Files
OpenCellular/context.h
Stephen Warren 4b0e5d0250 Switch to GPL-v2-only license
... and paste in the standard NVIDIA license header formatting, and
add a copy of the GPLv2 in COPYING.

Change-Id: I7ef29d4652e09776b03aa9873db5926c80f06f60
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-on: http://git-master/r/167474
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Eric Brower <ebrower@nvidia.com>
Tested-by: Eric Brower <ebrower@nvidia.com>
Reviewed-by: Allen Martin <amartin@nvidia.com>
2012-11-30 13:05:29 -08:00

29 lines
968 B
C

/*
* Copyright (c) 2012, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* See file CREDITS for list of people who contributed to this
* project.
*/
#ifndef INCLUDED_CONTEXT_H
#define INCLUDED_CONTEXT_H
#include "cbootimage.h"
int init_context(build_image_context *context);
void cleanup_context(build_image_context *context);
#endif /* #ifndef INCLUDED_CONTEXT_H */