maps.
In the mean time let's merge this asap since the gateway not expiring
resources is a security hole.
Currently, we bind a lot of TURN channels on our relays because we bind
a channel to each candidate on each relay. With every node having
usually 4 relays, that results in 16 channels per connection just for
the relay candidates.
We can bring this down optimistically by first checking if the remote's
candidate is a relay candidate and happens to be on a relay that we are
also using. In that case, we only bind the channel on that one.
That should also improve latency when data needs to be relayed because
we reduce the number of hops by 1 and don't send traffic between two
relays.
Additionally, there is no reason to bind channels for host candidates.
It is still client-specific, but this was the closest place I could find
in connlib to put it.
A hypothetical GUI / .deb / systemd-involved gateway would need to be
"dev.firezone.gateway"
This was fixed at some point in the feature branch but was lost to time.
This is preventing macos from working(and might be causing some issues
in other platforms)
Previously, we would only bind channels for _established_ connections.
This caused a problem if we'd get the other parties candidates before
the offer response. Additionally, we'd often send multiple channel
bindings for the same peer which caused additional warnings in the logs.
Bumps [arboard](https://github.com/1Password/arboard) from 3.3.0 to
3.3.1.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/1Password/arboard/releases">arboard's
releases</a>.</em></p>
<blockquote>
<h2>v3.3.1</h2>
<h3>Changed</h3>
<ul>
<li>Updated Windows clipboard and migrated from <code>winapi</code> to
<code>windows-sys</code>.</li>
<li>Internally migrated to Rust 2021 edition.</li>
<li>Significantly improved the crate's error documentation.</li>
<li>Updated <code>core-graphics</code> to <code>0.23</code></li>
<li>Updated <code>x11rb</code> to <code>0.13</code></li>
</ul>
<p><strong>Full Changelog</strong>: <a
href="https://github.com/1Password/arboard/compare/v3.3.0...v3.3.1">https://github.com/1Password/arboard/compare/v3.3.0...v3.3.1</a></p>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/1Password/arboard/blob/master/CHANGELOG.md">arboard's
changelog</a>.</em></p>
<blockquote>
<h2>3.3.1 on 2024-12-02</h2>
<h3>Changed</h3>
<ul>
<li>Updated Windows clipboard and migrated from <code>winapi</code> to
<code>windows-sys</code>.</li>
<li>Internally migrated to Rust 2021 edition.</li>
<li>Significantly improved the crate's error documentation.</li>
<li>Updated <code>core-graphics</code> to <code>0.23</code></li>
<li>Updated <code>x11rb</code> to <code>0.13</code></li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="77e0e078eb"><code>77e0e07</code></a>
Release 3.3.1</li>
<li><a
href="409bd98978"><code>409bd98</code></a>
Update x11rb to 0.13 and core-graphics to 0.23</li>
<li><a
href="bd91f9c438"><code>bd91f9c</code></a>
Increase error documentation on Clipboard type</li>
<li><a
href="a648570ce9"><code>a648570</code></a>
Update CI actions</li>
<li><a
href="0d6725d97f"><code>0d6725d</code></a>
Spell check docs</li>
<li><a
href="a100f2d77c"><code>a100f2d</code></a>
Update clipboard-win to v5 and replace winapi with windows-sys (<a
href="https://redirect.github.com/1Password/arboard/issues/123">#123</a>)</li>
<li><a
href="1b8df75ee2"><code>1b8df75</code></a>
Bump to Rust 2021 edition</li>
<li><a
href="e3f54c3049"><code>e3f54c3</code></a>
Document MSRV of 1.61</li>
<li><a
href="8c475cfd14"><code>8c475cf</code></a>
Make winapi crate optional</li>
<li>See full diff in <a
href="https://github.com/1Password/arboard/compare/v3.3.0...v3.3.1">compare
view</a></li>
</ul>
</details>
<br />
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
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Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
Currently, we will always try to reach all relays that we are given by
the portal. That creates unnecessary warnings if we don't have
connectivity for a certain IP version.
By filtering based on the IP version of our bound sockets, we can avoid
these warnings in the logs.
---------
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
Extracted out of #3391.
We don't actually need this for #3391 though because we've added a
compatibility layer during deserialization. But, it will be good to
remove that compat layer at some point which means we have to return the
addresses as plain socket addresses. Because that is a breaking change,
I decided to extract this into a different PR.
Co-authored-by: conectado <gabrielalejandro7@gmail.com>
---------
Co-authored-by: conectado <gabrielalejandro7@gmail.com>
Binding the IPv6 socket would always fail because we do it _after_ the
IPv4 socket. However, without setting the socket to `IP6_ONLY`, binding
the unspecified IPv6 address (`::`) also wants to bind to IPv4
(depending on the kernel settings). To avoid this, we need to first
configure the socket properly and then bind it to the given address.
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
Bumps [ring](https://github.com/briansmith/ring) from 0.17.7 to 0.17.8.
<details>
<summary>Commits</summary>
<ul>
<li>See full diff in <a
href="https://github.com/briansmith/ring/commits">compare view</a></li>
</ul>
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Currently, after the refresh timeout the gateway or client starts
looping forever, since after the refresh timeout is reached the
`poll_timeout` will always return `ALLOCATION_LIFETIME/2`(which would be
"now"), since `allocation_lifetime` is never updated.
To fix this, we need to check whether we currently have a refresh
request in flight before queuing a new one. Additionally, we need to
abort refreshing as soon as the lifetime of the allocation expires.
Related: #3617.
Related: #3631.
---------
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>