Files
firezone/rust
Thomas Eizinger 5f718ad982 refactor(relay): reduce allocations during relaying (#4453)
Previously, we would allocate each message twice:

1. When receiving the original packet.
2. When forming the resulting channel-data message.

We can optimise this to only one allocation each by:

1. Carrying around the original `ChannelData` message for traffic from
clients to peers.
2. Pre-allocating enough space for the channel-data header for traffic
from peers to clients.

Local flamegraphing still shows most of user-space activity as
allocations. I did occasionally see a throughput of ~10GBps with these
patches. I'd like to still work towards #4095 to ensure we handle
anything time-sensitive better.
2024-04-02 22:00:36 +00:00
..
2023-05-10 07:58:32 -07:00

Rust development guide

Firezone uses Rust for all data plane components. This directory contains the Linux and Windows clients, and low-level networking implementations related to STUN/TURN.

We target the last stable release of Rust using rust-toolchain.toml. If you are using rustup, that is automatically handled for you. Otherwise, ensure you have the latest stable version of Rust installed.