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Clean up a fair bit of the server backends. Getting rid of compilation warnings, signal/slot connection issues, etc..
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@@ -148,7 +148,6 @@ void WebServer::NewSocketConnection(){
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qDebug() << "New Socket Connection";
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connect(sock, SIGNAL(SocketClosed(QString)), this, SLOT(SocketClosed(QString)) );
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connect(EVENTS, SIGNAL(NewEvent(EventWatcher::EVENT_TYPE, QJsonValue)), sock, SLOT(EventUpdate(EventWatcher::EVENT_TYPE, QJsonValue)) );
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connect(sock, SIGNAL(BlackListAddress(QHostAddress)), this, SLOT(BlackListConnection(QHostAddress)) );
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OpenSockets << sock;
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}
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