Files
OpenCellular/include/lightbar.h
Bill Richardson 49de2279d1 Tweaks to lightbar code, detect konami sequence
More cleanup to come...

BUG=chrome-os-partner:7839
TEST=manual

Lights should blink in various ways, depending on the CPU state.

Also try the konami code on the keyboard.

Change-Id: I90be9aabb611278ed509493fbab4d5faff74e24c
Signed-off-by: Bill Richardson <wfrichar@chromium.org>
2012-04-19 12:44:43 -07:00

37 lines
1008 B
C

/* Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* Ask the EC to set the lightbar state to reflect the CPU activity */
#ifndef __CROS_EC_LIGHTBAR_H
#define __CROS_EC_LIGHTBAR_H
enum lightbar_sequence {
LIGHTBAR_NULL = 0, /* not used */
/* CPU states */
LIGHTBAR_S5, /* 1 */
LIGHTBAR_S3, /* 2 */
LIGHTBAR_S0, /* 3 */
/* CPU state transitions */
LIGHTBAR_S5S3, /* 4 */
LIGHTBAR_S3S0, /* 5 */
LIGHTBAR_S0S3, /* 6 */
LIGHTBAR_S3S5, /* 7 */
/* Who's in charge? */
LIGHTBAR_EC_STOP, /* 8 - EC ignore LEDs */
LIGHTBAR_EC_RUN, /* 9 - EC drive LEDs */
/* Extra patterns */
LIGHTBAR_PULSE, /* a */
LIGHTBAR_TEST, /* b */
LIGHTBAR_KONAMI, /* c */
/* that's all */
LIGHTBAR_NUM_SEQUENCES
};
/* Request a preset sequence from the lightbar task. */
void lightbar_sequence(enum lightbar_sequence s);
#endif /* __CROS_EC_LIGHTBAR_H */