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For tests it doesn't hurt, but this will be used as a template for the systemd service we ship to production, and that can't have the ID there. So I'm also cleaning up a few other problems I noticed: - I wanted to split the service files as part of #4531, so that the GUI Client and headless Client can have separate sandbox rules. e.g, the headless Client won't be allowed to create Unix domain sockets - I'm punting more things to systemd, which allows us to tighten down the sandbox further, e.g. creating `/var/lib/dev.firezone.client` and `/run/dev.firezone.client` for us - Closes #4461 --------- Signed-off-by: Reactor Scram <ReactorScram@users.noreply.github.com>
Rust development guide
Firezone uses Rust for all data plane components. This directory contains the Linux and Windows clients, and low-level networking implementations related to STUN/TURN.
We target the last stable release of Rust using rust-toolchain.toml.
If you are using rustup, that is automatically handled for you.
Otherwise, ensure you have the latest stable version of Rust installed.
Reading Client logs
The Client logs are written as JSONL for machine-readability.
To make them more human-friendly, pipe them through jq like this:
cd path/to/logs # e.g. `$HOME/.cache/dev.firezone.client/data/logs` on Linux
cat *.log | jq -r '"\(.time) \(.severity) \(.message)"'
Resulting in, e.g.
2024-04-01T18:25:47.237661392Z INFO started log
2024-04-01T18:25:47.238193266Z INFO GIT_VERSION = 1.0.0-pre.11-35-gcc0d43531
2024-04-01T18:25:48.295243016Z INFO No token / actor_name on disk, starting in signed-out state
2024-04-01T18:25:48.295360641Z INFO null