mirror of
https://github.com/outbackdingo/UltraGrid.git
synced 2026-03-22 02:40:26 +00:00
695 lines
26 KiB
C++
695 lines
26 KiB
C++
/**
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* @file video_display/sdl2.cpp
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* @author Lukas Hejtmanek <xhejtman@ics.muni.cz>
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* @author Milos Liska <xliska@fi.muni.cz>
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* @author Martin Pulec <pulec@cesnet.cz>
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*/
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/*
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* Copyright (c) 2018-2019 CESNET, z. s. p. o.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Neither the name of CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* @todo
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* Missing from SDL1:
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* * audio (would be perhaps better as an audio playback device)
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* * CoUniverse related things - change title (via message), fixed size,
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* predefined size etc. Perhaps no longer needed.
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* * autorelease_pool (macOS) - perhaps not needed
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* @todo
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* * frames are copied, better would be to preallocate textures and set
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* video_frame::tiles::data to SDL_LockTexture() pixels. This, however,
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* needs decoder to use either pitch (toggling fullscreen or resize) or
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* forcing decoder to reconfigure pitch.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config_unix.h"
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#include "config_win32.h"
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#endif // HAVE_CONFIG_H
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#include "debug.h"
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#include "host.h"
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#include "keyboard_control.h" // K_*
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#include "lib_common.h"
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#include "module.h"
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#include "rang.hpp"
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#include "video_display.h"
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#include "video_display/splashscreen.h"
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#include "video.h"
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#include <SDL2/SDL.h>
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#include <cstdint>
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#include <condition_variable>
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#include <list>
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#include <mutex>
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#include <queue>
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#include <string>
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#include <unordered_map>
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#include <utility> // pair
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#define MAGIC_SDL2 0x3cc234a1
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#define MAX_BUFFER_SIZE 1
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#define MOD_NAME "[SDL] "
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using rang::fg;
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using rang::style;
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using namespace std;
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using namespace std::chrono;
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struct state_sdl2 {
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struct module mod;
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Uint32 sdl_user_new_frame_event;
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chrono::steady_clock::time_point tv{chrono::steady_clock::now()};
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unsigned long long int frames{0};
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int display_idx{0};
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int x{SDL_WINDOWPOS_UNDEFINED},
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y{SDL_WINDOWPOS_UNDEFINED};
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int renderer_idx{-1};
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SDL_Window *window{nullptr};
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SDL_Renderer *renderer{nullptr};
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SDL_Texture *texture{nullptr};
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bool fs{false};
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bool deinterlace{false};
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bool keep_aspect{false};
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bool vsync{true};
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bool fixed_size{false};
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int fixed_w{0}, fixed_h{0};
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uint32_t window_flags{0}; ///< user requested flags
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mutex lock;
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condition_variable frame_consumed_cv;
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int buffered_frames_count{0};
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struct video_desc current_desc{};
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struct video_desc current_display_desc{};
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struct video_frame *last_frame{nullptr};
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queue<struct video_frame *> free_frame_queue;
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state_sdl2(struct module *parent) {
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module_init_default(&mod);
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mod.priv_magic = MAGIC_SDL2;
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mod.cls = MODULE_CLASS_DATA;
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module_register(&mod, parent);
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sdl_user_new_frame_event = SDL_RegisterEvents(1);
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assert(sdl_user_new_frame_event != (Uint32) -1);
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}
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~state_sdl2() {
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module_done(&mod);
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}
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};
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static void show_help(void);
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static int display_sdl_putf(void *state, struct video_frame *frame, int nonblock);
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static int display_sdl_reconfigure(void *state, struct video_desc desc);
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static int display_sdl_reconfigure_real(void *state, struct video_desc desc);
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static void display_frame(struct state_sdl2 *s, struct video_frame *frame)
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{
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if (!frame) {
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return;
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}
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if (!video_desc_eq(video_desc_from_frame(frame), s->current_display_desc)) {
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if (!display_sdl_reconfigure_real(s, video_desc_from_frame(frame))) {
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goto free_frame;
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}
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}
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if (!s->deinterlace) {
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SDL_UpdateTexture(s->texture, NULL, frame->tiles[0].data, vc_get_linesize(frame->tiles[0].width, frame->color_spec));
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} else {
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unsigned char *pixels;
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int pitch;
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SDL_LockTexture(s->texture, NULL, (void **) &pixels, &pitch);
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vc_deinterlace_ex((unsigned char *) frame->tiles[0].data, vc_get_linesize(frame->tiles[0].width, frame->color_spec), pixels, pitch, frame->tiles[0].height);
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SDL_UnlockTexture(s->texture);
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}
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SDL_RenderCopy(s->renderer, s->texture, NULL, NULL);
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SDL_RenderPresent(s->renderer);
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free_frame:
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if (frame == s->last_frame) {
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return; // we are only redrawing on window resize
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}
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if (s->last_frame) {
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s->lock.lock();
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s->free_frame_queue.push(s->last_frame);
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s->lock.unlock();
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}
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s->last_frame = frame;
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s->frames++;
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auto tv = chrono::steady_clock::now();
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double seconds = duration_cast<duration<double>>(tv - s->tv).count();
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if (seconds > 5) {
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double fps = s->frames / seconds;
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log_msg(LOG_LEVEL_INFO, "[SDL] %d frames in %g seconds = %g FPS\n",
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s->frames, seconds, fps);
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s->tv = tv;
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s->frames = 0;
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}
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}
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static int64_t translate_sdl_key_to_ug(SDL_Keysym sym) {
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// ctrl alone -> do not interpret
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if (sym.sym == SDLK_LCTRL || sym.sym == SDLK_RCTRL) {
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return 0;
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}
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bool ctrl = false;
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bool shift = false;
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if (sym.mod & KMOD_CTRL) {
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ctrl = true;
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}
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sym.mod &= ~KMOD_CTRL;
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if (sym.mod & KMOD_SHIFT) {
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shift = true;
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}
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sym.mod &= ~KMOD_SHIFT;
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if (sym.mod != 0) {
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return -1;
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}
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if ((sym.sym & SDLK_SCANCODE_MASK) == 0) {
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if (shift) {
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sym.sym = toupper(sym.sym);
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}
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return ctrl ? K_CTRL(sym.sym) : sym.sym;
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}
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switch (sym.sym) {
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case SDLK_RIGHT: return K_RIGHT;
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case SDLK_LEFT: return K_LEFT;
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case SDLK_DOWN: return K_DOWN;
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case SDLK_UP: return K_UP;
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}
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return -1;
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}
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static void display_sdl_run(void *arg)
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{
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struct state_sdl2 *s = (struct state_sdl2 *) arg;
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bool should_exit_sdl = false;
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while (!should_exit_sdl) {
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SDL_Event sdl_event;
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if (!SDL_WaitEvent(&sdl_event)) {
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continue;
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}
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if (sdl_event.type == s->sdl_user_new_frame_event) {
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std::unique_lock<std::mutex> lk(s->lock);
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s->buffered_frames_count -= 1;
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lk.unlock();
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s->frame_consumed_cv.notify_one();
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if (sdl_event.user.data1 != NULL) {
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display_frame(s, (struct video_frame *) sdl_event.user.data1);
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} else { // poison pill received
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should_exit_sdl = true;
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}
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} else if (sdl_event.type == SDL_KEYDOWN) {
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log_msg(LOG_LEVEL_VERBOSE, MOD_NAME "Pressed key %s (scancode: %d, sym: %d, mod: %d)!\n", SDL_GetKeyName(sdl_event.key.keysym.sym), sdl_event.key.keysym.scancode, sdl_event.key.keysym.sym, sdl_event.key.keysym.mod);
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switch (sdl_event.key.keysym.sym) {
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case SDLK_d:
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s->deinterlace = !s->deinterlace;
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log_msg(LOG_LEVEL_INFO, "Deinterlacing: %s\n",
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s->deinterlace ? "ON" : "OFF");
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break;
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case SDLK_f:
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s->fs = !s->fs;
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SDL_SetWindowFullscreen(s->window, s->fs ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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break;
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case SDLK_q:
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exit_uv(0);
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break;
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default:
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{
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int64_t sym = translate_sdl_key_to_ug(sdl_event.key.keysym);
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if (sym > 0) {
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keycontrol_send_key(get_root_module(&s->mod), sym);
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} else if (sym == -1) {
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log_msg(LOG_LEVEL_WARNING, MOD_NAME "Cannot translate key %s (scancode: %d, sym: %d, mod: %d)!\n", SDL_GetKeyName(sdl_event.key.keysym.sym), sdl_event.key.keysym.scancode, sdl_event.key.keysym.sym, sdl_event.key.keysym.mod);
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}
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}
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}
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} else if (sdl_event.type == SDL_WINDOWEVENT) {
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// https://forums.libsdl.org/viewtopic.php?p=38342
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if (s->keep_aspect && sdl_event.window.event == SDL_WINDOWEVENT_RESIZED) {
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double area = sdl_event.window.data1 * sdl_event.window.data2;
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int width = sqrt(area / ((double) s->current_display_desc.height / s->current_display_desc.width));
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int height = sqrt(area / ((double) s->current_display_desc.width / s->current_display_desc.height));
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SDL_SetWindowSize(s->window, width, height);
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debug_msg("[SDL] resizing to %d x %d\n", width, height);
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}
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if (sdl_event.window.event == SDL_WINDOWEVENT_EXPOSED
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|| sdl_event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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// clear both buffers
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SDL_RenderClear(s->renderer);
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display_frame(s, s->last_frame);
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SDL_RenderClear(s->renderer);
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display_frame(s, s->last_frame);
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}
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} else if (sdl_event.type == SDL_QUIT) {
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exit_uv(0);
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break;
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}
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}
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}
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static void show_help(void)
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{
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SDL_Init(0);
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printf("SDL options:\n");
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cout << style::bold << fg::red << "\t-d sdl" << fg::reset << "[[:fs|:d|:display=<didx>|:driver=<drv>|:novsync|:renderer=<ridx>|:nodecorate|:fixed_size[=WxH]|:window_flags=<f>|:pos=<x>,<y>|:keep-aspect]*|:help]\n" << style::reset;
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printf("\twhere:\n");
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cout << style::bold <<"\t\t d" << style::reset << " - deinterlace\n";
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cout << style::bold <<"\t\t fs" << style::reset << " - fullscreen\n";
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cout << style::bold <<"\t\t <didx>" << style::reset << " - display index\n";
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cout << style::bold <<"\t\t <drv>" << style::reset << " - one of following: ";
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for (int i = 0; i < SDL_GetNumVideoDrivers(); ++i) {
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cout << (i == 0 ? "" : ", ") << style::bold << SDL_GetVideoDriver(i) << style::reset;
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}
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cout << style::bold <<"\n";
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cout << style::bold <<"\t keep-aspect" << style::reset << " - keep window aspect ratio respecive to the video\n";
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cout << style::bold <<"\t novsync" << style::reset << " - disable sync on VBlank\n";
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cout << style::bold <<"\t nodecorate" << style::reset << " - disable window border\n";
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cout << style::bold <<"\tfixed_size[=WxH]" << style::reset << " - use fixed sized window\n";
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cout << style::bold <<"\t window_flags" << style::reset << " - flags to be passed to SDL_CreateWindow (use prefix 0x for hex)\n";
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cout << style::bold <<"\t\t <ridx>" << style::reset << " - renderer index: ";
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for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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SDL_RendererInfo renderer_info;
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if (SDL_GetRenderDriverInfo(i, &renderer_info) == 0) {
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cout << (i == 0 ? "" : ", ") << style::bold << i << style::reset << " - " << style::bold << renderer_info.name << style::reset;
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}
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}
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printf("\n");
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cout << "\n\tKeyboard shortcuts:\n";
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list<pair<string, string>> sh{{"'d'", "toggle deinterlace"},
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{"'f'", "toggle fullscreen"}, {"'q'", "quit"}};
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for (auto i : sh) {
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cout << style::bold << "\t\t" << i.first << style::reset << "\t - " << i.second << "\n";
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}
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SDL_Quit();
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}
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static int display_sdl_reconfigure(void *state, struct video_desc desc)
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{
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struct state_sdl2 *s = (struct state_sdl2 *) state;
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s->current_desc = desc;
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return 1;
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}
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static const unordered_map<codec_t, uint32_t, hash<int>> pf_mapping = {
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{ UYVY, SDL_PIXELFORMAT_UYVY },
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{ YUYV, SDL_PIXELFORMAT_YUY2 },
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{ RGB, SDL_PIXELFORMAT_RGB24 },
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{ BGR, SDL_PIXELFORMAT_BGR24 },
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#if SDL_COMPILEDVERSION >= SDL_VERSIONNUM(2, 0, 5)
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{ RGBA, SDL_PIXELFORMAT_RGBA32 },
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#else
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{ RGBA, SDL_PIXELFORMAT_ABGR8888 },
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#endif
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};
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static bool create_texture(struct state_sdl2 *s, struct video_desc desc) {
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uint32_t format;
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auto it = pf_mapping.find(desc.color_spec);
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if (it == pf_mapping.end()) {
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abort();
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}
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format = it->second;
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if (s->texture) {
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SDL_DestroyTexture(s->texture);
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}
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s->texture = SDL_CreateTexture(s->renderer, format, SDL_TEXTUREACCESS_STREAMING, desc.width, desc.height);
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if (!s->texture) {
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log_msg(LOG_LEVEL_ERROR, "[SDL] Unable to create texture: %s\n", SDL_GetError);
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return false;
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}
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return true;
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}
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static int display_sdl_reconfigure_real(void *state, struct video_desc desc)
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{
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struct state_sdl2 *s = (struct state_sdl2 *)state;
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log_msg(LOG_LEVEL_NOTICE, "[SDL] Reconfigure to size %dx%d\n", desc.width,
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desc.height);
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s->current_display_desc = desc;
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if (s->fixed_size && s->window) {
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SDL_RenderSetLogicalSize(s->renderer, desc.width, desc.height);
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return create_texture(s, desc);
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}
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if (s->window) {
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SDL_DestroyWindow(s->window);
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}
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int flags = s->window_flags | SDL_WINDOW_RESIZABLE;
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if (s->fs) {
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flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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const char *window_title = "UltraGrid - SDL2 Display";
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if (get_commandline_param("window-title")) {
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window_title = get_commandline_param("window-title");
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}
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int width = s->fixed_w ? s->fixed_w : desc.width;
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int height = s->fixed_h ? s->fixed_h : desc.height;
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int x = s->x == SDL_WINDOWPOS_UNDEFINED ? SDL_WINDOWPOS_CENTERED_DISPLAY(s->display_idx) : s->x;
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int y = s->y == SDL_WINDOWPOS_UNDEFINED ? SDL_WINDOWPOS_CENTERED_DISPLAY(s->display_idx) : s->y;
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s->window = SDL_CreateWindow(window_title, x, y, width, height, flags);
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if (!s->window) {
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log_msg(LOG_LEVEL_ERROR, "[SDL] Unable to create window: %s\n", SDL_GetError());
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return FALSE;
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}
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if (s->renderer) {
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SDL_DestroyRenderer(s->renderer);
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}
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s->renderer = SDL_CreateRenderer(s->window, s->renderer_idx, SDL_RENDERER_ACCELERATED | (s->vsync ? SDL_RENDERER_PRESENTVSYNC : 0));
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if (!s->renderer) {
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log_msg(LOG_LEVEL_ERROR, "[SDL] Unable to create renderer: %s\n", SDL_GetError());
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return FALSE;
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}
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SDL_RendererInfo renderer_info;
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if (SDL_GetRendererInfo(s->renderer, &renderer_info) == 0) {
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log_msg(LOG_LEVEL_NOTICE, "[SDL] Using renderer: %s\n", renderer_info.name);
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}
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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SDL_RenderSetLogicalSize(s->renderer, desc.width, desc.height);
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if (!create_texture(s, desc)) {
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return FALSE;
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}
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return TRUE;
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}
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/**
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* Load splashscreen
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* Function loads graphic data from header file "splashscreen.h", where are
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* stored splashscreen data in RGB format.
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*/
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static void loadSplashscreen(struct state_sdl2 *s) {
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struct video_desc desc;
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desc.width = 512;
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desc.height = 512;
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desc.color_spec = RGBA;
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desc.interlacing = PROGRESSIVE;
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desc.fps = 1;
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desc.tile_count = 1;
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display_sdl_reconfigure(s, desc);
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struct video_frame *frame = vf_alloc_desc_data(desc);
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const char *data = splash_data;
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memset(frame->tiles[0].data, 0, frame->tiles[0].data_len);
|
|
for (unsigned int y = 0; y < splash_height; ++y) {
|
|
char *line = frame->tiles[0].data;
|
|
line += vc_get_linesize(frame->tiles[0].width,
|
|
frame->color_spec) *
|
|
(((frame->tiles[0].height - splash_height) / 2) + y);
|
|
line += vc_get_linesize(
|
|
(frame->tiles[0].width - splash_width)/2,
|
|
frame->color_spec);
|
|
for (unsigned int x = 0; x < splash_width; ++x) {
|
|
HEADER_PIXEL(data,line);
|
|
line += 4;
|
|
}
|
|
}
|
|
|
|
display_sdl_putf(s, frame, PUTF_BLOCKING);
|
|
}
|
|
|
|
static void *display_sdl_init(struct module *parent, const char *fmt, unsigned int flags)
|
|
{
|
|
if (flags & DISPLAY_FLAG_AUDIO_ANY) {
|
|
log_msg(LOG_LEVEL_ERROR, "UltraGrid SDL2 module currently doesn't support audio!\n");
|
|
return NULL;
|
|
}
|
|
const char *driver = NULL;
|
|
struct state_sdl2 *s = new state_sdl2{parent};
|
|
|
|
if (fmt == NULL) {
|
|
fmt = "";
|
|
}
|
|
char *tmp = (char *) alloca(strlen(fmt) + 1);
|
|
strcpy(tmp, fmt);
|
|
char *tok, *save_ptr;
|
|
while((tok = strtok_r(tmp, ":", &save_ptr)))
|
|
{
|
|
if (strcmp(tok, "d") == 0) {
|
|
s->deinterlace = true;
|
|
} else if (strncmp(tok, "display=", strlen("display=")) == 0) {
|
|
s->display_idx = atoi(tok + strlen("display="));
|
|
} else if (strncmp(tok, "driver=", strlen("driver=")) == 0) {
|
|
driver = tok + strlen("driver=");
|
|
} else if (strcmp(tok, "fs") == 0) {
|
|
s->fs = true;
|
|
} else if (strcmp(tok, "help") == 0) {
|
|
show_help();
|
|
delete s;
|
|
return &display_init_noerr;
|
|
} else if (strcmp(tok, "novsync") == 0) {
|
|
s->vsync = false;
|
|
} else if (strcmp(tok, "nodecorate") == 0) {
|
|
s->window_flags |= SDL_WINDOW_BORDERLESS;
|
|
} else if (strcmp(tok, "keep-aspect") == 0) {
|
|
s->keep_aspect = true;
|
|
} else if (strncmp(tok, "fixed_size", strlen("fixed_size")) == 0) {
|
|
s->fixed_size = true;
|
|
if (strncmp(tok, "fixed_size=", strlen("fixed_size=")) == 0) {
|
|
char *size = tok + strlen("fixed_size=");
|
|
if (strchr(size, 'x')) {
|
|
s->fixed_w = atoi(size);
|
|
s->fixed_h = atoi(strchr(size, 'x') + 1);
|
|
}
|
|
}
|
|
} else if (strstr(tok, "window_flags=") == tok) {
|
|
int f;
|
|
if (sscanf(tok + strlen("window_flags="), "%i", &f) != 1) {
|
|
log_msg(LOG_LEVEL_ERROR, "Wrong window_flags: %s\n", tok);
|
|
delete s;
|
|
return NULL;
|
|
}
|
|
s->window_flags |= f;
|
|
} else if (strstr(tok, "pos=") == tok) {
|
|
tok += strlen("pos=");
|
|
if (strchr(tok, ',') == nullptr) {
|
|
log_msg(LOG_LEVEL_ERROR, "[SDL] position: %s\n", tok);
|
|
delete s;
|
|
return NULL;
|
|
}
|
|
s->x = atoi(tok);
|
|
s->y = atoi(strchr(tok, ',') + 1);
|
|
} else if (strncmp(tok, "renderer=", strlen("renderer=")) == 0) {
|
|
s->renderer_idx = atoi(tok + strlen("renderer="));
|
|
} else {
|
|
log_msg(LOG_LEVEL_ERROR, "[SDL] Wrong option: %s\n", tok);
|
|
delete s;
|
|
return NULL;
|
|
}
|
|
tmp = NULL;
|
|
}
|
|
|
|
int ret = SDL_Init(SDL_INIT_EVENTS);
|
|
if (ret < 0) {
|
|
log_msg(LOG_LEVEL_ERROR, "Unable to initialize SDL2: %s\n", SDL_GetError());
|
|
delete s;
|
|
return NULL;
|
|
}
|
|
ret = SDL_VideoInit(driver);
|
|
if (ret < 0) {
|
|
log_msg(LOG_LEVEL_ERROR, "Unable to initialize SDL2 video: %s\n", SDL_GetError());
|
|
delete s;
|
|
return NULL;
|
|
}
|
|
log_msg(LOG_LEVEL_NOTICE, "[SDL] Using driver: %s\n", SDL_GetCurrentVideoDriver());
|
|
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
SDL_DisableScreenSaver();
|
|
|
|
loadSplashscreen(s);
|
|
|
|
log_msg(LOG_LEVEL_NOTICE, "SDL2 initialized successfully.\n");
|
|
|
|
return (void *) s;
|
|
}
|
|
|
|
static void display_sdl_done(void *state)
|
|
{
|
|
struct state_sdl2 *s = (struct state_sdl2 *)state;
|
|
|
|
assert(s->mod.priv_magic == MAGIC_SDL2);
|
|
|
|
vf_free(s->last_frame);
|
|
|
|
while (s->free_frame_queue.size() > 0) {
|
|
struct video_frame *buffer = s->free_frame_queue.front();
|
|
s->free_frame_queue.pop();
|
|
vf_free(buffer);
|
|
}
|
|
|
|
if (s->texture) {
|
|
SDL_DestroyTexture(s->texture);
|
|
}
|
|
|
|
if (s->renderer) {
|
|
SDL_DestroyRenderer(s->renderer);
|
|
}
|
|
|
|
if (s->window) {
|
|
SDL_DestroyWindow(s->window);
|
|
}
|
|
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
|
|
SDL_VideoQuit();
|
|
SDL_QuitSubSystem(SDL_INIT_EVENTS);
|
|
SDL_Quit();
|
|
|
|
delete s;
|
|
}
|
|
|
|
static struct video_frame *display_sdl_getf(void *state)
|
|
{
|
|
struct state_sdl2 *s = (struct state_sdl2 *)state;
|
|
assert(s->mod.priv_magic == MAGIC_SDL2);
|
|
|
|
lock_guard<mutex> lock(s->lock);
|
|
|
|
while (s->free_frame_queue.size() > 0) {
|
|
struct video_frame *buffer = s->free_frame_queue.front();
|
|
s->free_frame_queue.pop();
|
|
if (video_desc_eq(video_desc_from_frame(buffer), s->current_desc)) {
|
|
return buffer;
|
|
} else {
|
|
vf_free(buffer);
|
|
}
|
|
}
|
|
|
|
return vf_alloc_desc_data(s->current_desc);
|
|
}
|
|
|
|
static int display_sdl_putf(void *state, struct video_frame *frame, int nonblock)
|
|
{
|
|
struct state_sdl2 *s = (struct state_sdl2 *)state;
|
|
|
|
assert(s->mod.priv_magic == MAGIC_SDL2);
|
|
|
|
if (nonblock == PUTF_DISCARD) {
|
|
vf_free(frame);
|
|
return 0;
|
|
}
|
|
|
|
std::unique_lock<std::mutex> lk(s->lock);
|
|
if (s->buffered_frames_count >= MAX_BUFFER_SIZE && nonblock == PUTF_NONBLOCK
|
|
&& frame != NULL) {
|
|
vf_free(frame);
|
|
printf("1 frame(s) dropped!\n");
|
|
return 1;
|
|
}
|
|
s->frame_consumed_cv.wait(lk, [s]{return s->buffered_frames_count < MAX_BUFFER_SIZE;});
|
|
s->buffered_frames_count += 1;
|
|
lk.unlock();
|
|
SDL_Event event;
|
|
event.type = s->sdl_user_new_frame_event;
|
|
event.user.data1 = frame;
|
|
SDL_PushEvent(&event);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int display_sdl_get_property(void *state, int property, void *val, size_t *len)
|
|
{
|
|
UNUSED(state);
|
|
codec_t codecs[pf_mapping.size()];
|
|
|
|
int i = 0;
|
|
for (auto item : pf_mapping) {
|
|
codecs[i++] = item.first;
|
|
}
|
|
|
|
switch (property) {
|
|
case DISPLAY_PROPERTY_CODECS:
|
|
if (sizeof(codecs) <= *len) {
|
|
memcpy(val, codecs, sizeof(codecs));
|
|
*len = sizeof(codecs);
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
break;
|
|
default:
|
|
return FALSE;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static const struct video_display_info display_sdl2_info = {
|
|
[](struct device_info **available_cards, int *count, void (**deleter)(void *)) {
|
|
UNUSED(deleter);
|
|
*count = 1;
|
|
*available_cards = (struct device_info *) calloc(1, sizeof(struct device_info));
|
|
strcpy((*available_cards)[0].id, "sdl");
|
|
strcpy((*available_cards)[0].name, "SDL2 SW display");
|
|
(*available_cards)[0].repeatable = true;
|
|
},
|
|
display_sdl_init,
|
|
display_sdl_run,
|
|
display_sdl_done,
|
|
display_sdl_getf,
|
|
display_sdl_putf,
|
|
display_sdl_reconfigure,
|
|
display_sdl_get_property,
|
|
NULL,
|
|
NULL
|
|
};
|
|
|
|
REGISTER_MODULE(sdl, &display_sdl2_info, LIBRARY_CLASS_VIDEO_DISPLAY, VIDEO_DISPLAY_ABI_VERSION);
|
|
|