mirror of
https://github.com/Telecominfraproject/OpenCellular.git
synced 2025-11-24 02:05:01 +00:00
Refactor dev-mode delay handling into a separate file.
BUG=none TEST=manual cd src/platform/vboot_reference make && make runtests Change-Id: I56feceb7d4fce80e4f50d5d7875eafef325363cc Reviewed-on: http://gerrit.chromium.org/gerrit/8659 Reviewed-by: Bill Richardson <wfrichar@chromium.org> Tested-by: Bill Richardson <wfrichar@chromium.org> Reviewed-by: Randall Spangler <rspangler@chromium.org>
This commit is contained in:
@@ -63,6 +63,7 @@ LIB_SRCS = \
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./lib/vboot_api_init.c \
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./lib/vboot_api_firmware.c \
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./lib/vboot_api_kernel.c \
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./lib/vboot_audio.c \
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./lib/vboot_common.c \
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./lib/vboot_display.c \
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./lib/vboot_firmware.c \
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25
firmware/lib/include/vboot_audio.h
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25
firmware/lib/include/vboot_audio.h
Normal file
@@ -0,0 +1,25 @@
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/* Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*
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* Display functions used in kernel selection.
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*/
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#ifndef VBOOT_REFERENCE_VBOOT_AUDIO_H_
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#define VBOOT_REFERENCE_VBOOT_AUDIO_H_
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#include "vboot_api.h"
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typedef struct VbAudioContext VbAudioContext;
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/* Initialization function. Returns context for processing dev-mode delay */
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VbAudioContext* VbAudioOpen(VbCommonParams* cparams);
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/* Caller should loop without extra delay until this returns false */
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int VbAudioLooping(VbAudioContext* audio);
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/* Caller should call this prior to booting */
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void VbAudioClose(VbAudioContext* audio);
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#endif /* VBOOT_REFERENCE_VBOOT_AUDIO_H_ */
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@@ -21,18 +21,5 @@ VbError_t VbCheckDisplayKey(VbCommonParams* cparams, uint32_t key,
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void VbExEasterEgg(VbCommonParams* cparams, VbNvContext *vncptr);
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typedef struct VbDevMusicNote {
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uint16_t msec;
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uint16_t frequency;
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} __attribute__((packed)) VbDevMusicNote;
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typedef struct VbDevMusic {
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uint8_t sig[4]; /* "$SND" */
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uint32_t checksum; /* crc32 over count & all notes */
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uint32_t count; /* number of notes */
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VbDevMusicNote notes[1]; /* gcc allows [0], MSVC doesn't */
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/* more VbDevMusicNotes follow immediately */
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} __attribute__((packed)) VbDevMusic;
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#endif /* VBOOT_REFERENCE_VBOOT_DISPLAY_H_ */
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@@ -10,6 +10,7 @@
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#include "rollback_index.h"
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#include "utility.h"
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#include "vboot_api.h"
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#include "vboot_audio.h"
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#include "vboot_common.h"
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#include "vboot_display.h"
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#include "vboot_nvstorage.h"
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@@ -105,42 +106,10 @@ VbError_t VbBootNormal(VbCommonParams* cparams, LoadKernelParams* p) {
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return VbTryLoadKernel(cparams, p, VB_DISK_FLAG_FIXED);
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}
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#define DEV_LOOP_TIME 10 /* Minimum note granularity in msecs */
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static uint16_t VbMsecToLoops(uint16_t msec) {
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return (DEV_LOOP_TIME / 2 + msec) / DEV_LOOP_TIME;
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}
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static VbDevMusicNote default_notes[] = { {20000, 0}, /* 20 seconds */
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{250, 400}, /* two beeps */
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{250, 0},
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{250, 400},
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{9250, 0} }; /* total 30 seconds */
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static VbDevMusicNote short_notes[] = { {2000, 0} }; /* two seconds */
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/* Return a valid set of note events. */
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static VbDevMusicNote* VbGetDevMusicNotes(uint32_t *count, int use_short) {
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if (use_short) {
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*count = sizeof(short_notes) / sizeof(short_notes[0]);
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return short_notes;
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}
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*count = sizeof(default_notes) / sizeof(default_notes[0]);
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return default_notes;
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}
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/* Handle a developer-mode boot */
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VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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GoogleBinaryBlockHeader* gbb = (GoogleBinaryBlockHeader*)cparams->gbb_data;
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uint32_t allow_usb = 0;
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uint32_t note_count = 0;
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VbDevMusicNote* music_notes = 0;
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uint32_t current_note = 0;
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uint32_t current_note_loops = 0;
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int background_beep = 1;
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VbAudioContext* audio = 0;
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/* Check if USB booting is allowed */
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VbNvGet(&vnc, VBNV_DEV_BOOT_USB, &allow_usb);
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@@ -148,27 +117,11 @@ VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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/* Show the dev mode warning screen */
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VbDisplayScreen(cparams, VB_SCREEN_DEVELOPER_WARNING, 0, &vnc);
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/* See if we have full background sound capability or not. */
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if (VBERROR_SUCCESS != VbExBeep(0,0)) {
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VBDEBUG(("VbBootDeveloper: VbExBeep() is limited\n"));
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background_beep = 0;
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}
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/* Get audio/delay context */
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audio = VbAudioOpen(cparams);
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/* Prepare to generate audio/delay event. Use a short developer screen delay
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* if indicated by GBB flags.
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*/
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if (gbb->major_version == GBB_MAJOR_VER && gbb->minor_version >= 1
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&& (gbb->flags & GBB_FLAG_DEV_SCREEN_SHORT_DELAY)) {
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VBDEBUG(("VbBootDeveloper() - using short developer screen delay\n"));
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music_notes = VbGetDevMusicNotes(¬e_count, 1);
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} else {
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music_notes = VbGetDevMusicNotes(¬e_count, 0);
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}
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VBDEBUG(("VbBootDeveloper() - note count %d\n", note_count));
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/* We'll loop until we finish the notes or are interrupted */
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while(1) {
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/* We'll loop until we finish the delay or are interrupted */
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do {
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uint32_t key;
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if (VbExIsShutdownRequested())
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@@ -184,8 +137,8 @@ VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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case 0x1B:
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/* Enter, space, or ESC = reboot to recovery */
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VBDEBUG(("VbBootDeveloper() - user pressed ENTER/SPACE/ESC\n"));
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VbExBeep(0, 0); /* sound off */
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VbSetRecoveryRequest(VBNV_RECOVERY_RW_DEV_SCREEN);
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VbAudioClose(audio);
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return 1;
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case 0x04:
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/* Ctrl+D = dismiss warning; advance to timeout */
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@@ -195,7 +148,6 @@ VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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case 0x15:
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/* Ctrl+U = try USB boot, or beep if failure */
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VBDEBUG(("VbBootDeveloper() - user pressed Ctrl+U; try USB\n"));
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VbExBeep(0, 0); /* sound off */
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if (!allow_usb) {
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VBDEBUG(("VbBootDeveloper() - USB booting is disabled\n"));
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VbExBeep(120, 400);
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@@ -204,11 +156,12 @@ VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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} else if (VBERROR_SUCCESS ==
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VbTryLoadKernel(cparams, p, VB_DISK_FLAG_REMOVABLE)) {
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VBDEBUG(("VbBootDeveloper() - booting USB\n"));
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VbAudioClose(audio);
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return VBERROR_SUCCESS;
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} else {
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VBDEBUG(("VbBootDeveloper() - no kernel found on USB\n"));
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VbExBeep(250, 200);
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VbExBeep(100, 0);
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VbExSleepMs(120);
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/* Clear recovery requests from failed kernel loading, so
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* that powering off at this point doesn't put us into
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* recovery mode. */
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@@ -220,47 +173,12 @@ VbError_t VbBootDeveloper(VbCommonParams* cparams, LoadKernelParams* p) {
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break;
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}
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/* Time to play a note? */
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if (!current_note_loops) {
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VBDEBUG(("VbBootDeveloper() - current_note is %d\n", current_note));
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/* Sorry, out of notes */
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if (current_note >= note_count)
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break;
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/* For how many loops do we hold this note? */
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current_note_loops = VbMsecToLoops(music_notes[current_note].msec);
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VBDEBUG(("VbBootDeveloper() - new current_note_loops == %d\n",
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current_note_loops));
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if (background_beep) {
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/* start (or stop) the sound */
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VbExBeep(0, music_notes[current_note].frequency);
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} else if (music_notes[current_note].frequency) {
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/* the sound will block, so don't loop repeatedly */
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current_note_loops = 1;
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VbExBeep(music_notes[current_note].msec,
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music_notes[current_note].frequency);
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}
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current_note++;
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}
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/* Wait a bit. Yes, one extra loop sometimes, but it's only 10msec */
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VbExSleepMs(DEV_LOOP_TIME);
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/* That's one... */
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if (current_note_loops)
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current_note_loops--;
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}
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} while( VbAudioLooping(audio) );
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fallout:
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/* Timeout or Ctrl+D; attempt loading from fixed disk */
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VbExBeep(0, 0); /* sound off */
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VBDEBUG(("VbBootDeveloper() - trying fixed disk\n"));
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VbAudioClose(audio);
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return VbTryLoadKernel(cparams, p, VB_DISK_FLAG_FIXED);
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}
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151
firmware/lib/vboot_audio.c
Normal file
151
firmware/lib/vboot_audio.c
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@@ -0,0 +1,151 @@
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/* Copyright (c) 2011 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*
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* Audio functions used in dev-mode kernel selection.
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*/
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#include "gbb_header.h"
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#include "utility.h"
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#include "vboot_api.h"
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#include "vboot_audio.h"
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#include "vboot_common.h"
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typedef struct VbDevMusicNote {
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uint16_t msec;
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uint16_t frequency;
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} __attribute__((packed)) VbDevMusicNote;
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typedef struct VbDevMusic {
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uint8_t sig[4]; /* "$SND" */
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uint32_t checksum; /* crc32 over count & all notes */
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uint32_t count; /* number of notes */
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VbDevMusicNote notes[1]; /* gcc allows [0], MSVC doesn't */
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/* more VbDevMusicNotes follow immediately */
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} __attribute__((packed)) VbDevMusic;
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static struct VbAudioContext {
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uint32_t note_count;
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VbDevMusicNote* music_notes;
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uint32_t current_note;
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uint32_t current_note_loops;
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int background_beep;
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} au;
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#define DEV_LOOP_TIME 10 /* Minimum note granularity in msecs */
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static uint16_t VbMsecToLoops(uint16_t msec) {
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return (DEV_LOOP_TIME / 2 + msec) / DEV_LOOP_TIME;
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}
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static VbDevMusicNote default_notes[] = { {20000, 0}, /* 20 seconds */
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{250, 400}, /* two beeps */
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{250, 0},
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{250, 400},
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{9250, 0} }; /* total 30 seconds */
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static VbDevMusicNote short_notes[] = { {2000, 0} }; /* two seconds */
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/* Return a valid set of note events. */
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static VbDevMusicNote* VbGetDevMusicNotes(uint32_t* count, int use_short) {
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if (use_short) {
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*count = sizeof(short_notes) / sizeof(short_notes[0]);
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return short_notes;
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}
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*count = sizeof(default_notes) / sizeof(default_notes[0]);
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return default_notes;
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}
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/* Initialization function. Returns context for processing dev-mode delay */
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VbAudioContext* VbAudioOpen(VbCommonParams* cparams) {
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GoogleBinaryBlockHeader* gbb = (GoogleBinaryBlockHeader*)cparams->gbb_data;
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VbAudioContext* audio = &au;
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/* Note: may need to allocate things here in future */
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/* defaults */
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audio->note_count = 0;
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audio->music_notes = 0;
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audio->current_note = 0;
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audio->current_note_loops = 0;
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audio->background_beep = 1;
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/* See if we have full background sound capability or not. */
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if (VBERROR_SUCCESS != VbExBeep(0,0)) {
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VBDEBUG(("VbAudioOpen() - VbExBeep() is limited\n"));
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audio->background_beep = 0;
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}
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/* Prepare to generate audio/delay event. Use a short developer screen delay
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* if indicated by GBB flags.
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*/
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if (gbb->major_version == GBB_MAJOR_VER && gbb->minor_version >= 1
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&& (gbb->flags & GBB_FLAG_DEV_SCREEN_SHORT_DELAY)) {
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VBDEBUG(("VbAudioOpen() - using short developer screen delay\n"));
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audio->music_notes = VbGetDevMusicNotes(&(audio->note_count), 1);
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} else {
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audio->music_notes = VbGetDevMusicNotes(&(audio->note_count), 0);
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}
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VBDEBUG(("VbAudioOpen() - note count %d\n", audio->note_count));
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return audio;
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}
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/* Caller should loop without extra delay until this returns false */
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int VbAudioLooping(VbAudioContext* audio) {
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/* Time to play a note? */
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if (!audio->current_note_loops) {
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VBDEBUG(("VbAudioLooping() - current_note is %d\n", audio->current_note));
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/* Hooray, out of notes! */
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if (audio->current_note >= audio->note_count)
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return 0;
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/* For how many loops do we hold this note? */
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audio->current_note_loops =
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VbMsecToLoops(audio->music_notes[audio->current_note].msec);
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VBDEBUG(("VbAudioLooping() - new current_note_loops == %d\n",
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audio->current_note_loops));
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if (audio->background_beep) {
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/* start (or stop) the sound */
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VbExBeep(0, audio->music_notes[audio->current_note].frequency);
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} else if (audio->music_notes[audio->current_note].frequency) {
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/* the sound will block, so don't loop repeatedly */
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audio->current_note_loops = 1;
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VbExBeep(audio->music_notes[audio->current_note].msec,
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audio->music_notes[audio->current_note].frequency);
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}
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audio->current_note++;
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}
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/* Wait a bit. Yes, one extra loop sometimes, but it's only 10msec */
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VbExSleepMs(DEV_LOOP_TIME);
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/* That's one... */
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if (audio->current_note_loops)
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audio->current_note_loops--;
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return 1;
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}
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/* Caller should call this prior to booting */
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void VbAudioClose(VbAudioContext* audio) {
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VbExBeep(0,0);
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/* Note: Free any allocated structs here */
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}
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@@ -113,11 +113,10 @@ test_case_t test[] = {
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{ "VbBootDeveloperSoundTest( normal, background, Ctrl-U not allowed )",
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0x00000000, VBERROR_SUCCESS,
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21, 10000, // Ctrl-U at 10 seconds
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10,
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9,
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{
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{0, 0, 0}, // probing for capability
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{0, 0, 0}, // starts with no sound
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{0, 0, 10000}, // sees Ctrl-U, turns sound off
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{120, 400, 10000}, // complains about Ctrl-U (one beep)
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// waits 120ms...
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{120, 400, 10240}, // complains about Ctrl-U (two beeps)
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Reference in New Issue
Block a user