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101 lines
3.2 KiB
C++
101 lines
3.2 KiB
C++
/**
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* @file client.hpp
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* @author Martin Piatka <piatka@cesnet.cz>
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*/
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/*
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* Copyright (c) 2021 CESNET, z. s. p. o.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Neither the name of CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef UG_HOLE_PUNCH_CLIENT_HPP
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#define UG_HOLE_PUNCH_CLIENT_HPP
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#include <string>
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#include <vector>
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#include <queue>
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#include <functional>
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#include <memory>
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#include <asio.hpp>
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#include "message.hpp"
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#include "status_code.hpp"
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class Client : public std::enable_shared_from_this<Client>{
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public:
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using CompletionCallback = std::function<void(Client&, CompletionStatus)>;
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Client(asio::ip::tcp::socket&& socket);
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Client(const Client&) = delete;
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Client(Client&&) = delete;
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Client& operator=(const Client&) = delete;
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Client& operator=(Client&&) = delete;
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void readDescription(CompletionCallback onComplete);
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std::string getClientName() { return clientName; }
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std::string getRoomName() { return roomName; }
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std::string getSdpDesc() { return sdpDesc; }
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void sendMsg(std::string_view msg);
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void readCandidate(CompletionCallback onComplete);
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const std::vector<std::string>& getCandidates() { return candidates; }
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bool isSendCallbackPending() const;
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private:
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void readNameComplete(asio::ip::tcp::socket& socket,
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CompletionCallback onComplete, CompletionStatus status);
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void readRoomComplete(asio::ip::tcp::socket& socket,
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CompletionCallback onComplete, CompletionStatus status);
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void readDescComplete(
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CompletionCallback onComplete, CompletionStatus status);
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void readCandidateComplete(
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CompletionCallback onComplete, CompletionStatus status);
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void onMsgSent(CompletionStatus status);
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std::string clientName;
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std::string roomName;
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std::string sdpDesc;
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std::vector<std::string> candidates;
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std::queue<std::string> sendQueue;
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Message inMsg;
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Message outMsg;
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asio::ip::tcp::socket socket;
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};
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#endif
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