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PortAudio is a cross-platform, open-source C language library for real-time audio input and output. The library provides functions that allow your software to acquire and output real-time audio streams from your computer's hardware audio interfaces. It is designed to simplify writing cross-platform audio applications, and also to simplify the development of audio software in general by hiding the complexities of dealing directly with each native audio API. PortAudio is used to implement sound recording, editing and mixing applications, software synthesizers, effects processors, music players, internet telephony applications, software defined radios and more. Supported platforms include MS Windows, Mac OS X and Linux. Third-party language bindings make it possible to call PortAudio from other programming languages including C++, C#, Python, PureBasic, FreePascal and Lazarus.

See the PortAudio website for further information http://www.portaudio.com

Read the @ref api_overview for a top-down view of the PortAudio API, its capabilities, functions and data structures. The documentation for PortAudio's main header file portaudio.h details the individual data types and functions that make up the API.

To get started writing code check out the tutorials on the PortAudio Wiki:
http://www.portaudio.com/trac/wiki/TutorialDir/TutorialStart

This documentation covers the current API version: PortAudio V19, API version 2.0. API 2.0 differs in a number of ways from previous versions (most often encountered in PortAudio V18), please consult the enhancement proposals for details of what was added/changed for V19:
http://www.portaudio.com/docs/proposals/index.html


You might also be interested in:

- @ref srcguide

- The @ref License

- Our mailing list for users and developers:
http://music.columbia.edu/mailman/listinfo/portaudio/

- Our issue tracking system:
http://www.portaudio.com/trac

- Coding guidelines:
http://www.portaudio.com/docs/proposals/014-StyleGuide.html


If you're interested in helping out with PortAudio development we're more than happy for you to be involved. Just drop by the PortAudio mailing list and ask how you can help.

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