Files
UltraGrid/src/vo_postprocess/scale.c
2013-03-18 14:14:22 +01:00

342 lines
11 KiB
C

/*
* FILE: vo_postprocess/scale.c
* AUTHORS: Martin Benes <martinbenesh@gmail.com>
* Lukas Hejtmanek <xhejtman@ics.muni.cz>
* Petr Holub <hopet@ics.muni.cz>
* Milos Liska <xliska@fi.muni.cz>
* Jiri Matela <matela@ics.muni.cz>
* Dalibor Matura <255899@mail.muni.cz>
* Ian Wesley-Smith <iwsmith@cct.lsu.edu>
*
* Copyright (c) 2005-2011 CESNET z.s.p.o.
*
* Redistribution and use in source and binary forms, with or without
* modification, is permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
*
* This product includes software developed by CESNET z.s.p.o.
*
* 4. Neither the name of the CESNET nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "config_unix.h"
#include "config_win32.h"
#endif
#include <stdlib.h>
#include <pthread.h>
#include "debug.h"
#include "gl_context.h"
#include "video_codec.h"
#include "video_display.h"
#include "vo_postprocess.h"
#include "vo_postprocess/scale.h"
struct state_scale {
struct video_frame *in;
struct gl_context context;
int scaled_width, scaled_height;
GLuint tex_input;
GLuint tex_output;
GLuint fbo;
};
bool scale_get_property(void *state, int property, void *val, size_t *len)
{
bool ret = false;
codec_t supported[] = {UYVY, RGBA};
UNUSED(state);
switch(property) {
case VO_PP_PROPERTY_CODECS:
if(*len < (int) sizeof(supported)) {
fprintf(stderr, "Scale postprocessor query little space.\n");
*len = 0;
} else {
memcpy(val, &supported, sizeof(supported));
*len = sizeof(supported);
}
ret = true;
break;
}
return ret;
}
static void usage()
{
printf("Scale postprocessor settings:\n");
printf("\t-p scale:width:height\n");
}
void * scale_init(char *config) {
struct state_scale *s;
char *save_ptr = NULL;
char *ptr;
if(!config) {
fprintf(stderr, "Scale postprocessor incorrect usage.\n");
}
if(!config || strcmp(config, "help") == 0) {
usage();
return NULL;
}
s = (struct state_scale *)
malloc(sizeof(struct state_scale));
ptr = strtok_r(config, ":", &save_ptr);
assert(ptr != NULL);
s->scaled_width = atoi(ptr);
assert(ptr != NULL);
ptr = strtok_r(NULL, ":", &save_ptr);
s->scaled_height = atoi(ptr);
assert(s != NULL);
s->in = NULL;
init_gl_context(&s->context, GL_CONTEXT_LEGACY);
gl_context_make_current(&s->context);
glEnable(GL_TEXTURE_2D);
glGenTextures(1, &s->tex_input);
glBindTexture(GL_TEXTURE_2D, s->tex_input);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glGenTextures(1, &s->tex_output);
glBindTexture(GL_TEXTURE_2D, s->tex_input);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glGenFramebuffers(1, &s->fbo);
return s;
}
int scale_reconfigure(void *state, struct video_desc desc)
{
struct state_scale *s = (struct state_scale *) state;
struct tile *in_tile;
int i;
int width, height;
if(s->in) {
int i;
for(i = 0; i < (int) s->in->tile_count; ++i) {
free(s->in->tiles[0].data);
}
vf_free(s->in);
}
s->in = vf_alloc(desc.tile_count);
s->in->color_spec = desc.color_spec;
s->in->fps = desc.fps;
s->in->interlacing = desc.interlacing;
for(i = 0; i < (int) desc.tile_count; ++i) {
in_tile = vf_get_tile(s->in, i);
in_tile->width = desc.width;
in_tile->height = desc.height;
in_tile->linesize = vc_get_linesize(desc.width, desc.color_spec);
in_tile->data_len = in_tile->linesize * desc.height;
in_tile->data = malloc(in_tile->data_len);
}
assert(desc.tile_count >= 1);
in_tile = vf_get_tile(s->in, 0);
gl_context_make_current(&s->context);
glBindTexture(GL_TEXTURE_2D, s->tex_input);
width = in_tile->width;
height = in_tile->height;
if(s->in->color_spec == UYVY) {
width /= 2;
}
if(s->in->interlacing == INTERLACED_MERGED) {
width *= 2;
height /= 2;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height,
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glBindTexture(GL_TEXTURE_2D, s->tex_output);
width = s->scaled_width;
height = s->scaled_height;
if(s->in->color_spec == UYVY) {
width /= 2;
}
if(s->in->interlacing == INTERLACED_MERGED) {
width *= 2;
height /= 2;
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height,
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
return TRUE;
}
struct video_frame * scale_getf(void *state)
{
struct state_scale *s = (struct state_scale *) state;
return s->in;
}
bool scale_postprocess(void *state, struct video_frame *in, struct video_frame *out, int req_pitch)
{
struct state_scale *s = (struct state_scale *) state;
int i;
int width, height;
int src_linesize = vc_get_linesize(out->tiles[0].width, out->color_spec);
char *tmp_data = NULL;
if(req_pitch != src_linesize) {
tmp_data = malloc(src_linesize *
out->tiles[0].height);
}
gl_context_make_current(&s->context);
for(i = 0; i < (int) in->tile_count; ++i) {
struct tile *in_tile = vf_get_tile(s->in, i);
glBindTexture(GL_TEXTURE_2D, s->tex_input);
width = in_tile->width;
height = in_tile->height;
if(s->in->color_spec == UYVY) {
width /= 2;
}
if(s->in->interlacing == INTERLACED_MERGED) {
width *= 2;
height /= 2;
}
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
GL_RGBA, GL_UNSIGNED_BYTE, in_tile->data);
glBindFramebuffer(GL_FRAMEBUFFER, s->fbo);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, s->tex_output, 0);
width = s->scaled_width;
height = s->scaled_height;
if(s->in->color_spec == UYVY) {
width /= 2;
}
if(s->in->interlacing == INTERLACED_MERGED) {
width *= 2;
height /= 2;
}
glViewport(0, 0, width, height);
glBindTexture(GL_TEXTURE_2D, s->tex_input);
glClearColor(1,0,0,1);
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
glTexCoord2f(0.0, 0.0); glVertex2f(-1.0, -1.0);
glTexCoord2f(1.0, 0.0); glVertex2f(1.0, -1.0);
glTexCoord2f(1.0, 1.0); glVertex2f(1.0, 1.0);
glTexCoord2f(0.0, 1.0); glVertex2f(-1.0, 1.0);
glEnd();
glBindTexture(GL_TEXTURE_2D, s->tex_output);
if(tmp_data) { /* we need to change pitch */
int y;
glReadPixels(0, 0, width , height, GL_RGBA, GL_UNSIGNED_BYTE, tmp_data);
char *src = tmp_data;
char *dst = out->tiles[i].data;
for (y = 0; y < (int) out->tiles[i].height; y += 1) {
memcpy(dst, src, src_linesize);
dst += req_pitch;
src += src_linesize;
}
} else {
glReadPixels(0, 0, width , height, GL_RGBA, GL_UNSIGNED_BYTE, out->tiles[i].data);
}
}
free(tmp_data);
return true;
}
void scale_done(void *state)
{
struct state_scale *s = (struct state_scale *) state;
glDeleteTextures(1, &s->tex_input);
glDeleteTextures(1, &s->tex_output);
glDeleteFramebuffers(1, &s->fbo);
free(s->in->tiles[0].data);
vf_free(s->in);
destroy_gl_context(&s->context);
free(state);
}
void scale_get_out_desc(void *state, struct video_desc *out, int *in_display_mode, int *out_frames)
{
struct state_scale *s = (struct state_scale *) state;
out->width = s->scaled_width;
out->height = s->scaled_height;
out->color_spec = s->in->color_spec;
out->interlacing = s->in->interlacing;
out->fps = s->in->fps;
out->tile_count = 1;
*in_display_mode = DISPLAY_PROPERTY_VIDEO_MERGED;
*out_frames = 1;
}