Files
UltraGrid/src/gl_context.h
Martin Pulec d6523202af Configure: do not export OS_VERSION_{MAJOR,MINOR}
* this is only used for macOS so use built-in defines instead
* the version is still used for some feature check in configure itself
2019-04-03 19:42:58 +02:00

100 lines
2.8 KiB
C

#ifndef _GL_CONTEXT_H_
#define _GL_CONTEXT_H_
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "config_win32.h"
#include "config_unix.h"
#endif // HAVE_CONFIG_H
#if defined HAVE_LINUX || defined WIN32
#include <GL/glew.h>
#else
#include <OpenGL/GL.h>
#endif /* HAVE_LINUX */
#ifdef HAVE_MACOSX
#include <Availability.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
#if defined HAVE_MACOSX && ! defined__MAC_10_11
#define glGenFramebuffers glGenFramebuffersEXT
#define glBindFramebuffer glBindFramebufferEXT
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
#define glFramebufferTexture2D glFramebufferTexture2DEXT
#define glDeleteFramebuffers glDeleteFramebuffersEXT
#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
#define glCheckFramebufferStatus glCheckFramebufferStatusEXT
#endif
struct gl_context {
int legacy:1;
void *context;
int gl_major;
int gl_minor;
};
#define GL_CONTEXT_ANY 0x00
#define GL_CONTEXT_LEGACY 0x01
/**
* @param which GL_CONTEXT_ANY or GL_CONTEXT_LEGACY
*/
bool init_gl_context(struct gl_context *context, int which);
void gl_context_make_current(struct gl_context *context);
void destroy_gl_context(struct gl_context *context);
static void gl_check_error(void) __attribute__((unused));
static void gl_check_error()
{
GLenum msg;
msg=glGetError();
int flag = 1;
switch(msg){
case GL_NO_ERROR:
flag = 0;
//printf("No error\n");
break;
case GL_INVALID_ENUM:
fprintf(stderr, "GL_INVALID_ENUM\n");
break;
case GL_INVALID_VALUE:
fprintf(stderr, "GL_INVALID_VALUE\n");
break;
case GL_INVALID_OPERATION:
fprintf(stderr, "GL_INVALID_OPERATION\n");
break;
case GL_STACK_OVERFLOW:
fprintf(stderr, "GL_STACK_OVERFLOW\n");
break;
case GL_STACK_UNDERFLOW:
fprintf(stderr, "GL_STACK_UNDERFLOW\n");
break;
case GL_OUT_OF_MEMORY:
fprintf(stderr, "GL_OUT_OF_MEMORY\n");
break;
case 1286:
fprintf(stderr, "INVALID_FRAMEBUFFER_OPERATION_EXT\n");
break;
default:
fprintf(stderr, "wft mate? Unknown GL ERROR: %d\n", msg);
break;
}
if(flag)
abort();
}
GLuint glsl_compile_link(const char *vprogram, const char *fprogram);
#ifdef __cplusplus
}
#endif // __cplusplus
#endif /* _GL_CONTEXT_H_ */