Files
firezone/rust/connlib
Thomas Eizinger 1ebee00699 fix(connlib): prevent time from going backwards (#7758)
On a high level, `connlib` is a state machine that gets driven by a
custom event-loop. For time-related actions, the state machine computes,
when it would like to be woken next. The event-loop sets a timer for
that value and emits this value when the timer fires.

There is an edge-case where this may result in the time going backwards
within the state machine. Specifically, if - for whatever reason - the
state machine emits a time value that is in the past, the timer in the
`Io` component will fire right away **but the `deadline` will point to
the time in the past**.

The only thing we are actually interested in is that the timer fires at
all. Instead of passing back the deadline of the timer, we fetch the
_current_ time and pass that back to the state machine as the current
input. This ensures that we never jump back in time because Rust
guarantees for calls to `Instant::now` to be monotonic.
(https://doc.rust-lang.org/std/time/struct.Instant.html#:~:text=a%20measurement%20of%20a%20monotonically%20nondecreasing%20clock.)
2025-01-15 14:40:32 +00:00
..

Connlib

Firezone's connectivity library shared by all clients.

Building Connlib

You shouldn't need to build connlib directly; it's typically built as a dependency of one of the other Firezone components. See READMEs in those directories for relevant instructions.