Get a lot more of the bridge/server connections functional. Just have to work through a mismatch between server/client MD5 sums of valid keys.

This commit is contained in:
Ken Moore
2016-05-20 14:11:06 -04:00
parent d8a0faea79
commit 23c254e11e
5 changed files with 51 additions and 33 deletions

View File

@@ -190,7 +190,7 @@ void BridgeServer::SocketClosed(QString ID){
// Connection Keys Changed
void BridgeServer::announceKeyChange(QString ID, bool isServer, QStringList keys){
qDebug() << "Key Change:" << ID << isServer << keys;
//qDebug() << "Key Change:" << ID << isServer << keys;
for(int c = 0; c<OpenSockets.length(); c++){
bool server = OpenSockets[c]->isServer();
QStringList keys = OpenSockets[c]->validKeySums();