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Do not bundle SDL_SOUNDFONT instead of the SoundFont now included in sources. This is a bit contra-intuitive, since the user may have set the SDL_SOUNDFONT for its primary reason. Using the variable was just a workaround to find _any_ usable soundfont, which is now unneeded. Also, the user-selected soundfont may have hundreds of MB (as usually the general-purpose soundfonts have).
- screen-capture-recorder-x64.dll is taken from https://sourceforge.net/projects/screencapturer/
- default.sf3 - https://musical-artifacts.com/artifacts/2642, but compressed with https://github.com/musescore/sftools