mirror of
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342 lines
11 KiB
C
342 lines
11 KiB
C
/*
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* FILE: vo_postprocess/scale.c
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* AUTHORS: Martin Benes <martinbenesh@gmail.com>
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* Lukas Hejtmanek <xhejtman@ics.muni.cz>
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* Petr Holub <hopet@ics.muni.cz>
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* Milos Liska <xliska@fi.muni.cz>
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* Jiri Matela <matela@ics.muni.cz>
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* Dalibor Matura <255899@mail.muni.cz>
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* Ian Wesley-Smith <iwsmith@cct.lsu.edu>
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*
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* Copyright (c) 2005-2011 CESNET z.s.p.o.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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*
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* This product includes software developed by CESNET z.s.p.o.
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*
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* 4. Neither the name of the CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config_unix.h"
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#include "config_win32.h"
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#endif
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#include <stdlib.h>
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#include <pthread.h>
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#include "debug.h"
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#include "gl_context.h"
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#include "video_codec.h"
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#include "video_display.h"
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#include "vo_postprocess.h"
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#include "vo_postprocess/scale.h"
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struct state_scale {
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struct video_frame *in;
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struct gl_context context;
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int scaled_width, scaled_height;
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GLuint tex_input;
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GLuint tex_output;
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GLuint fbo;
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};
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bool scale_get_property(void *state, int property, void *val, size_t *len)
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{
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bool ret = false;
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codec_t supported[] = {UYVY, RGBA};
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UNUSED(state);
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switch(property) {
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case VO_PP_PROPERTY_CODECS:
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if(*len < (int) sizeof(supported)) {
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fprintf(stderr, "Scale postprocessor query little space.\n");
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*len = 0;
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} else {
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memcpy(val, &supported, sizeof(supported));
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*len = sizeof(supported);
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}
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ret = true;
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break;
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}
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return ret;
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}
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static void usage()
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{
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printf("Scale postprocessor settings:\n");
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printf("\t-p scale:width:height\n");
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}
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void * scale_init(char *config) {
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struct state_scale *s;
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char *save_ptr = NULL;
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char *ptr;
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if(!config) {
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fprintf(stderr, "Scale postprocessor incorrect usage.\n");
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}
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if(!config || strcmp(config, "help") == 0) {
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usage();
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return NULL;
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}
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s = (struct state_scale *)
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malloc(sizeof(struct state_scale));
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ptr = strtok_r(config, ":", &save_ptr);
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assert(ptr != NULL);
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s->scaled_width = atoi(ptr);
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assert(ptr != NULL);
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ptr = strtok_r(NULL, ":", &save_ptr);
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s->scaled_height = atoi(ptr);
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assert(s != NULL);
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s->in = NULL;
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init_gl_context(&s->context, GL_CONTEXT_LEGACY);
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gl_context_make_current(&s->context);
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glEnable(GL_TEXTURE_2D);
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glGenTextures(1, &s->tex_input);
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glBindTexture(GL_TEXTURE_2D, s->tex_input);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glGenTextures(1, &s->tex_output);
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glBindTexture(GL_TEXTURE_2D, s->tex_input);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glGenFramebuffers(1, &s->fbo);
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return s;
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}
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int scale_reconfigure(void *state, struct video_desc desc)
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{
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struct state_scale *s = (struct state_scale *) state;
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struct tile *in_tile;
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int i;
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int width, height;
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if(s->in) {
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int i;
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for(i = 0; i < (int) s->in->tile_count; ++i) {
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free(s->in->tiles[0].data);
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}
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vf_free(s->in);
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}
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s->in = vf_alloc(desc.tile_count);
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s->in->color_spec = desc.color_spec;
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s->in->fps = desc.fps;
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s->in->interlacing = desc.interlacing;
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for(i = 0; i < (int) desc.tile_count; ++i) {
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in_tile = vf_get_tile(s->in, i);
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in_tile->width = desc.width;
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in_tile->height = desc.height;
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in_tile->linesize = vc_get_linesize(desc.width, desc.color_spec);
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in_tile->data_len = in_tile->linesize * desc.height;
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in_tile->data = malloc(in_tile->data_len);
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}
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assert(desc.tile_count >= 1);
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in_tile = vf_get_tile(s->in, 0);
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gl_context_make_current(&s->context);
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glBindTexture(GL_TEXTURE_2D, s->tex_input);
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width = in_tile->width;
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height = in_tile->height;
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if(s->in->color_spec == UYVY) {
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width /= 2;
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}
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if(s->in->interlacing == INTERLACED_MERGED) {
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width *= 2;
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height /= 2;
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}
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height,
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0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glBindTexture(GL_TEXTURE_2D, s->tex_output);
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width = s->scaled_width;
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height = s->scaled_height;
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if(s->in->color_spec == UYVY) {
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width /= 2;
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}
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if(s->in->interlacing == INTERLACED_MERGED) {
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width *= 2;
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height /= 2;
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}
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height,
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0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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return TRUE;
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}
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struct video_frame * scale_getf(void *state)
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{
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struct state_scale *s = (struct state_scale *) state;
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return s->in;
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}
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bool scale_postprocess(void *state, struct video_frame *in, struct video_frame *out, int req_pitch)
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{
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struct state_scale *s = (struct state_scale *) state;
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int i;
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int width, height;
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int src_linesize = vc_get_linesize(out->tiles[0].width, out->color_spec);
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char *tmp_data = NULL;
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if(req_pitch != src_linesize) {
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tmp_data = malloc(src_linesize *
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out->tiles[0].height);
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}
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gl_context_make_current(&s->context);
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for(i = 0; i < (int) in->tile_count; ++i) {
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struct tile *in_tile = vf_get_tile(s->in, i);
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glBindTexture(GL_TEXTURE_2D, s->tex_input);
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width = in_tile->width;
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height = in_tile->height;
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if(s->in->color_spec == UYVY) {
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width /= 2;
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}
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if(s->in->interlacing == INTERLACED_MERGED) {
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width *= 2;
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height /= 2;
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}
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
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GL_RGBA, GL_UNSIGNED_BYTE, in_tile->data);
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glBindFramebuffer(GL_FRAMEBUFFER, s->fbo);
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glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, s->tex_output, 0);
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width = s->scaled_width;
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height = s->scaled_height;
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if(s->in->color_spec == UYVY) {
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width /= 2;
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}
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if(s->in->interlacing == INTERLACED_MERGED) {
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width *= 2;
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height /= 2;
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}
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glViewport(0, 0, width, height);
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glBindTexture(GL_TEXTURE_2D, s->tex_input);
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glClearColor(1,0,0,1);
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glClear(GL_COLOR_BUFFER_BIT);
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glBegin(GL_QUADS);
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glTexCoord2f(0.0, 0.0); glVertex2f(-1.0, -1.0);
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glTexCoord2f(1.0, 0.0); glVertex2f(1.0, -1.0);
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glTexCoord2f(1.0, 1.0); glVertex2f(1.0, 1.0);
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glTexCoord2f(0.0, 1.0); glVertex2f(-1.0, 1.0);
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glEnd();
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glBindTexture(GL_TEXTURE_2D, s->tex_output);
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if(tmp_data) { /* we need to change pitch */
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int y;
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glReadPixels(0, 0, width , height, GL_RGBA, GL_UNSIGNED_BYTE, tmp_data);
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char *src = tmp_data;
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char *dst = out->tiles[i].data;
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for (y = 0; y < (int) out->tiles[i].height; y += 1) {
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memcpy(dst, src, src_linesize);
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dst += req_pitch;
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src += src_linesize;
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}
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} else {
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glReadPixels(0, 0, width , height, GL_RGBA, GL_UNSIGNED_BYTE, out->tiles[i].data);
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}
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}
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free(tmp_data);
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return true;
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}
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void scale_done(void *state)
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{
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struct state_scale *s = (struct state_scale *) state;
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glDeleteTextures(1, &s->tex_input);
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glDeleteTextures(1, &s->tex_output);
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glDeleteFramebuffers(1, &s->fbo);
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free(s->in->tiles[0].data);
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vf_free(s->in);
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destroy_gl_context(&s->context);
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free(state);
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}
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void scale_get_out_desc(void *state, struct video_desc *out, int *in_display_mode, int *out_frames)
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{
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struct state_scale *s = (struct state_scale *) state;
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out->width = s->scaled_width;
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out->height = s->scaled_height;
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out->color_spec = s->in->color_spec;
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out->interlacing = s->in->interlacing;
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out->fps = s->in->fps;
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out->tile_count = 1;
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*in_display_mode = DISPLAY_PROPERTY_VIDEO_MERGED;
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*out_frames = 1;
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}
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