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Initial version of the `firezone-connection` crate. To begin with, we only establish a connection in a LAN, i.e. no hole-punching, no STUN or TURN servers, just host candidates. As such, a lot of this PR is just scaffolding for setting up the test environment and the actual `ConnectionPool` implementation. For the curious, I've left some TODOs where I am going to attempt extending the implementation once we start dealing with STUN and TURN servers. I also extended CI to run these tests.