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Currently it is intended rather only for simple filters that do not change format much (especially tiling mode). When combining filters that change video properties some issues may occur.
159 lines
4.1 KiB
C++
159 lines
4.1 KiB
C++
/**
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* @file utils/list.cpp
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* @author Martin Pulec <martin.pulec@cesnet.cz>
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*/
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/*
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* Copyright (c) 2014-2016 CESNET, z. s. p. o.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Neither the name of CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config_unix.h"
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#include "config_win32.h"
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#endif
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#include "utils/list.h"
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#include <list>
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using namespace std;
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struct simple_linked_list {
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list <void *> l;
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};
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struct sll_it {
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list <void *>::iterator end;
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list <void *>::iterator it;
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};
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struct simple_linked_list *simple_linked_list_init(void)
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{
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return new simple_linked_list();
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}
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void simple_linked_list_destroy(struct simple_linked_list *l)
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{
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delete l;
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}
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void simple_linked_list_append(struct simple_linked_list *l, void *data)
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{
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l->l.push_back(data);
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}
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void *simple_linked_list_pop(struct simple_linked_list *l)
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{
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if (simple_linked_list_size(l) == 0) {
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return NULL;
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}
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void *ret = l->l.front();
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l->l.pop_front();
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return ret;
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}
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int simple_linked_list_size(struct simple_linked_list *l)
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{
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return l->l.size();
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}
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void *simple_linked_list_first(struct simple_linked_list *l)
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{
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return l->l.front();
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}
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void *simple_linked_list_last(struct simple_linked_list *l)
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{
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return l->l.back();
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}
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void *simple_linked_list_it_init(struct simple_linked_list *l)
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{
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if (l->l.size() == 0)
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return NULL;
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auto ret = new sll_it();
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ret->it = l->l.begin();
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ret->end = l->l.end();
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return ret;
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}
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void *simple_linked_list_it_next(void **i)
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{
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auto sit = (sll_it *) *i;
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void *ret = *sit->it;
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++sit->it;
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if (sit->it == sit->end) {
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delete sit;
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*i = NULL;
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}
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return ret;
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}
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void *simple_linked_list_it_peek_next(const void *it)
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{
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const auto *sit = static_cast<const sll_it *>(it);
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return *sit->it;
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}
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void simple_linked_list_it_destroy(void *i)
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{
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delete (sll_it *) i;
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}
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int simple_linked_list_remove(struct simple_linked_list *l, void *item)
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{
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for (auto it = l->l.begin(); it != l->l.end(); ++it) {
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if (*it == item) {
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l->l.erase(it);
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return TRUE;
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}
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}
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return FALSE;
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}
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void *simple_linked_list_remove_index(struct simple_linked_list *l, int index)
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{
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int i = 0;
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for (auto it = l->l.begin(); it != l->l.end(); ++it) {
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if (i++ == index) {
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void *ret = *it;
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l->l.erase(it);
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return ret;
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}
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}
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return NULL;
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}
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