Files
UltraGrid/src/blackmagic_common.hpp
Martin Pulec d72f3fe8ff DeckLink: BMD_CONFIG_SET_ACTION->BMD_CONFIG_SET
+ prepend '\t' to decklink display device (prettier)
2022-11-11 12:13:11 +01:00

147 lines
5.2 KiB
C++

/**
* @file blackmagic_common.hpp
* @author Martin Pulec <pulec@cesnet.cz>
*/
/*
* Copyright (c) 2014-2020 CESNET, z. s. p. o.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, is permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the name of CESNET nor the names of its contributors may be
* used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef BLACKMAGIC_COMMON_HPP
#define BLACKMAGIC_COMMON_HPP
#ifdef WIN32
#include "DeckLinkAPI_h.h" /* From DeckLink SDK */
#else
#include "DeckLinkAPI.h" /* From DeckLink SDK */
#endif
#include <cstdbool>
#include <cstdint>
#include <map>
#include <vector>
#include <string>
#include <utility>
#include "utils/macros.h"
#include "video.h"
std::string bmd_hresult_to_string(HRESULT res);
// Order of codecs is important because it is used as a preference list (upper
// codecs are favored) returned by DISPLAY_PROPERTY_CODECS property (display)
static std::vector<std::pair<codec_t, BMDPixelFormat>> uv_to_bmd_codec_map = {
{ R12L, bmdFormat12BitRGBLE },
{ R10k, bmdFormat10BitRGBX },
{ v210, bmdFormat10BitYUV },
{ RGBA, bmdFormat8BitBGRA },
{ UYVY, bmdFormat8BitYUV },
};
#ifdef WIN32
#define BMD_BOOL BOOL
#define BMD_TRUE TRUE
#define BMD_FALSE FALSE
#else
#define BMD_BOOL bool
#define BMD_TRUE true
#define BMD_FALSE false
#endif
#define BMD_OPT_DEFAULT 0 ///< default is set to 0 to allow zero-initialization
// below are special values not known to BMD that must be interpreted by UG
// and *must*not*be*passed*to*BMD*API !
#define BMD_OPT_FALSE to_fourcc('T', 'R', 'U', 'E')
#define BMD_OPT_TRUE to_fourcc('F', 'A', 'L', 'S')
#define BMD_OPT_KEEP to_fourcc('K', 'E', 'E', 'P')
#ifdef HAVE_MACOSX
#define BMD_STR CFStringRef
#elif defined WIN32
#define BMD_STR BSTR
#else
#define BMD_STR const char *
#endif
char *get_cstr_from_bmd_api_str(BMD_STR string);
BMD_STR get_bmd_api_str_from_cstr(const char *cstr);
void release_bmd_api_str(BMD_STR string);
#ifdef __cplusplus
#include <string>
std::string get_str_from_bmd_api_str(BMD_STR string);
#endif
IDeckLinkIterator *create_decklink_iterator(bool verbose = true, bool coinit = true);
bool decklink_initialize();
void decklink_uninitialize();
bool blackmagic_api_version_check();
void print_decklink_version(void);
bool bmd_check_stereo_profile(IDeckLink *deckLink);
bool decklink_set_duplex(IDeckLink *decklink, uint32_t profileID);
std::string bmd_get_device_name(IDeckLink *decklink);
std::string bmd_get_audio_connection_name(BMDAudioOutputAnalogAESSwitch audioConnection);
uint32_t bmd_read_fourcc(const char *);
int parse_bmd_flag(const char *val);
int invert_bmd_flag(int val);
void r10k_limited_to_full(const char *in, char *out, size_t len);
void r10k_full_to_limited(const char *in, char *out, size_t len);
std::ostream &operator<<(std::ostream &output, REFIID iid);
/// action to BMD_CONFIG_SET if no error handling is required (non-fatal)
#define BMD_NO_ACTION
#define BMD_CONFIG_SET(type, key, val, action) do {\
if (val != (decltype(val)) BMD_OPT_DEFAULT && val != (decltype(val)) BMD_OPT_KEEP) {\
HRESULT result = deckLinkConfiguration->Set##type(key, val);\
if (result != S_OK) {\
LOG(strcmp(#action, "BMD_NO_ACTION") == 0 ? LOG_LEVEL_WARNING : LOG_LEVEL_ERROR) << MOD_NAME << "Unable to set " #key ": " << bmd_hresult_to_string(result) << "\n";\
action; \
} else { \
LOG(LOG_LEVEL_INFO) << MOD_NAME << #key << " set to: " << val << "\n";\
} \
}\
} while (0)
#define BMD_CHECK(cmd, name, action) \
do {\
HRESULT result = cmd;\
if (FAILED(result)) {;\
LOG(LOG_LEVEL_ERROR) << MOD_NAME << name << ": " << bmd_hresult_to_string(result) << "\n";\
action;\
}\
} while (0)
#define R10K_FULL_OPT "bmd-r10k-full-range"
#endif // defined BLACKMAGIC_COMMON_HPP