/** * Copyright (c) 2011, CESNET z.s.p.o * Copyright (c) 2011, Silicon Genome, LLC. * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef GPUJPEG_ENCODER_H #define GPUJPEG_ENCODER_H #include "gpujpeg_common.h" #include "gpujpeg_table.h" #include "gpujpeg_writer.h" /** * Encoder input type */ enum gpujpeg_encoder_input_type { // Encoder will use custom input buffer GPUJPEG_ENCODER_INPUT_IMAGE, // Encoder will use OpenGL Texture PBO Resource as input buffer GPUJPEG_ENCODER_INPUT_OPENGL_TEXTURE, }; /** * Encoder input structure */ struct gpujpeg_encoder_input { // Output type enum gpujpeg_encoder_input_type type; // Image data uint8_t* image; // Registered OpenGL Texture struct gpujpeg_opengl_texture* texture; }; /** * Set encoder input to image data * * @param encoder_input Encoder input structure * @param image Input image data * @return void */ void gpujpeg_encoder_input_set_image(struct gpujpeg_encoder_input* input, uint8_t* image); /** * Set encoder input to OpenGL texture * * @param encoder_input Encoder input structure * @param texture_id OpenGL texture id * @return void */ void gpujpeg_encoder_input_set_texture(struct gpujpeg_encoder_input* input, struct gpujpeg_opengl_texture* texture); /** * JPEG encoder structure */ struct gpujpeg_encoder { // JPEG coder structure struct gpujpeg_coder coder; // JPEG writer structure struct gpujpeg_writer* writer; // Quantization tables struct gpujpeg_table_quantization table_quantization[GPUJPEG_COMPONENT_TYPE_COUNT]; // Huffman coder tables struct gpujpeg_table_huffman_encoder table_huffman[GPUJPEG_COMPONENT_TYPE_COUNT][GPUJPEG_HUFFMAN_TYPE_COUNT]; // Huffman coder tables in device memory struct gpujpeg_table_huffman_encoder* d_table_huffman[GPUJPEG_COMPONENT_TYPE_COUNT][GPUJPEG_HUFFMAN_TYPE_COUNT]; // Timers GPUJPEG_CUSTOM_TIMER_DECLARE(def) GPUJPEG_CUSTOM_TIMER_DECLARE(in_gpu) }; /** * Create JPEG encoder * * @param param Parameters for coder * @param param_image Parameters for image data * @return encoder structure if succeeds, otherwise NULL */ struct gpujpeg_encoder* gpujpeg_encoder_create(struct gpujpeg_parameters* param, struct gpujpeg_image_parameters* param_image); /** * Compress image by encoder * * @param encoder Encoder structure * @param image Source image data * @param image_compressed Pointer to variable where compressed image data buffer will be placed * @param image_compressed_size Pointer to variable where compressed image size will be placed * @return 0 if succeeds, otherwise nonzero */ int gpujpeg_encoder_encode(struct gpujpeg_encoder* encoder, struct gpujpeg_encoder_input* input, uint8_t** image_compressed, int* image_compressed_size); /** * Destory JPEG encoder * * @param encoder Encoder structure * @return 0 if succeeds, otherwise nonzero */ int gpujpeg_encoder_destroy(struct gpujpeg_encoder* encoder); #endif // GPUJPEG_ENCODER_H