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firezone/rust/socket-factory
Thomas Eizinger 59014a9622 refactor(connlib): encapsulate UDP and TCP sockets (#6028)
As part of debugging full-route tunneling on Windows, we discovered that
we need to always explicitly choose the interface through which we want
to send packets, otherwise Windows may cause a routing loop by routing
our packets back into the TUN device.

We already have a `SocketFactory` abstraction in `connlib` that is used
by each platform to customise the setup of each socket to prevent
routing loops.

So far, this abstraction directly returns tokio sockets which don't
allow us to intercept the actual sending of packets. For some of our
traffic, i.e. the UDP packets exchanged with relays, we don't specify a
source address. To make full-route work on Windows, we need to intercept
these packets and explicitly set the source address.

To achieve that, we introduce dedicated `TcpSocket` and `UdpSocket`
structs within `socket-factory`. With this in place, we will be able to
add Windows-conditional code to looks up and sets the source address of
outgoing UDP packets. For TCP sockets, the lookup will happen prior to
connecting to the address and used to bind to the correct interface.

Related: #2667.
Related: #5955.
2024-07-25 04:28:46 +00:00
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