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The various client platforms are too different in how they handle logging. Contrary to what I suggested in the initial PR, I no longer think that storing the guard within the session is a good idea. For the headless client for example, we block on CTRL+C anyway and thus can simplify have the guard stay alive for the entirety of the program. For Apple, we can store the guard in the `WrappedSession`. For Android, we store it in a static variable anyway. Lastly, whilst working on the log-upload, I've encountered circular dependencies caused by this as I would have to store more than just the `WorkerGuard` in the `Session`.
Connlib
Firezone's connectivity library shared by all clients.
🚧 Disclaimer 🚧
NOTE: This repository is undergoing heavy construction. You could say we're Building In The Open™ in true open source spirit. Do not attempt to use anything released here until this notice is removed. You have been warned.
Building Connlib
Setting the CONNLIB_MOCK environment variable when packaging for Apple or Android will activate the mock feature flag, replacing connlib's normal connection logic with a mock for testing purposes.
- You'll need a Rust toolchain installed if you don't have one already. We recommend following the instructions at https://rustup.rs.
rustup showwill install all needed targets since they are added torust-toolchain.toml.- Follow the relevant instructions for your platform:
- Apple
- Android
- Linux
- Windows
Apple
Connlib should build successfully with recent macOS and Xcode versions assuming you have Rust installed. If not, open a PR with the notes you found.