By chance, I've discovered in a CI failure that we won't be able to handshake a new session if the `preshared_key` changes. This makes a lot of sense. The `preshared_key` needs to be the same on both ends as it is a shared secret that gets mixed into the Noise handshake. In following sequence of events, we would thus previously run into a "failed to decrypt handshake packet" scenario: 1. Client requests a connection. 2. Gateway authorizes the connection. 3. Portal restarts / gets deployed. To my knowledge, this will rotate the `preshared_key` to a new secret. Restarting the portal also cuts all WebSockets and therefore, the Gateways response never arrives. 4. Client reconnects to the WebSocket, requests a new connection. 5. Gateway reuses the local connection but this connection still uses the old `preshared_key`! 6. Client needs to wait for the Gateway's ICE timeout before it can establish a new connection. How exactly (3) happens doesn't matter. There are probably other conditions as to where the WebSocket connections get cut and we cannot complete our connection handshake.
Rust development guide
Firezone uses Rust for all data plane components. This directory contains the Linux and Windows clients, and low-level networking implementations related to STUN/TURN.
We target the last stable release of Rust using rust-toolchain.toml.
If you are using rustup, that is automatically handled for you.
Otherwise, ensure you have the latest stable version of Rust installed.
Reading Client logs
The Client logs are written as JSONL for machine-readability.
To make them more human-friendly, pipe them through jq like this:
cd path/to/logs # e.g. `$HOME/.cache/dev.firezone.client/data/logs` on Linux
cat *.log | jq -r '"\(.time) \(.severity) \(.message)"'
Resulting in, e.g.
2024-04-01T18:25:47.237661392Z INFO started log
2024-04-01T18:25:47.238193266Z INFO GIT_VERSION = 1.0.0-pre.11-35-gcc0d43531
2024-04-01T18:25:48.295243016Z INFO No token / actor_name on disk, starting in signed-out state
2024-04-01T18:25:48.295360641Z INFO null
Benchmarking on Linux
The recommended way for benchmarking any of the Rust components is Linux' perf utility.
For example, to attach to a running application, do:
- Ensure the binary you are profiling is compiled with the
releaseprofile. sudo perf record -g --freq 10000 --pid $(pgrep <your-binary>).- Run the speed test or whatever load-inducing task you want to measure.
sudo perf script > profile.perf- Open profiler.firefox.com and load
profile.perf
Instead of attaching to a process with --pid, you can also specify the path to executable directly.
That is useful if you want to capture perf data for a test or a micro-benchmark.