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Firezone's UDP connections are designed to be idempotent. If a Client discards its "half" of the connection but the Gateway still keeps the state around, a subsequent connection setup by the Client will reuse connection state on the Gateway. To fully support this, `snownet` re-sends all its local candidates to the remote peer whenever a connection gets upserted. The current `seed_agent_with_local_candidates` function attempts to do this job but its design overlooked a crucial detail: Re-adding a candidate that the `IceAgent` already knows about is considered to be redundant. As such, the candidate is not re-signalled to the remote! The real-world consequences for this are subtle. `str0m`'s support for peer-reflexive candidate means that incoming STUN binding requests are still answered, even if they come from an address that the agent doesn't know anything about, i.e. it has never been told about that candidate. Thus, what happens right now is that when a Client re-creates a connection that is still present on the Gateway, it will start receiving STUN binding requests for candidates it doesn't know about and create peer-reflexive candidates for them. Where this does show up is in our test-suite which has fairly strict timing constraints. When we simulate the re-deploy of relays, we expect connections to be migrated to a new relay immediately. To support this, the current relay candidates are invalidated on both sides. This however only works if the current candidate is correctly recognised by the local ICE agent. Peer-reflexive candidates are created on-demand and typically only serve a placeholder-like role until we learn about the real candidate that is being used. Due to the above described behaviour of `seed_agent_with_local_candidates`, this however may not happen at all. As a result, attempting to invalidate a relay candidate fails because we don't recognise the relay candidate as we only have a peer-reflexive one. Putting all of this together, whilst not re-sending all candidates doesn't cause immediate issues for a connection, it may cause problems at a later point when we are trying to invalidate a currently active candidate to achieve a speedy failover to a new one.
Connlib
Firezone's connectivity library shared by all clients.
Building Connlib
You shouldn't need to build connlib directly; it's typically built as a dependency of one of the other Firezone components. See READMEs in those directories for relevant instructions.