mirror of
https://github.com/outbackdingo/UltraGrid.git
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544 lines
20 KiB
Plaintext
544 lines
20 KiB
Plaintext
/**
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* Copyright (c) 2011, CESNET z.s.p.o
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* Copyright (c) 2011, Silicon Genome, LLC.
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*
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gpujpeg_preprocessor.h"
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#include "gpujpeg_util.h"
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/**
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* Color space transformation
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*
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* @param color_space_from
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* @param color_space_to
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*/
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template<enum gpujpeg_color_space color_space_from, enum gpujpeg_color_space color_space_to>
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struct gpujpeg_color_transform
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{
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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assert(false);
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}
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};
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/** Specialization [color_space_from = color_space_to] */
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template<enum gpujpeg_color_space color_space>
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struct gpujpeg_color_transform<color_space, color_space> {
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/** None transform */
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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// Same color space so do nothing
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}
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};
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/** Specialization [color_space_from = GPUJPEG_RGB, color_space_to = GPUJPEG_YCBCR_JPEG] */
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template<>
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struct gpujpeg_color_transform<GPUJPEG_RGB, GPUJPEG_YCBCR_JPEG> {
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/** RGB -> YCbCr transform (8 bit) */
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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float r1 = 0.299f * c1 + 0.587f * c2 + 0.114f * c3;
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float r2 = -0.1687f * c1 - 0.3313f * c2 + 0.5f * c3 + 128.0f;
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float r3 = 0.5f * c1 - 0.4187f * c2 - 0.0813f * c3 + 128.0f;
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c1 = r1;
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c2 = r2;
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c3 = r3;
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}
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};
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/** Specialization [color_space_from = GPUJPEG_YCBCR_ITU_R, color_space_to = GPUJPEG_YCBCR_JPEG] */
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template<>
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struct gpujpeg_color_transform<GPUJPEG_YCBCR_ITU_R, GPUJPEG_YCBCR_JPEG> {
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/** YUV -> YCbCr transform (8 bit) */
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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c1 -= 16;
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// Check minimum value 0
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c1 = (c1 >= 0.0f) ? c1 : 0.0f;
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}
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};
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/** Specialization [color_space_from = GPUJPEG_YCBCR_JPEG, color_space_to = GPUJPEG_RGB] */
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template<>
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struct gpujpeg_color_transform<GPUJPEG_YCBCR_JPEG, GPUJPEG_RGB> {
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/** YCbCr -> RGB transform (8 bit) */
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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// Update values
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float r1 = c1 - 0.0f;
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float r2 = c2 - 128.0f;
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float r3 = c3 - 128.0f;
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// Perfomr YCbCr -> RGB conversion
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c1 = (1.0f * r1 + 0.0f * r2 + 1.402f * r3);
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c2 = (1.0f * r1 - 0.344136f * r2 - 0.714136f * r3);
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c3 = (1.0f * r1 + 1.772f * r2 + 0.0f * r3);
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// Check minimum value 0
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c1 = (c1 >= 0.0f) ? c1 : 0.0f;
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c2 = (c2 >= 0.0f) ? c2 : 0.0f;
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c3 = (c3 >= 0.0f) ? c3 : 0.0f;
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// Check maximum value 255
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c1 = (c1 <= 255.0) ? c1 : 255.0f;
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c2 = (c2 <= 255.0) ? c2 : 255.0f;
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c3 = (c3 <= 255.0) ? c3 : 255.0f;
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}
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};
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/** Specialization [color_space_from = GPUJPEG_YCBCR_JPEG, color_space_to = GPUJPEG_YCBCR_ITU_R] */
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template<>
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struct gpujpeg_color_transform<GPUJPEG_YCBCR_JPEG, GPUJPEG_YCBCR_ITU_R> {
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/** YCbCr -> YUV transform (8 bit) */
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static __device__ void
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perform(float & c1, float & c2, float & c3) {
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c1 += 16;
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// Check maximum value 255
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c1 = (c1 <= 255.0) ? c1 : 255.0f;
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}
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};
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#define RGB_8BIT_THREADS 256
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/**
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* Preprocessor data for component
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*/
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struct gpujpeg_preprocessor_data_component
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{
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uint8_t* d_data;
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int data_width;
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int data_height;
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struct gpujpeg_component_sampling_factor sampling_factor;
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};
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/**
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* Preprocessor data
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*/
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struct gpujpeg_preprocessor_data
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{
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struct gpujpeg_preprocessor_data_component comp[3];
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};
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/**
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* Store value to component data buffer in specified position by buffer size and subsampling
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*
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* @param value
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* @param position_x
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* @param position_y
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* @param comp
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*/
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__device__ void
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gpujpeg_preprocessor_raw_to_comp_store(uint8_t value, int position_x, int position_y, struct gpujpeg_preprocessor_data_component & comp)
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{
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if ( (position_x % comp.sampling_factor.horizontal) != 0 && (position_x % comp.sampling_factor.vertical) != 0 )
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return;
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position_x = position_x / comp.sampling_factor.horizontal;
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position_y = position_y / comp.sampling_factor.vertical;
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int data_position = position_y * comp.data_width + position_x;
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comp.d_data[data_position] = value;
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}
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/**
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* Kernel - Copy raw image source data into three separated component buffers
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*
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* @param d_c1 First component buffer
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* @param d_c2 Second component buffer
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* @param d_c3 Third component buffer
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* @param d_source Image source data
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* @param pixel_count Number of pixels to copy
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* @return void
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*/
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typedef void (*gpujpeg_preprocessor_encode_kernel)(struct gpujpeg_preprocessor_data data, const uint8_t* d_data_raw, int image_width, int image_height);
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/** Specialization [sampling factor is 4:4:4] */
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template<enum gpujpeg_color_space color_space>
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__global__ void
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gpujpeg_preprocessor_raw_to_comp_kernel_4_4_4(struct gpujpeg_preprocessor_data data, const uint8_t* d_data_raw, int image_width, int image_height)
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{
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int x = threadIdx.x;
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int gX = blockDim.x * blockIdx.x;
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// Load to shared
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__shared__ unsigned char s_data[RGB_8BIT_THREADS * 3];
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if ( (x * 4) < RGB_8BIT_THREADS * 3 ) {
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int* s = (int*)d_data_raw;
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int* d = (int*)s_data;
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d[x] = s[((gX * 3) >> 2) + x];
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}
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__syncthreads();
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// Load
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int offset = x * 3;
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float r1 = (float)(s_data[offset]);
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float r2 = (float)(s_data[offset + 1]);
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float r3 = (float)(s_data[offset + 2]);
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// Color transform
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gpujpeg_color_transform<color_space, GPUJPEG_YCBCR_JPEG>::perform(r1, r2, r3);
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// Store
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int image_position = gX + x;
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if ( image_position < (image_width * image_height) ) {
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int image_position_x = image_position % image_width;
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int image_position_y = image_position / image_width;
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r1, image_position_x, image_position_y, data.comp[0]);
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r2, image_position_x, image_position_y, data.comp[1]);
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r3, image_position_x, image_position_y, data.comp[2]);
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}
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}
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/** Specialization [sampling factor is 4:2:2] */
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template<enum gpujpeg_color_space color_space>
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__global__ void
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gpujpeg_preprocessor_raw_to_comp_kernel_4_2_2(struct gpujpeg_preprocessor_data data, const uint8_t* d_data_raw, int image_width, int image_height)
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{
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int x = threadIdx.x;
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int gX = blockDim.x * blockIdx.x;
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// Load to shared
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__shared__ unsigned char s_data[RGB_8BIT_THREADS * 2];
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if ( (x * 4) < RGB_8BIT_THREADS * 2 ) {
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int* s = (int*)d_data_raw;
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int* d = (int*)s_data;
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d[x] = s[((gX * 2) >> 2) + x];
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}
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__syncthreads();
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// Load
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int offset = x * 2;
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float r1 = (float)(s_data[offset + 1]);
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float r2;
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float r3;
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if ( (gX + x) % 2 == 0 ) {
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r2 = (float)(s_data[offset]);
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r3 = (float)(s_data[offset + 2]);
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} else {
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r2 = (float)(s_data[offset - 2]);
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r3 = (float)(s_data[offset]);
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}
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// Color transform
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gpujpeg_color_transform<color_space, GPUJPEG_YCBCR_JPEG>::perform(r1, r2, r3);
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// Store
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int image_position = gX + x;
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if ( image_position < (image_width * image_height) ) {
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int image_position_x = image_position % image_width;
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int image_position_y = image_position / image_width;
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r1, image_position_x, image_position_y, data.comp[0]);
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r2, image_position_x, image_position_y, data.comp[1]);
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gpujpeg_preprocessor_raw_to_comp_store((uint8_t)r3, image_position_x, image_position_y, data.comp[2]);
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}
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}
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/**
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* Select preprocessor encode kernel
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*
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* @param encoder
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* @return kernel
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*/
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gpujpeg_preprocessor_encode_kernel
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gpujpeg_preprocessor_select_encode_kernel(struct gpujpeg_encoder* encoder)
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{
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// Get coder
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struct gpujpeg_coder* coder = &encoder->coder;
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// RGB color space
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if ( coder->param_image.color_space == GPUJPEG_RGB ) {
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assert(coder->param_image.sampling_factor == GPUJPEG_4_4_4);
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return &gpujpeg_preprocessor_raw_to_comp_kernel_4_4_4<GPUJPEG_RGB>;
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}
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// YCbCr ITU-R color space
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else if ( coder->param_image.color_space == GPUJPEG_YCBCR_ITU_R ) {
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if ( coder->param_image.sampling_factor == GPUJPEG_4_4_4 ) {
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return &gpujpeg_preprocessor_raw_to_comp_kernel_4_4_4<GPUJPEG_YCBCR_ITU_R>;
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} else if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 ) {
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return &gpujpeg_preprocessor_raw_to_comp_kernel_4_2_2<GPUJPEG_YCBCR_ITU_R>;
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} else {
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assert(false);
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}
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}
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// YCbCr JPEG color space
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else if ( coder->param_image.color_space == GPUJPEG_YCBCR_JPEG ) {
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if ( coder->param_image.sampling_factor == GPUJPEG_4_4_4 ) {
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return &gpujpeg_preprocessor_raw_to_comp_kernel_4_4_4<GPUJPEG_YCBCR_JPEG>;
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} else if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 ) {
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return &gpujpeg_preprocessor_raw_to_comp_kernel_4_2_2<GPUJPEG_YCBCR_JPEG>;
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} else {
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assert(false);
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}
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}
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// Unknown color space
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else {
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assert(false);
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}
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return NULL;
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}
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/** Documented at declaration */
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int
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gpujpeg_preprocessor_encode(struct gpujpeg_encoder* encoder)
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{
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// Get coder
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struct gpujpeg_coder* coder = &encoder->coder;
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cudaMemset(coder->d_data, 0, coder->data_size * sizeof(uint8_t));
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// Select kernel
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gpujpeg_preprocessor_encode_kernel kernel = gpujpeg_preprocessor_select_encode_kernel(encoder);
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int image_width = coder->param_image.width;
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int image_height = coder->param_image.height;
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// When loading 4:2:2 data of odd width, the data in fact has even width, so round it
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// (at least imagemagick convert tool generates data stream in this way)
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if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 )
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image_width = gpujpeg_div_and_round_up(coder->param_image.width, 2) * 2;
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// Prepare unit size
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assert(coder->param_image.sampling_factor == GPUJPEG_4_4_4 || coder->param_image.sampling_factor == GPUJPEG_4_2_2);
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int unitSize = coder->param_image.sampling_factor == GPUJPEG_4_4_4 ? 3 : 2;
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// Prepare kernel
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int alignedSize = gpujpeg_div_and_round_up(image_width * image_height, RGB_8BIT_THREADS) * RGB_8BIT_THREADS * unitSize;
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dim3 threads (RGB_8BIT_THREADS);
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dim3 grid (alignedSize / (RGB_8BIT_THREADS * unitSize));
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assert(alignedSize % (RGB_8BIT_THREADS * unitSize) == 0);
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// Run kernel
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struct gpujpeg_preprocessor_data data;
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for ( int comp = 0; comp < 3; comp++ ) {
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assert(coder->sampling_factor.horizontal % coder->component[comp].sampling_factor.horizontal == 0);
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assert(coder->sampling_factor.vertical % coder->component[comp].sampling_factor.vertical == 0);
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data.comp[comp].d_data = coder->component[comp].d_data;
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data.comp[comp].sampling_factor.horizontal = coder->sampling_factor.horizontal / coder->component[comp].sampling_factor.horizontal;
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data.comp[comp].sampling_factor.vertical = coder->sampling_factor.vertical / coder->component[comp].sampling_factor.vertical;
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data.comp[comp].data_width = coder->component[comp].data_width;
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data.comp[comp].data_height = coder->component[comp].data_height;
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}
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kernel<<<grid, threads>>>(
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data,
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coder->d_data_raw,
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image_width,
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image_height
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);
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cudaError cuerr = cudaThreadSynchronize();
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if ( cuerr != cudaSuccess ) {
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fprintf(stderr, "Preprocessor encoding failed: %s!\n", cudaGetErrorString(cuerr));
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return -1;
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}
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return 0;
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}
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/**
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* Store value to component data buffer in specified position by buffer size and subsampling
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*
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* @param value
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* @param position_x
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* @param position_y
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* @param comp
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*/
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__device__ void
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gpujpeg_preprocessor_comp_to_raw_load(float & value, int position_x, int position_y, struct gpujpeg_preprocessor_data_component & comp)
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{
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position_x = position_x / comp.sampling_factor.horizontal;
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position_y = position_y / comp.sampling_factor.vertical;
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int data_position = position_y * comp.data_width + position_x;
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value = (float)comp.d_data[data_position];
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}
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/**
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* Kernel - Copy three separated component buffers into target image data
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*
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* @param d_c1 First component buffer
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* @param d_c2 Second component buffer
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* @param d_c3 Third component buffer
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* @param d_target Image target data
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* @param pixel_count Number of pixels to copy
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* @return void
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*/
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typedef void (*gpujpeg_preprocessor_decode_kernel)(struct gpujpeg_preprocessor_data data, uint8_t* d_data_raw, int image_width, int image_height);
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/** Specialization [sampling factor is 4:4:4] */
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template<enum gpujpeg_color_space color_space>
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__global__ void
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gpujpeg_preprocessor_comp_to_raw_kernel_4_4_4(struct gpujpeg_preprocessor_data data, uint8_t* d_data_raw, int image_width, int image_height)
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{
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int x = threadIdx.x;
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int gX = blockDim.x * blockIdx.x;
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int image_position = gX + x;
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if ( image_position >= (image_width * image_height) )
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return;
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int image_position_x = image_position % image_width;
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int image_position_y = image_position / image_width;
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// Load
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float r1;
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float r2;
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float r3;
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gpujpeg_preprocessor_comp_to_raw_load(r1, image_position_x, image_position_y, data.comp[0]);
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gpujpeg_preprocessor_comp_to_raw_load(r2, image_position_x, image_position_y, data.comp[1]);
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gpujpeg_preprocessor_comp_to_raw_load(r3, image_position_x, image_position_y, data.comp[2]);
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// Color transform
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gpujpeg_color_transform<GPUJPEG_YCBCR_JPEG, color_space>::perform(r1, r2, r3);
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// Save
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image_position = image_position * 3;
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d_data_raw[image_position + 0] = (uint8_t)r1;
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d_data_raw[image_position + 1] = (uint8_t)r2;
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d_data_raw[image_position + 2] = (uint8_t)r3;
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}
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/** Specialization [sampling factor is 4:2:2] */
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template<enum gpujpeg_color_space color_space>
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__global__ void
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gpujpeg_preprocessor_comp_to_raw_kernel_4_2_2(struct gpujpeg_preprocessor_data data, uint8_t* d_data_raw, int image_width, int image_height)
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{
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int x = threadIdx.x;
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int gX = blockDim.x * blockIdx.x;
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int image_position = gX + x;
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if ( image_position >= (image_width * image_height) )
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return;
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int image_position_x = image_position % image_width;
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int image_position_y = image_position / image_width;
|
|
|
|
// Load
|
|
float r1;
|
|
float r2;
|
|
float r3;
|
|
gpujpeg_preprocessor_comp_to_raw_load(r1, image_position_x, image_position_y, data.comp[0]);
|
|
gpujpeg_preprocessor_comp_to_raw_load(r2, image_position_x, image_position_y, data.comp[1]);
|
|
gpujpeg_preprocessor_comp_to_raw_load(r3, image_position_x, image_position_y, data.comp[2]);
|
|
|
|
// Color transform
|
|
gpujpeg_color_transform<GPUJPEG_YCBCR_JPEG, color_space>::perform(r1, r2, r3);
|
|
|
|
// Save
|
|
image_position = image_position * 2;
|
|
d_data_raw[image_position + 1] = (uint8_t)r1;
|
|
if ( (image_position_x % 2) == 0 )
|
|
d_data_raw[image_position + 0] = (uint8_t)r2;
|
|
else
|
|
d_data_raw[image_position + 0] = (uint8_t)r3;
|
|
}
|
|
|
|
/**
|
|
* Select preprocessor decode kernel
|
|
*
|
|
* @param decoder
|
|
* @return kernel
|
|
*/
|
|
gpujpeg_preprocessor_decode_kernel
|
|
gpujpeg_preprocessor_select_decode_kernel(struct gpujpeg_decoder* decoder)
|
|
{
|
|
// Get coder
|
|
struct gpujpeg_coder* coder = &decoder->coder;
|
|
|
|
// RGB color space
|
|
if ( coder->param_image.color_space == GPUJPEG_RGB ) {
|
|
assert(coder->param_image.sampling_factor == GPUJPEG_4_4_4);
|
|
return &gpujpeg_preprocessor_comp_to_raw_kernel_4_4_4<GPUJPEG_RGB>;
|
|
}
|
|
// YCbCr ITU-R color space
|
|
else if ( coder->param_image.color_space == GPUJPEG_YCBCR_ITU_R ) {
|
|
if ( coder->param_image.sampling_factor == GPUJPEG_4_4_4 ) {
|
|
return &gpujpeg_preprocessor_comp_to_raw_kernel_4_4_4<GPUJPEG_YCBCR_ITU_R>;
|
|
} else if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 ) {
|
|
return &gpujpeg_preprocessor_comp_to_raw_kernel_4_2_2<GPUJPEG_YCBCR_ITU_R>;
|
|
} else {
|
|
assert(false);
|
|
}
|
|
}
|
|
// YCbCr JPEG color space
|
|
else if ( coder->param_image.color_space == GPUJPEG_YCBCR_JPEG ) {
|
|
if ( coder->param_image.sampling_factor == GPUJPEG_4_4_4 ) {
|
|
return &gpujpeg_preprocessor_comp_to_raw_kernel_4_4_4<GPUJPEG_YCBCR_JPEG>;
|
|
} else if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 ) {
|
|
return &gpujpeg_preprocessor_comp_to_raw_kernel_4_2_2<GPUJPEG_YCBCR_JPEG>;
|
|
} else {
|
|
assert(false);
|
|
}
|
|
}
|
|
// Unknown color space
|
|
else {
|
|
assert(false);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/** Documented at declaration */
|
|
int
|
|
gpujpeg_preprocessor_decode(struct gpujpeg_decoder* decoder)
|
|
{
|
|
// Get coder
|
|
struct gpujpeg_coder* coder = &decoder->coder;
|
|
|
|
cudaMemset(coder->d_data_raw, 0, coder->data_raw_size * sizeof(uint8_t));
|
|
|
|
// Select kernel
|
|
gpujpeg_preprocessor_decode_kernel kernel = gpujpeg_preprocessor_select_decode_kernel(decoder);
|
|
|
|
int image_width = coder->param_image.width;
|
|
int image_height = coder->param_image.height;
|
|
|
|
// When saving 4:2:2 data of odd width, the data should have even width, so round it
|
|
if ( coder->param_image.sampling_factor == GPUJPEG_4_2_2 )
|
|
image_width = gpujpeg_div_and_round_up(coder->param_image.width, 2) * 2;
|
|
|
|
// Prepare unit size
|
|
assert(coder->param_image.sampling_factor == GPUJPEG_4_4_4 || coder->param_image.sampling_factor == GPUJPEG_4_2_2);
|
|
int unitSize = coder->param_image.sampling_factor == GPUJPEG_4_4_4 ? 3 : 2;
|
|
|
|
// Prepare kernel
|
|
int alignedSize = gpujpeg_div_and_round_up(image_width * image_height, RGB_8BIT_THREADS) * RGB_8BIT_THREADS * unitSize;
|
|
dim3 threads (RGB_8BIT_THREADS);
|
|
dim3 grid (alignedSize / (RGB_8BIT_THREADS * unitSize));
|
|
assert(alignedSize % (RGB_8BIT_THREADS * unitSize) == 0);
|
|
|
|
// Run kernel
|
|
struct gpujpeg_preprocessor_data data;
|
|
for ( int comp = 0; comp < 3; comp++ ) {
|
|
assert(coder->sampling_factor.horizontal % coder->component[comp].sampling_factor.horizontal == 0);
|
|
assert(coder->sampling_factor.vertical % coder->component[comp].sampling_factor.vertical == 0);
|
|
data.comp[comp].d_data = coder->component[comp].d_data;
|
|
data.comp[comp].sampling_factor.horizontal = coder->sampling_factor.horizontal / coder->component[comp].sampling_factor.horizontal;
|
|
data.comp[comp].sampling_factor.vertical = coder->sampling_factor.vertical / coder->component[comp].sampling_factor.vertical;
|
|
data.comp[comp].data_width = coder->component[comp].data_width;
|
|
data.comp[comp].data_height = coder->component[comp].data_height;
|
|
}
|
|
kernel<<<grid, threads>>>(
|
|
data,
|
|
coder->d_data_raw,
|
|
image_width,
|
|
image_height
|
|
);
|
|
cudaError cuerr = cudaThreadSynchronize();
|
|
if ( cuerr != cudaSuccess ) {
|
|
fprintf(stderr, "Preprocessing decoding failed: %s!\n", cudaGetErrorString(cuerr));
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|