/** * @file client.cpp * @author Martin Piatka */ /* * Copyright (c) 2021 CESNET, z. s. p. o. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, is permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Neither the name of CESNET nor the names of its contributors may be * used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include "client.hpp" Client::Client(asio::ip::tcp::socket&& socket) : socket(std::move(socket)) { } void Client::readDescription(CompletionCallback onComplete){ using namespace std::placeholders; inMsg.async_readMsg(socket, std::bind(&Client::readNameComplete, shared_from_this(), std::ref(socket), onComplete, _1)); } void Client::readNameComplete(asio::ip::tcp::socket& socket, CompletionCallback onComplete, CompletionStatus status) { if(status != CompletionStatus::Success){ onComplete(*this, status); return; } clientName = std::string(inMsg.getStr()); using namespace std::placeholders; inMsg.async_readMsg(socket, std::bind(&Client::readRoomComplete, shared_from_this(), std::ref(socket), onComplete, _1)); } void Client::readRoomComplete(asio::ip::tcp::socket& socket, CompletionCallback onComplete, CompletionStatus status) { if(status != CompletionStatus::Success){ onComplete(*this, status); return; } roomName = std::string(inMsg.getStr()); using namespace std::placeholders; inMsg.async_readMsg(socket, std::bind(&Client::readDescComplete, shared_from_this(), onComplete, _1)); } void Client::readDescComplete( CompletionCallback onComplete, CompletionStatus status) { if(status != CompletionStatus::Success){ onComplete(*this, status); return; } sdpDesc = std::string(inMsg.getStr()); onComplete(*this, CompletionStatus::Success); } void Client::readCandidate(CompletionCallback onComplete){ using namespace std::placeholders; inMsg.async_readMsg(socket, std::bind(&Client::readCandidateComplete, shared_from_this(), onComplete, _1)); } void Client::readCandidateComplete( CompletionCallback onComplete, CompletionStatus status) { if(status != CompletionStatus::Success){ onComplete(*this, status); return; } if(inMsg.getStr() == "disconnect"){ onComplete(*this, CompletionStatus::GracefulDisconnect); return; } candidates.emplace_back(inMsg.getStr()); onComplete(*this, CompletionStatus::Success); } bool Client::isSendCallbackPending() const{ return !sendQueue.empty() || outMsg.isSendingNow(); } void Client::sendMsg(std::string_view msg){ if(isSendCallbackPending()){ sendQueue.emplace(msg); return; } outMsg.setStr(msg); using namespace std::placeholders; outMsg.async_sendMsg(socket, std::bind(&Client::onMsgSent, shared_from_this(), _1)); } void Client::onMsgSent(CompletionStatus status){ if(status != CompletionStatus::Success){ std::cerr << "Failed to send a message\n"; } if(sendQueue.empty()) return; using namespace std::placeholders; outMsg.setStr(sendQueue.front()); sendQueue.pop(); outMsg.async_sendMsg(socket, std::bind(&Client::onMsgSent, shared_from_this(), _1)); }