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to produce a bundle, you should run: $ xcodebuild -alltargets -arch x86_64 -sdk macosx10.6 Then, expecting you have compiled Ultragrid: $ cd ../../ # to UG main directory $ make bundle $ cd - # go back here you should copy its binary to bundle: $ cp ../../uv.app/Contents/MacOS/uv build/Release/UltraGrid\ GUI.app/Contents/MacOS/ and libraries: $ mkdir build/Release/UltraGrid\ GUI.app/Contents/libs $ cp ../../uv.app/Contents/libs/* build/Release/UltraGrid\ GUI.app/Contents/libs