Files
OpenCellular/common/nvcounter.c
Vincent Palatin 5babc4f359 Add non-volatile flash counter
Add the implementation of a robust non-volatile incrementing counter
using 2 pages from the underlying flash.
It is used to implement the U2F functionality.

The main goal of the counter is providing a strictly incrementing value
whatever adverse events (malicious or not) happen as it is used to
prevent rollback attacks in the U2F protocol.
Given the limitation of the flash process: ie wear-out endurance and
2kB-page erase granularity only and possible isolated bit-flips
(accentuated by power losses), the counting is done by pulling down
several bits at a time from their erased state (1) to 0.

The counting is implemented this way with 2 pages called LOW and HIGH:
The LOW page is implemented in a strike style, with each "strike" zero-ing
out 4 bits at a time, meaning each word can be struck a total of 8
times.

Once the LOW page is completely struck, the HIGH page is incremented by 2.
The even increment is for the value, the odd increment is a guard signal
that the LOW page must be erased. So as an example:
If HIGH is 2, the LOW page would increment to 3, erase itself, and then
increment to 4.  If this process is interrupted for some reason (power loss
or user intervention) and the HIGH left at 3, on next resume, the HI page
will recognize something was left pending and erase again.

For a platform with 2-kB flash pages, it can count up to 8388608, then
it is stuck at 0xFFFFFFF indefinitely.

Mostly copied over from Marius code in cr52 code-base.

Signed-off-by: Marius Schilder <mschilder@google.com>
Signed-off-by: Vincent Palatin <vpalatin@chromium.org>

BRANCH=cr50
BUG=b:35545754
TEST=with follow-up CLs, run U2FTest on Eve

Change-Id: Idd0756078e3641c4a24f9c4ccf6611909bd5f00f
Reviewed-on: https://chromium-review.googlesource.com/518135
Commit-Ready: Vincent Palatin <vpalatin@chromium.org>
Tested-by: Vincent Palatin <vpalatin@chromium.org>
Reviewed-by: Marius Schilder <mschilder@chromium.org>
Reviewed-by: Vadim Bendebury <vbendeb@chromium.org>
2017-06-02 10:38:57 -07:00

261 lines
6.5 KiB
C

/* Copyright 2017 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* robust non-volatile incrementing counter */
#include "common.h"
#include "flash.h"
#include "util.h"
#define INCORRECT_FLASH_CNT 0xdeadd0d0
/*
* We have 2 pages of flash (containing PAGE_WORDS 4-byte words) for the counter
* they are between the code/read-only area and the NVMEM area of each
* RW partition : the 'LOW' page in RW_A and the 'HIGH' page in RW_B
* (at the same relative offset).
*/
#define PAGE_WORDS (CONFIG_FLASH_BANK_SIZE / sizeof(uint32_t))
static uint32_t *FLASH_CNT_LO = (uint32_t *)CONFIG_FLASH_NVCTR_BASE_A;
static uint32_t *FLASH_CNT_HI = (uint32_t *)CONFIG_FLASH_NVCTR_BASE_B;
/* Ensure the 2 flash counter areas are aligned on flash pages */
BUILD_ASSERT(CONFIG_FLASH_NVCTR_BASE_A % CONFIG_FLASH_ERASE_SIZE == 0);
BUILD_ASSERT(CONFIG_FLASH_NVCTR_BASE_B % CONFIG_FLASH_ERASE_SIZE == 0);
/*
* An anti-rollback, persistent flash counter. This counter requires two pages
* of flash, one HIGH page and one LOW page.
*
* The LOW page is implemented in a strike style, with each "strike" zero-ing
* out 4 bits at a time, meaning each word can be struck a total of 8 times.
*
* Once the LOW page is completely struck, the HIGH page is incremented by 2.
* The even increment is for the value, the odd increment is a guard signal that
* the LOW page must be erased. So as an example:
*
* If HIGH is 2, the LOW page would increment to 3, erase itself, and then
* increment to 4. If this process is interrupted for some reason (power loss
* or user intervention) and the HIGH left at 3, on next resume, the HI page
* will recognize something was left pending and erase again.
*
*/
static void _write(const uint32_t *p, size_t o, uint32_t v)
{
int offset = (uintptr_t) (p + o) - CONFIG_PROGRAM_MEMORY_BASE;
/* TODO: return code */
flash_physical_write(offset, sizeof(uint32_t), (const char *)&v);
}
static void _erase(const void *p)
{
int offset = (uintptr_t) p - CONFIG_PROGRAM_MEMORY_BASE;
/* TODO: return code */
flash_physical_erase(offset, CONFIG_FLASH_BANK_SIZE);
}
static uint32_t _decode(const uint32_t *p, size_t i)
{
uint32_t v = p[i];
/* Return value for clean states */
switch (v) {
case 0xffffffff:
return 0;
case 0x3cffffff:
return 1;
case 0x00ffffff:
return 2;
case 0x003cffff:
return 3;
case 0x0000ffff:
return 4;
case 0x00003cff:
return 5;
case 0x000000ff:
return 6;
case 0x0000003c:
return 7;
case 0x00000000:
return 8;
}
/*
* Not a clean state; figure which transition got interrupted,
* and affirm that transition target and return its target value.
*/
if ((v & 0x3cffffff) == 0x3cffffff) {
_write(p, i, 0x3cffffff); /* affirm */
return 1;
}
if ((v & 0xc3ffffff) == 0x00ffffff) {
_write(p, i, 0x00ffffff); /* affirm */
return 2;
}
if ((v & 0xff3cffff) == 0x003cffff) {
_write(p, i, 0x003cffff); /* affirm */
return 3;
}
if ((v & 0xffc3ffff) == 0x0000ffff) {
_write(p, i, 0x0000ffff); /* affirm */
return 4;
}
if ((v & 0xffff3cff) == 0x00003cff) {
_write(p, i, 0x00003cff); /* affirm */
return 5;
}
if ((v & 0xffffc3ff) == 0x000000ff) {
_write(p, i, 0x000000ff); /* affirm */
return 6;
}
if ((v & 0xffffff3c) == 0x0000003c) {
_write(p, i, 0x0000003c); /* affirm */
return 7;
}
if ((v & 0xffffffc3) == 0x00000000) {
_write(p, i, 0x0000000000); /* affirm */
return 8;
}
return INCORRECT_FLASH_CNT; /* unknown state */
}
static uint32_t _encode(size_t v)
{
if (v > 7)
return 0;
switch (v & 7) {
case 0:
return 0xffffffff;
case 1:
return 0x3cffffff;
case 2:
return 0x00ffffff;
case 3:
return 0x003cffff;
case 4:
return 0x0000ffff;
case 5:
return 0x00003cff;
case 6:
return 0x000000ff;
case 7:
return 0x0000003c;
}
return 0;
}
static void _inc(const uint32_t *p, size_t i)
{
uint32_t v = _decode(p, i);
if (v == 8) {
/*
* re-affirm (w/ single pulse?)
* in case previous strike got interrupted and is flaky but we
* read it as 0 this run. Making sure next run will see it as 0
* for sure.
* Note this is extra hit past the 8 / word.. should be ok, even
* 8 writes per word is far below the word line requirement, an
* extra should be negligible.
*/
_write(p, i, 0);
_write(p, i + 1, _encode(1));
} else {
/* This also re-affirms other 0 bits in this word. */
_write(p, i, _encode(v + 1));
}
}
uint32_t nvcounter_incr(void)
{
uint32_t cnt = 0;
uint32_t hi, lo;
uint32_t result;
/*
* First determine the current count
* Do so by first iterating through the HIGH/LOW pages
*/
for (hi = 0; hi < PAGE_WORDS; ++hi) {
result = _decode(FLASH_CNT_HI, hi);
/*
* if the WORD does not decode correctly, write the entire WORD
* to 0 and move on.
*/
if (result == INCORRECT_FLASH_CNT) {
/* jump the entire word ahead */
_write(FLASH_CNT_HI, hi, 0);
/* count adds 4 because each HIGH word counts 4 times */
return (cnt + 4) * (8 * PAGE_WORDS + 1);
}
/*
* if the decoded result is ODD, that means an erase operation
* was interrupt and we need to finish it off again.
*/
if (result & 1) {
_erase(FLASH_CNT_LO);
/* mark erase done */
_write(FLASH_CNT_HI, hi, _encode(result + 1));
return (cnt + (result + 1) / 2) * (8 * PAGE_WORDS + 1);
}
cnt += result / 2;
/*
* if result equals 8, that means the current HIGH word is
* entirely 0, so we have not yet reached the end, continue
* counting, otherwise, breakout of the for loop.
*/
if (result != 8)
break;
}
/* each count is worth the entire strike of the LOW array */
cnt *= (8 * PAGE_WORDS + 1);
for (lo = 0; lo < PAGE_WORDS; ++lo) {
result = _decode(FLASH_CNT_LO, lo);
if (result == INCORRECT_FLASH_CNT) {
/* Try fix-up broken LO write; assume worst */
_write(FLASH_CNT_LO, lo, 0); /* jump ahead */
/* each LOW word counts 8 times (instead of 4 like HIGH)
*/
return cnt + 8; /* done */
}
cnt += result;
if (result != 8)
break;
}
if (hi == PAGE_WORDS && lo == PAGE_WORDS) {
/* We are exhausted, can count no more */
return -1;
}
/* After current count is determined, increment as required */
if (lo == PAGE_WORDS) {
/* All LOW page is striken, time to advance HIGH page */
_write(FLASH_CNT_LO, PAGE_WORDS - 1, 0);
/* mark erase busy, odd increment */
_inc(FLASH_CNT_HI, hi);
_erase(FLASH_CNT_LO);
/* mark erase done, even increment */
_inc(FLASH_CNT_HI, hi);
} else {
_inc(FLASH_CNT_LO, lo);
}
/* return the final count */
return cnt + 1;
}