Files
UltraGrid/dxt_compress/dxt_util.h
Martin Pulec a79320ddf6 RTDXT: remove conflicting header
With some versions of the headers there were some conflicting macro
definitions in glext.h and glew.h.
2018-12-12 13:50:33 +01:00

93 lines
2.7 KiB
C

/**
* Copyright (c) 2011, Martin Srom
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef DXT_UTIL_H
#define DXT_UTIL_H
#ifdef HAVE_CONFIG_H
#include "config.h"
#include "config_unix.h"
#include "config_win32.h"
#endif
#include "dxt_common.h"
#ifdef HAVE_MACOSX
#include <OpenGL/gl.h>
#include <OpenGL/glext.h>
#elif defined WIN32
#include <GL/glew.h>
#else
#include <GL/glew.h>
#include <GL/gl.h>
#endif
#include <string.h>
#ifdef HAVE_GLUT
#ifdef HAVE_MACOSX
#include <GLUT/glut.h>
extern void glutCheckLoop(void);
#else
#include <GL/glut.h>
extern void glutMainLoopEvent(void);
#endif /* HAVE_MACOSX */
#endif /* HAVE_GLUT */
static inline int dxt_get_size(int width, int height, enum dxt_type format)
{
assert( format == DXT_TYPE_DXT5_YCOCG || format == DXT_TYPE_DXT1 || format == DXT_TYPE_DXT1_YUV );
if ( format == DXT_TYPE_DXT5_YCOCG )
return ((width + 3) / 4 * 4) * ((height + 3) / 4 * 4);
else
return ((width + 3) / 4 * 4) * ((height + 3) / 4 * 4) / 2;
}
/**
* Create shader from source
*
* @param source Shade source
* @param type Shader type
* @return shader handle if succeeds, otherwise zero
*/
GLuint
dxt_shader_create_from_source(const char* source, GLenum type);
/**
* Create shader from file
*
* @param filename Shade source filename
* @param type Shader type
* @return shader handle if succeeds, otherwise zero
*/
GLuint
dxt_shader_create_from_file(const char* filename, GLenum type);
#endif // DXT_UTIL_H