mirror of
https://github.com/outbackdingo/firezone.git
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This PR eliminates JSON-based communication across the FFI boundary, replacing it with proper uniffi-generated types for improved type safety, performance, and reliability. We replace JSON string parameters with native uniffi types for: - Resources (DNS, CIDR, Internet) - Device information - DNS server lists - Network routes (CIDR representation) Also, get rid of JSON serialisation in Swift client IPC in favour of PropertyList based serialisation. Fixes: https://github.com/firezone/firezone/issues/9548 --------- Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
179 lines
6.2 KiB
Rust
179 lines
6.2 KiB
Rust
//! Main connlib library for clients.
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pub use connlib_model::StaticSecret;
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pub use eventloop::DisconnectError;
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pub use firezone_tunnel::TunConfig;
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pub use firezone_tunnel::messages::client::{IngressMessages, ResourceDescription};
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use anyhow::Result;
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use connlib_model::ResourceView;
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use eventloop::{Command, Eventloop};
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use futures::future::Fuse;
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use futures::{FutureExt, StreamExt};
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use phoenix_channel::{PhoenixChannel, PublicKeyParam};
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use socket_factory::{SocketFactory, TcpSocket, UdpSocket};
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use std::future;
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use std::net::IpAddr;
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use std::sync::Arc;
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use std::task::{Context, Poll};
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use tokio::sync::mpsc;
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use tokio::sync::watch;
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use tokio::task::JoinHandle;
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use tokio_stream::wrappers::WatchStream;
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use tun::Tun;
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mod eventloop;
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const PHOENIX_TOPIC: &str = "client";
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/// A session is the entry-point for connlib, maintains the runtime and the tunnel.
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///
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/// A session is created using [`Session::connect`].
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/// To stop the session, simply drop this struct.
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#[derive(Clone, Debug)]
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pub struct Session {
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channel: mpsc::UnboundedSender<Command>,
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}
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#[derive(Debug)]
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pub struct EventStream {
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eventloop: Fuse<JoinHandle<Result<(), DisconnectError>>>,
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resource_list_receiver: WatchStream<Vec<ResourceView>>,
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tun_config_receiver: WatchStream<Option<TunConfig>>,
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}
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#[derive(Debug)]
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pub enum Event {
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TunInterfaceUpdated(TunConfig),
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ResourcesUpdated(Vec<ResourceView>),
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Disconnected(DisconnectError),
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}
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impl Session {
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/// Creates a new [`Session`].
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///
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/// This connects to the portal using the given [`LoginUrl`](phoenix_channel::LoginUrl) and creates a wireguard tunnel using the provided private key.
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pub fn connect(
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tcp_socket_factory: Arc<dyn SocketFactory<TcpSocket>>,
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udp_socket_factory: Arc<dyn SocketFactory<UdpSocket>>,
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portal: PhoenixChannel<(), IngressMessages, PublicKeyParam>,
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is_internet_resource_active: bool,
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handle: tokio::runtime::Handle,
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) -> (Self, EventStream) {
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let (cmd_tx, cmd_rx) = mpsc::unbounded_channel();
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// Use `watch` channels for resource list and TUN config because we are only ever interested in the last value and don't care about intermediate updates.
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let (tun_config_sender, tun_config_receiver) = watch::channel(None);
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let (resource_list_sender, resource_list_receiver) = watch::channel(Vec::default());
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let eventloop = handle.spawn(
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Eventloop::new(
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tcp_socket_factory,
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udp_socket_factory,
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is_internet_resource_active,
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portal,
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cmd_rx,
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resource_list_sender,
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tun_config_sender,
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)
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.run(),
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);
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(
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Self { channel: cmd_tx },
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EventStream {
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eventloop: eventloop.fuse(),
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resource_list_receiver: WatchStream::from_changes(resource_list_receiver),
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tun_config_receiver: WatchStream::from_changes(tun_config_receiver),
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},
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)
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}
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/// Reset a [`Session`].
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///
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/// Resetting a session will:
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///
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/// - Close and re-open a connection to the portal.
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/// - Delete all allocations.
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/// - Rebind local UDP sockets.
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///
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/// # Implementation note
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///
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/// The reason we rebind the UDP sockets are:
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///
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/// 1. On MacOS, a socket bound to the unspecified IP cannot send to interfaces attached after the socket has been created.
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/// 2. Switching between networks changes the 3-tuple of the client.
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/// The TURN protocol identifies a client's allocation based on the 3-tuple.
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/// Consequently, an allocation is invalid after switching networks and we clear the state.
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/// Changing the IP would be enough for that.
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/// However, if the user would now change _back_ to the previous network,
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/// the TURN server would recognise the old allocation but the client already lost all its state associated with it.
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/// To avoid race-conditions like this, we rebind the sockets to a new port.
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pub fn reset(&self, reason: String) {
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let _ = self.channel.send(Command::Reset(reason));
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}
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/// Sets a new set of upstream DNS servers for this [`Session`].
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///
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/// Changing the DNS servers clears all cached DNS requests which may be disruptive to the UX.
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/// Clients should only call this when relevant.
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///
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/// The implementation is idempotent; calling it with the same set of servers is safe.
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pub fn set_dns(&self, new_dns: Vec<IpAddr>) {
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let _ = self.channel.send(Command::SetDns(new_dns));
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}
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pub fn set_internet_resource_state(&self, active: bool) {
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let _ = self.channel.send(Command::SetInternetResourceState(active));
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}
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/// Sets a new [`Tun`] device handle.
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pub fn set_tun(&self, new_tun: Box<dyn Tun>) {
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let _ = self.channel.send(Command::SetTun(new_tun));
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}
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pub fn stop(&self) {
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let _ = self.channel.send(Command::Stop);
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}
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}
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impl EventStream {
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pub fn poll_next(&mut self, cx: &mut Context) -> Poll<Option<Event>> {
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match self.eventloop.poll_unpin(cx) {
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Poll::Ready(Ok(Ok(()))) => return Poll::Ready(None),
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Poll::Ready(Ok(Err(e))) => return Poll::Ready(Some(Event::Disconnected(e))),
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Poll::Ready(Err(e)) => {
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return Poll::Ready(Some(Event::Disconnected(DisconnectError::from(
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anyhow::Error::new(e).context("connlib crashed"),
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))));
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}
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Poll::Pending => {}
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}
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if let Poll::Ready(Some(resources)) = self.resource_list_receiver.poll_next_unpin(cx) {
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return Poll::Ready(Some(Event::ResourcesUpdated(resources)));
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}
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if let Poll::Ready(Some(Some(config))) = self.tun_config_receiver.poll_next_unpin(cx) {
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return Poll::Ready(Some(Event::TunInterfaceUpdated(config)));
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}
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Poll::Pending
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}
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pub async fn next(&mut self) -> Option<Event> {
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future::poll_fn(|cx| self.poll_next(cx)).await
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}
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pub async fn drain(&mut self) -> Vec<Event> {
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futures::stream::poll_fn(|cx| self.poll_next(cx))
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.collect()
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.await
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}
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}
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impl Drop for Session {
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fn drop(&mut self) {
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tracing::debug!("`Session` dropped")
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}
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}
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