Martin Piatka
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a35059bfb8
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vulkan: Delete unused compiled shader
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2023-02-07 09:51:40 +01:00 |
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Martin Piatka
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553296bff7
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vulkan: Fix Y416 conversion
see GH-291
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2023-02-07 09:50:01 +01:00 |
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Martin Piatka
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ba3755fdc0
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vulkan: Fix shader UYVY conversion
There were 2 issues:
1. normalized floating coords causing artifacts (see GH-291)
2. The resulting image width was incorrectly doubled
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2023-02-07 09:50:00 +01:00 |
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Martin Piatka
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95fcfecbec
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vulkan: RGB10A2_conv: Use unnormalized integer coords
closes GH-291
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2023-02-06 15:40:04 +01:00 |
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Martin Beľa
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b961b9b2d8
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[vulkan] Add shaders compiled into SPIR-V
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2022-11-07 23:29:49 +01:00 |
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Martin Pulec
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1c5a1d1643
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Removed old CESNET logo
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2019-11-05 17:35:10 +01:00 |
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Martin Pulec
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99d5ca248c
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Support for arbitrary PAM overlay logo
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2014-04-15 09:15:52 +02:00 |
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