Files
firezone/rust/connlib
Thomas Eizinger 9a41983447 ci: optimize caching further (#2246)
This patch-set aims to make several improvements to our CI caching:

1. Use of registry as build cache: Pushes a separate image to our docker
registry at GCP that contains the cache layers. This happens for every
PR & main. As a result, we can restore from **both** which should make
repeated runs of CI on an individual PR faster and give us a good
baseline cache for new PRs from `main`. See
https://docs.docker.com/build/ci/github-actions/cache/#registry-cache
for details. As a nice side-effect, this allows us to use the 10 GB we
have on GitHub actions for other jobs.
2. We make better use of `restore-keys` by also attempting to restore
the cache if the fingerprint of our lockfiles doesn't match. This is
useful for CI runs that upgrade dependencies. Those will restore a cache
that is still useful although doesn't quite match. That is better[^1]
than not hitting the cache at all.
3. There were two tiny bugs in our Swift and Android builds:
a. We used `rustup show` in the wrong directory and thus did not
actually install the toolchain properly.
b. We used `shared-key` instead of `key` for the
https://github.com/Swatinem/rust-cache action and thus did not
differentiate between jobs properly.
5. Our Dockerfile for Rust had a bug where it did not copy in the
`rust-toolchain.toml` file in the `chef` layer and thus also did not use
the correctly toolchain.
6. We remove the dedicated gradle cache because the build action already
comes with a cache configuration:
https://github.com/firezone/firezone/actions/runs/6416847209/job/17421412150#step:10:25

[^1]: Over time, this may mean that our caches grow a bit. In an ideal
world, we automatically remove files from the caches that haven't been
used in a while. The cache action we use for Rust does that
automatically:
https://github.com/Swatinem/rust-cache?tab=readme-ov-file#cache-details.
As a workaround, we can just purge all caches every now and then.

---------

Signed-off-by: Jamil <jamilbk@users.noreply.github.com>
Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
2023-10-05 06:26:56 -07:00
..
2023-07-03 18:48:55 +00:00

Connlib

Firezone's connectivity library shared by all clients.

🚧 Disclaimer 🚧

NOTE: This repository is undergoing heavy construction. You could say we're Building In The Open™ in true open source spirit. Do not attempt to use anything released here until this notice is removed. You have been warned.

Building Connlib

Setting the CONNLIB_MOCK environment variable when packaging for Apple or Android will activate the mock feature flag, replacing connlib's normal connection logic with a mock for testing purposes.

  1. You'll need a Rust toolchain installed if you don't have one already. We recommend following the instructions at https://rustup.rs.
  2. rustup show will install all needed targets since they are added to rust-toolchain.toml.
  3. Follow the relevant instructions for your platform:
  4. Apple
  5. Android
  6. Linux
  7. Windows

Apple

Connlib should build successfully with recent macOS and Xcode versions assuming you have Rust installed. If not, open a PR with the notes you found.

Android

Linux

Windows