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59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
/**
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* @file spout_sender.cpp
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* @author Martin Pulec <martin.pulec@cesnet.cz>
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*/
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/*
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* Copyright (c) 2017 CESNET, z. s. p. o.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, is permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Neither the name of CESNET nor the names of its contributors may be
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* used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <SpoutSDK/Spout.h>
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#include "spout_sender.h"
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void *spout_sender_register(const char *name, int width, int height) {
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SpoutSender *sender = new SpoutSender;
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sender->CreateSender(name, width, height);
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return sender;
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}
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void spout_sender_sendframe(void *s, int width, int height, unsigned int id) {
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((SpoutSender *)s)->SendTexture(id, GL_TEXTURE_2D, width, height, false); // default is flip
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}
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void spout_sender_unregister(void *s) {
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auto *sender = static_cast<SpoutSender *>(s);
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sender->ReleaseSender();
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delete sender;
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}
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