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BUG=chrome-os-partner:56878
BRANCH=none
TEST=Using console command 'button' verified that volume button
icon slides on reef.
Change-Id: I8051194fd91f989f8887cebce6ea2af1b8c9f731
Signed-off-by: Vijay Hiremath <vijay.p.hiremath@intel.com>
Reviewed-on: https://chromium-review.googlesource.com/380315
Commit-Ready: Bill Richardson <wfrichar@chromium.org>
Tested-by: Vijay P Hiremath <vijay.p.hiremath@intel.com>
Tested-by: Bill Richardson <wfrichar@chromium.org>
Reviewed-by: Bill Richardson <wfrichar@chromium.org>
217 lines
4.8 KiB
C
217 lines
4.8 KiB
C
/* Copyright (c) 2014 The Chromium OS Authors. All rights reserved.
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/* Button module for Chrome EC */
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#include "button.h"
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#include "common.h"
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#include "console.h"
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#include "gpio.h"
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#include "hooks.h"
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#include "keyboard_protocol.h"
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#include "timer.h"
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#include "util.h"
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/* Console output macro */
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#define CPRINTS(format, args...) cprints(CC_SWITCH, format, ## args)
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struct button_state_t {
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uint64_t debounce_time;
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int debounced_pressed;
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};
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static struct button_state_t __bss_slow state[CONFIG_BUTTON_COUNT];
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static uint64_t __bss_slow next_deferred_time;
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#ifdef CONFIG_CMD_BUTTON
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static int siml_btn_presd;
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static int simulated_button_pressed(void)
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{
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static int button = 1;
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button = !button;
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return button;
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}
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#endif
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/*
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* Whether a button is currently pressed.
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*/
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static int raw_button_pressed(const struct button_config *button)
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{
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int raw_value =
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#ifdef CONFIG_CMD_BUTTON
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siml_btn_presd ?
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simulated_button_pressed() :
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#endif
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gpio_get_level(button->gpio);
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return button->flags & BUTTON_FLAG_ACTIVE_HIGH ?
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raw_value : !raw_value;
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}
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/*
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* Button initialization.
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*/
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static void button_init(void)
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{
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int i;
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CPRINTS("(re)initializing buttons and interrupts");
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next_deferred_time = 0;
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for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
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state[i].debounced_pressed = raw_button_pressed(&buttons[i]);
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state[i].debounce_time = 0;
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gpio_enable_interrupt(buttons[i].gpio);
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}
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}
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DECLARE_HOOK(HOOK_INIT, button_init, HOOK_PRIO_DEFAULT);
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/*
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* Handle debounced button changing state.
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*/
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static void button_change_deferred(void);
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DECLARE_DEFERRED(button_change_deferred);
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static void button_change_deferred(void)
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{
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int i;
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int new_pressed;
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uint64_t soonest_debounce_time = 0;
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uint64_t time_now = get_time().val;
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for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
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/* Skip this button if we are not waiting to debounce */
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if (state[i].debounce_time == 0)
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continue;
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if (state[i].debounce_time <= time_now) {
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/* Check if the state has changed */
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new_pressed = raw_button_pressed(&buttons[i]);
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if (state[i].debounced_pressed != new_pressed) {
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state[i].debounced_pressed = new_pressed;
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CPRINTS("Button '%s' was %s",
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buttons[i].name, new_pressed ?
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"pressed" : "released");
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#if defined(HAS_TASK_KEYPROTO) || defined(CONFIG_KEYBOARD_PROTOCOL_MKBP)
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keyboard_update_button(buttons[i].type,
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new_pressed);
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#endif
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}
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/* Clear the debounce time to stop checking it */
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state[i].debounce_time = 0;
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} else {
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/*
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* Make sure the next deferred call happens on or before
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* each button needs it.
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*/
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soonest_debounce_time = (soonest_debounce_time == 0) ?
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state[i].debounce_time :
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MIN(soonest_debounce_time,
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state[i].debounce_time);
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}
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}
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if (soonest_debounce_time != 0) {
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next_deferred_time = soonest_debounce_time;
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hook_call_deferred(&button_change_deferred_data,
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next_deferred_time - time_now);
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}
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}
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/*
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* Handle a button interrupt.
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*/
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void button_interrupt(enum gpio_signal signal)
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{
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int i;
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uint64_t time_now = get_time().val;
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for (i = 0; i < CONFIG_BUTTON_COUNT; i++) {
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if (buttons[i].gpio != signal)
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continue;
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state[i].debounce_time = time_now + buttons[i].debounce_us;
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if (next_deferred_time <= time_now ||
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next_deferred_time > state[i].debounce_time) {
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next_deferred_time = state[i].debounce_time;
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hook_call_deferred(&button_change_deferred_data,
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next_deferred_time - time_now);
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}
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break;
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}
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}
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#ifdef CONFIG_CMD_BUTTON
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static int button_present(enum keyboard_button_type type)
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{
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int i;
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for (i = 0; i < CONFIG_BUTTON_COUNT; i++)
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if (buttons[i].type == type)
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break;
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return i;
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}
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static void button_interrupt_simulate(int button)
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{
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button_interrupt(buttons[button].gpio);
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usleep(buttons[button].debounce_us >> 2);
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button_interrupt(buttons[button].gpio);
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}
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static int console_command_button(int argc, char **argv)
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{
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int button;
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int press_ms = 50;
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char *e;
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if (argc < 2)
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return EC_ERROR_PARAM_COUNT;
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if (!strcasecmp(argv[1], "vup"))
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button = button_present(KEYBOARD_BUTTON_VOLUME_UP);
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else if (!strcasecmp(argv[1], "vdown"))
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button = button_present(KEYBOARD_BUTTON_VOLUME_DOWN);
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else
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return EC_ERROR_PARAM1;
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if (button == CONFIG_BUTTON_COUNT)
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return EC_ERROR_PARAM1;
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if (argc > 2) {
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press_ms = strtoi(argv[2], &e, 0);
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if (*e)
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return EC_ERROR_PARAM2;
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}
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siml_btn_presd = 1;
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/* Press the button */
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button_interrupt_simulate(button);
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/* Hold the button */
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msleep(press_ms);
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/* Release the button */
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button_interrupt_simulate(button);
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/* Wait till button processing is finished */
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msleep(100);
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siml_btn_presd = 0;
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return EC_SUCCESS;
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}
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DECLARE_CONSOLE_COMMAND(button, console_command_button,
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"vup|vdown msec",
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"Simulate button press");
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#endif
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