Files
firezone/kotlin/android
Jamil dd2de0440e refactor(android): Remove excessive debug logging from kotlin codebase (#5748)
- Why: This prevents logging potentially sensitive data to Logcat or
Firebase. For critical codepaths we rely on a non-null `!!` check
anyhow, which will be reported with a crash to Firebase. Now that we
have some confidence the app is reliable, I think we can reflect that
confidence in our code.
- This moves the `loadLibrary` call to the app start, which will surface
issues immediately when launching the app and not when trying to
connect. This also makes connect very slightly faster.
- Finally, `BootShutdownReceiver` is removed since it was essentially a
no-op. There are a few ways we can connect on boot, but this isn't a
good approach since it would ignore Android's Always-on VPN setting.
2024-07-05 05:06:02 +00:00
..
2024-03-08 01:55:27 +00:00
2024-02-20 15:01:17 -06:00

Firezone Android client

This README contains instructions for building and testing the Android client locally.

Dev Setup

  1. Install Rust

  2. Install Android Studio

  3. Install your JDK 17 of choice. We recommend just updating your CLI environment to use the JDK bundled in Android Studio to ensure you're using the same JDK on the CLI as Android Studio.

  4. Install the Android SDK through Android Studio.

    • Open Android studio, go to Android Studio > Preferences
    • Search for sdk
    • Find the Android SDK nav item under System Settings and select
    • Click the Edit button next to the Android SDK Location field
    • Follow the steps presented to install Android SDK
  5. Install NDK using Android Studio

    To see which version is installed, make sure to select the Show Package Details checkbox in the Android SDK settings page in Android Studio

    Android SDK Tools

    Make sure the correct NDK version is installed by looking at: ../../rust/connlib/clients/android/connlib/build.gradle.kts

  6. Set the following ENV variables in the start up config for your shell:

    JAVA_HOME=/Applications/Android\ Studio.app/Contents/jbr/Contents/Home
    ANDROID_HOME=/Users/<username>/Library/Android/sdk
    NDK_HOME=$ANDROID_HOME/ndk-bundle
    PATH=$PATH:$ANDROID_HOME/platform-tools:$ANDROID_HOME/tools:$ANDROID_HOME/tools/bin
    
  7. Make sure the following Rust targets are installed into the correct toolchain.

    aarch64-linux-android
    arm-linux-androideabi
    armv7-linux-androideabi
    i686-linux-android
    x86_64-linux-android
    

    Ensure you've activated the correct toolchain version for your local environment with rustup default <toolchain> (find this from the root /rust/rust-toolchain.toml file), then run:

    rustup target add aarch64-linux-android arm-linux-androideabi armv7-linux-androideabi i686-linux-android x86_64-linux-android
    
  8. Perform a test build: ./gradlew assembleDebug.

Release Setup

We release from GitHub CI, so this shouldn't be necessary. But if you're looking to test the release variant locally:

  1. Download the keystore from 1Pass and save to app/.signing/keystore.jks dir.
  2. Download firebase credentials from 1Pass and save to app/.signing/firebase.json
  3. Now you can execute the *Release tasks with:
export KEYSTORE_PATH="$(pwd)/app/.signing/keystore.jks"
export FIREBASE_CREDENTIALS_PATH="$(pwd)/app/.signing/firebase.json"
HISTCONTROL=ignorespace # prevents saving the next line in shell history
 KEYSTORE_PASSWORD='keystore_password' KEYSTORE_KEY_PASSWORD='keystore_key_password' ./gradlew assembleRelease