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Using `cmake --build . --parallel` actually doesn't limit the number of processes because it just passes the number (here none) to make, resulting in `make -j`. This is a possible explanations of macOS runner freezes, as eg. here: <https://github.com/MartinPulec/UltraGrid/actions/runs/7641831068> (last relevant message in log is `[100%] Built target joysticks`).