Files
OpenCellular/common/button.c
Furquan Shaikh 5bc66e2995 common/button: Add support for HW_REINIT button combo
If volume up + volume down + power buttons are held down for 30
seconds, then indicate to AP that HW_REINIT is requested by the
user. Since recovery mode is triggered by holding down the three buttons
for 10 seconds, button_check_hw_reinit_required checks for 20 more
seconds only.

BUG=b:37682514
BRANCH=None
TEST=Verified that:
1. If volume up, volume down and power are held for 30 seconds, AP
sees the hw reinit request.
2. If either of the buttons is released before 30 seconds, AP does not
see the hw reinit request.

Change-Id: I3a53966dcdcb84d73f160578411b6c0f62225b95
Signed-off-by: Furquan Shaikh <furquan@chromium.org>
Reviewed-on: https://chromium-review.googlesource.com/487002
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-by: Randall Spangler <rspangler@chromium.org>
Reviewed-by: Nicolas Boichat <drinkcat@chromium.org>
2017-05-02 14:05:08 -07:00

264 lines
6.1 KiB
C

/* Copyright (c) 2014 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/* Button module for Chrome EC */
#include "button.h"
#include "common.h"
#include "console.h"
#include "gpio.h"
#include "host_command.h"
#include "hooks.h"
#include "keyboard_protocol.h"
#include "power_button.h"
#include "system.h"
#include "timer.h"
#include "util.h"
#include "watchdog.h"
/* Console output macro */
#define CPRINTS(format, args...) cprints(CC_SWITCH, format, ## args)
struct button_state_t {
uint64_t debounce_time;
int debounced_pressed;
};
static struct button_state_t __bss_slow state[CONFIG_BUTTON_COUNT];
static uint64_t __bss_slow next_deferred_time;
#ifdef CONFIG_CMD_BUTTON
static int siml_btn_presd;
static int simulated_button_pressed(void)
{
static int button = 1;
button = !button;
return button;
}
#endif
/*
* Whether a button is currently pressed.
*/
static int raw_button_pressed(const struct button_config *button)
{
int raw_value =
#ifdef CONFIG_CMD_BUTTON
siml_btn_presd ?
simulated_button_pressed() :
#endif
gpio_get_level(button->gpio);
return button->flags & BUTTON_FLAG_ACTIVE_HIGH ?
raw_value : !raw_value;
}
#ifdef CONFIG_BUTTON_RECOVERY
/*
* If the EC is reset and recovery is requested, then check if HW_REINIT is
* requested as well. Since the EC reset occurs after volup+voldn+power buttons
* are held down for 10 seconds, check the state of these buttons for 20 more
* seconds. If they are still held down all this time, then set host event to
* indicate HW_REINIT is requested. Also, make sure watchdog is reloaded in
* order to prevent watchdog from resetting the EC.
*/
static void button_check_hw_reinit_required(void)
{
timestamp_t deadline;
timestamp_t now = get_time();
deadline.val = now.val + (20 * SECOND);
CPRINTS("Checking for HW_REINIT request");
while (!timestamp_expired(deadline, &now)) {
if (!raw_button_pressed(&buttons[BUTTON_VOLUME_UP]) ||
!raw_button_pressed(&buttons[BUTTON_VOLUME_DOWN]) ||
!power_button_signal_asserted()) {
CPRINTS("No HW_REINIT request");
return;
}
now = get_time();
watchdog_reload();
}
CPRINTS("HW_REINIT requested");
host_set_single_event(EC_HOST_EVENT_KEYBOARD_RECOVERY_HW_REINIT);
}
#endif
/*
* Button initialization.
*/
void button_init(void)
{
int i;
CPRINTS("init buttons");
next_deferred_time = 0;
for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
state[i].debounced_pressed = raw_button_pressed(&buttons[i]);
state[i].debounce_time = 0;
gpio_enable_interrupt(buttons[i].gpio);
}
#ifdef CONFIG_BUTTON_RECOVERY
if (!system_jumped_to_this_image() &&
(system_get_reset_flags() & RESET_FLAG_RESET_PIN) &&
raw_button_pressed(&buttons[BUTTON_VOLUME_DOWN]) &&
raw_button_pressed(&buttons[BUTTON_VOLUME_UP])) {
host_set_single_event(EC_HOST_EVENT_KEYBOARD_RECOVERY);
button_check_hw_reinit_required();
}
#endif
}
/*
* Handle debounced button changing state.
*/
static void button_change_deferred(void);
DECLARE_DEFERRED(button_change_deferred);
static void button_change_deferred(void)
{
int i;
int new_pressed;
uint64_t soonest_debounce_time = 0;
uint64_t time_now = get_time().val;
for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
/* Skip this button if we are not waiting to debounce */
if (state[i].debounce_time == 0)
continue;
if (state[i].debounce_time <= time_now) {
/* Check if the state has changed */
new_pressed = raw_button_pressed(&buttons[i]);
if (state[i].debounced_pressed != new_pressed) {
state[i].debounced_pressed = new_pressed;
CPRINTS("Button '%s' was %s",
buttons[i].name, new_pressed ?
"pressed" : "released");
#if defined(HAS_TASK_KEYPROTO) || defined(CONFIG_KEYBOARD_PROTOCOL_MKBP)
keyboard_update_button(buttons[i].type,
new_pressed);
#endif
}
/* Clear the debounce time to stop checking it */
state[i].debounce_time = 0;
} else {
/*
* Make sure the next deferred call happens on or before
* each button needs it.
*/
soonest_debounce_time = (soonest_debounce_time == 0) ?
state[i].debounce_time :
MIN(soonest_debounce_time,
state[i].debounce_time);
}
}
if (soonest_debounce_time != 0) {
next_deferred_time = soonest_debounce_time;
hook_call_deferred(&button_change_deferred_data,
next_deferred_time - time_now);
}
}
/*
* Handle a button interrupt.
*/
void button_interrupt(enum gpio_signal signal)
{
int i;
uint64_t time_now = get_time().val;
for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
if (buttons[i].gpio != signal)
continue;
state[i].debounce_time = time_now + buttons[i].debounce_us;
if (next_deferred_time <= time_now ||
next_deferred_time > state[i].debounce_time) {
next_deferred_time = state[i].debounce_time;
hook_call_deferred(&button_change_deferred_data,
next_deferred_time - time_now);
}
break;
}
}
#ifdef CONFIG_CMD_BUTTON
static int button_present(enum keyboard_button_type type)
{
int i;
for (i = 0; i < CONFIG_BUTTON_COUNT; i++)
if (buttons[i].type == type)
break;
return i;
}
static void button_interrupt_simulate(int button)
{
button_interrupt(buttons[button].gpio);
usleep(buttons[button].debounce_us >> 2);
button_interrupt(buttons[button].gpio);
}
static int console_command_button(int argc, char **argv)
{
int button;
int press_ms = 50;
char *e;
if (argc < 2)
return EC_ERROR_PARAM_COUNT;
if (!strcasecmp(argv[1], "vup"))
button = button_present(KEYBOARD_BUTTON_VOLUME_UP);
else if (!strcasecmp(argv[1], "vdown"))
button = button_present(KEYBOARD_BUTTON_VOLUME_DOWN);
else
return EC_ERROR_PARAM1;
if (button == CONFIG_BUTTON_COUNT)
return EC_ERROR_PARAM1;
if (argc > 2) {
press_ms = strtoi(argv[2], &e, 0);
if (*e)
return EC_ERROR_PARAM2;
}
siml_btn_presd = 1;
/* Press the button */
button_interrupt_simulate(button);
/* Hold the button */
msleep(press_ms);
/* Release the button */
button_interrupt_simulate(button);
/* Wait till button processing is finished */
msleep(100);
siml_btn_presd = 0;
return EC_SUCCESS;
}
DECLARE_CONSOLE_COMMAND(button, console_command_button,
"vup|vdown msec",
"Simulate button press");
#endif