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AJA: make a shared map static
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@@ -1,55 +0,0 @@
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/**
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* @file aja_common.cpp
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* @author Martin Pulec <pulec@cesnet.cz>
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*/
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/*
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* Copyright (c) 2018 CESNET, z. s. p. o.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Neither the name of CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config_unix.h"
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#include "config_win32.h"
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#endif
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#include "aja_common.h"
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const std::map<NTV2FrameBufferFormat, codec_t> ultragrid::aja::codec_map = {
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{ NTV2_FBF_10BIT_YCBCR, v210 },
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{ NTV2_FBF_8BIT_YCBCR, UYVY },
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{ NTV2_FBF_RGBA, RGBA },
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{ NTV2_FBF_10BIT_RGB, R10k },
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{ NTV2_FBF_8BIT_YCBCR_YUY2, YUYV },
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{ NTV2_FBF_24BIT_RGB, RGB },
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{ NTV2_FBF_24BIT_BGR, BGR },
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};
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