Files
firezone/rust/relay/src/server.rs
Thomas Eizinger d03865d92e fix(relay): reuse delete_allocation function (#1743)
Previously, we would access the state around allocations from different
places. This actually led to a minor memory leak where we wouldn't clean
up the `allocations_by_port` table. We refactor the code slightly to
avoid this.

---------

Co-authored-by: Jamil <jamilbk@users.noreply.github.com>
2023-07-10 23:05:35 +00:00

930 lines
30 KiB
Rust

mod channel_data;
mod client_message;
pub use crate::server::channel_data::ChannelData;
pub use crate::server::client_message::{
Allocate, Binding, ChannelBind, ClientMessage, CreatePermission, Refresh,
};
use crate::auth::{MessageIntegrityExt, Nonces, FIREZONE};
use crate::rfc8656::PeerAddressFamilyMismatch;
use crate::stun_codec_ext::{MessageClassExt, MethodExt};
use crate::TimeEvents;
use anyhow::Result;
use bytecodec::EncodeExt;
use core::fmt;
use rand::Rng;
use std::collections::{HashMap, VecDeque};
use std::hash::Hash;
use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4};
use std::time::{Duration, SystemTime};
use stun_codec::rfc5389::attributes::{
ErrorCode, MessageIntegrity, Nonce, Realm, Username, XorMappedAddress,
};
use stun_codec::rfc5389::errors::{BadRequest, Unauthorized};
use stun_codec::rfc5389::methods::BINDING;
use stun_codec::rfc5766::attributes::{
ChannelNumber, Lifetime, RequestedTransport, XorPeerAddress, XorRelayAddress,
};
use stun_codec::rfc5766::errors::{AllocationMismatch, InsufficientCapacity};
use stun_codec::rfc5766::methods::{ALLOCATE, CHANNEL_BIND, CREATE_PERMISSION, REFRESH};
use stun_codec::{Message, MessageClass, MessageEncoder, Method, TransactionId};
use tracing::{field, log};
use uuid::Uuid;
/// A sans-IO STUN & TURN server.
///
/// A [`Server`] is bound to an IPv4 address and assumes to only operate on UDP.
/// Thus, 3 out of the 5 components of a "5-tuple" are unique to an instance of [`Server`] and
/// we can index data simply by the sender's [`SocketAddr`].
///
/// Additionally, we assume to have complete ownership over the port range `LOWEST_PORT` - `HIGHEST_PORT`.
pub struct Server<R> {
decoder: client_message::Decoder,
encoder: MessageEncoder<Attribute>,
public_ip4_address: Ipv4Addr,
/// All client allocations, indexed by client's socket address.
allocations: HashMap<SocketAddr, Allocation>,
clients_by_allocation: HashMap<AllocationId, SocketAddr>,
allocations_by_port: HashMap<u16, AllocationId>,
channels_by_number: HashMap<u16, Channel>,
channel_numbers_by_peer: HashMap<SocketAddr, u16>,
pending_commands: VecDeque<Command>,
next_allocation_id: AllocationId,
rng: R,
auth_secret: String,
nonces: Nonces,
time_events: TimeEvents<TimedAction>,
}
/// The commands returned from a [`Server`].
///
/// The [`Server`] itself is sans-IO, meaning it is the caller responsibility to cause the side-effects described by these commands.
#[derive(Debug, PartialEq)]
pub enum Command {
SendMessage {
payload: Vec<u8>,
recipient: SocketAddr,
},
/// Listen for traffic on the provided IP addresses.
///
/// Any incoming data should be handed to the [`Server`] via [`Server::handle_relay_input`].
AllocateAddresses { id: AllocationId, port: u16 },
/// Free the addresses associated with the given [`AllocationId`].
FreeAddresses { id: AllocationId },
ForwardData {
id: AllocationId,
data: Vec<u8>,
receiver: SocketAddr,
},
/// At the latest, the [`Server`] needs to be woken at the specified deadline to execute time-based actions correctly.
Wake { deadline: SystemTime },
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
pub struct AllocationId(u64);
impl AllocationId {
fn next(&mut self) -> Self {
let id = self.0;
self.0 += 1;
AllocationId(id)
}
}
impl fmt::Display for AllocationId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "AID-{}", self.0)
}
}
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-requested-transport>.
const UDP_TRANSPORT: u8 = 17;
const LOWEST_PORT: u16 = 49152;
const HIGHEST_PORT: u16 = 65535;
/// The maximum number of ports available for allocation.
const MAX_AVAILABLE_PORTS: u16 = HIGHEST_PORT - LOWEST_PORT;
/// The duration of a channel binding.
///
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-channels-2>.
const CHANNEL_BINDING_DURATION: Duration = Duration::from_secs(600);
impl<R> Server<R>
where
R: Rng,
{
pub fn new(public_ip4_address: Ipv4Addr, mut rng: R) -> Self {
// TODO: Validate that local IP isn't multicast / loopback etc.
Self {
decoder: Default::default(),
encoder: Default::default(),
public_ip4_address,
allocations: Default::default(),
clients_by_allocation: Default::default(),
allocations_by_port: Default::default(),
channels_by_number: Default::default(),
channel_numbers_by_peer: Default::default(),
pending_commands: Default::default(),
next_allocation_id: AllocationId(1),
auth_secret: hex::encode(rng.gen::<[u8; 32]>()),
rng,
time_events: TimeEvents::default(),
nonces: Default::default(),
}
}
pub fn auth_secret(&self) -> &str {
&self.auth_secret
}
/// Registers a new, valid nonce.
///
/// Each nonce is valid for 10 requests.
pub fn add_nonce(&mut self, nonce: Uuid) {
self.nonces.add_new(nonce);
}
/// Process the bytes received from a client.
///
/// After calling this method, you should call [`Server::next_command`] until it returns `None`.
pub fn handle_client_input(&mut self, bytes: &[u8], sender: SocketAddr, now: SystemTime) {
let span = tracing::error_span!("client", %sender, transaction_id = field::Empty);
let _guard = span.enter();
if tracing::enabled!(target: "wire", tracing::Level::TRACE) {
let hex_bytes = hex::encode(bytes);
tracing::trace!(target: "wire", %hex_bytes, "receiving bytes");
}
match self.decoder.decode(bytes) {
Ok(Ok(message)) => {
if let Some(id) = message.transaction_id() {
span.record("transaction_id", hex::encode(id.as_bytes()));
}
self.handle_client_message(message, sender, now);
}
// Could parse the bytes but message was semantically invalid (like missing attribute).
Ok(Err(error_code)) => {
self.queue_error_response(sender, error_code);
}
// Parsing the bytes failed.
Err(client_message::Error::BadChannelData(_)) => {}
Err(client_message::Error::DecodeStun(_)) => {}
Err(client_message::Error::UnknownMessageType(_)) => {}
Err(client_message::Error::Eof) => {}
};
}
pub fn handle_client_message(
&mut self,
message: ClientMessage,
sender: SocketAddr,
now: SystemTime,
) {
let result = match message {
ClientMessage::Allocate(request) => self.handle_allocate_request(request, sender, now),
ClientMessage::Refresh(request) => self.handle_refresh_request(request, sender, now),
ClientMessage::ChannelBind(request) => {
self.handle_channel_bind_request(request, sender, now)
}
ClientMessage::CreatePermission(request) => {
self.handle_create_permission_request(request, sender, now)
}
ClientMessage::Binding(request) => {
self.handle_binding_request(request, sender);
return;
}
ClientMessage::ChannelData(msg) => {
self.handle_channel_data_message(msg, sender, now);
return;
}
};
let Err(error_response) = result else {
return;
};
self.queue_error_response(sender, error_response)
}
fn queue_error_response(&mut self, sender: SocketAddr, mut error_response: Message<Attribute>) {
// In case of a 401 response, attach a realm and nonce.
if error_response
.get_attribute::<ErrorCode>()
.map_or(false, |error| error == &ErrorCode::from(Unauthorized))
{
let new_nonce = Uuid::from_u128(self.rng.gen());
self.add_nonce(new_nonce);
error_response.add_attribute(Nonce::new(new_nonce.to_string()).unwrap().into());
error_response.add_attribute((*FIREZONE).clone().into());
}
self.send_message(error_response, sender);
}
/// Process the bytes received from an allocation.
pub fn handle_relay_input(
&mut self,
bytes: &[u8],
sender: SocketAddr,
allocation_id: AllocationId,
) {
let span = tracing::error_span!("peer", %sender, %allocation_id, recipient = field::Empty, channel = field::Empty);
let _guard = span.enter();
if tracing::enabled!(target: "wire", tracing::Level::TRACE) {
let hex_bytes = hex::encode(bytes);
tracing::trace!(target: "wire", %hex_bytes, "receiving bytes");
}
let Some(recipient) = self.clients_by_allocation.get(&allocation_id) else {
tracing::debug!(target: "relay", "unknown allocation");
return;
};
span.record("recipient", field::display(&recipient));
let Some(channel_number) = self.channel_numbers_by_peer.get(&sender) else {
tracing::debug!(target: "relay", "no active channel, refusing to relay {} bytes", bytes.len());
return;
};
span.record("channel", channel_number);
let Some(channel) = self.channels_by_number.get(channel_number) else {
debug_assert!(false, "unknown channel {}", channel_number);
return
};
if !channel.bound {
tracing::debug!(target: "relay", "channel existed but is unbound");
return;
}
if channel.allocation != allocation_id {
tracing::debug!(target: "relay", "channel is not associated with allocation");
return;
}
tracing::debug!(target: "relay", "Relaying {} bytes", bytes.len());
let data = ChannelData::new(*channel_number, bytes).to_bytes();
if tracing::enabled!(target: "wire", tracing::Level::TRACE) {
let hex_bytes = hex::encode(&data);
tracing::trace!(target: "wire", %hex_bytes, "sending bytes");
}
self.pending_commands.push_back(Command::SendMessage {
payload: data,
recipient: *recipient,
})
}
pub fn handle_deadline_reached(&mut self, now: SystemTime) {
for action in self.time_events.pending_actions(now) {
match action {
TimedAction::ExpireAllocation(id) => {
let Some(allocation) = self.get_allocation(&id) else {
tracing::debug!(target: "relay", "Cannot expire non-existing allocation {id}");
continue;
};
if allocation.is_expired(now) {
self.delete_allocation(id)
}
}
TimedAction::UnbindChannel(chan) => {
let Some(channel) = self.channels_by_number.get_mut(&chan) else {
tracing::debug!(target: "relay", "Cannot expire non-existing channel binding {chan}");
continue;
};
if channel.is_expired(now) {
tracing::info!(target: "relay", "Channel {chan} is now expired");
channel.bound = false;
self.time_events.add(
now + Duration::from_secs(5 * 60),
TimedAction::DeleteChannel(chan),
);
}
}
TimedAction::DeleteChannel(chan) => {
self.delete_channel_binding(chan);
}
}
}
}
/// Return the next command to be executed.
pub fn next_command(&mut self) -> Option<Command> {
self.pending_commands.pop_front()
}
fn handle_binding_request(&mut self, message: Binding, sender: SocketAddr) {
let mut message = Message::new(
MessageClass::SuccessResponse,
BINDING,
message.transaction_id(),
);
message.add_attribute(XorMappedAddress::new(sender).into());
self.send_message(message, sender);
}
/// Handle a TURN allocate request.
///
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-receiving-an-allocate-reque> for details.
fn handle_allocate_request(
&mut self,
request: Allocate,
sender: SocketAddr,
now: SystemTime,
) -> Result<(), Message<Attribute>> {
let effective_lifetime = request.effective_lifetime();
let span =
tracing::error_span!("allocate", lifetime = %effective_lifetime.lifetime().as_secs());
let _guard = span.enter();
self.verify_auth(&request, now)?;
if self.allocations.contains_key(&sender) {
return Err(error_response(AllocationMismatch, &request));
}
if self.allocations_by_port.len() == MAX_AVAILABLE_PORTS as usize {
return Err(error_response(InsufficientCapacity, &request));
}
if request.requested_transport().protocol() != UDP_TRANSPORT {
return Err(error_response(BadRequest, &request));
}
// TODO: Do we need to handle DONT-FRAGMENT?
// TODO: Do we need to handle EVEN/ODD-PORT?
let allocation = self.create_new_allocation(now, &effective_lifetime);
let mut message = Message::new(
MessageClass::SuccessResponse,
ALLOCATE,
request.transaction_id(),
);
let ip4_relay_address = self.public_relay_address_for_port(allocation.port);
message.add_attribute(XorRelayAddress::new(ip4_relay_address.into()).into());
message.add_attribute(XorMappedAddress::new(sender).into());
message.add_attribute(effective_lifetime.clone().into());
let wake_deadline = self.time_events.add(
allocation.expires_at,
TimedAction::ExpireAllocation(allocation.id),
);
self.pending_commands.push_back(Command::Wake {
deadline: wake_deadline,
});
self.pending_commands.push_back(Command::AllocateAddresses {
id: allocation.id,
port: allocation.port,
});
self.send_message(message, sender);
tracing::info!(
target: "relay",
ip4_relay_address = field::display(ip4_relay_address),
"Created new allocation",
);
self.clients_by_allocation.insert(allocation.id, sender);
self.allocations.insert(sender, allocation);
Ok(())
}
/// Handle a TURN refresh request.
///
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-receiving-a-refresh-request> for details.
fn handle_refresh_request(
&mut self,
request: Refresh,
sender: SocketAddr,
now: SystemTime,
) -> Result<(), Message<Attribute>> {
let effective_lifetime = request.effective_lifetime();
let span =
tracing::error_span!("refresh", lifetime = %effective_lifetime.lifetime().as_secs());
let _guard = span.enter();
self.verify_auth(&request, now)?;
// TODO: Verify that this is the correct error code.
let allocation = self
.allocations
.get_mut(&sender)
.ok_or(error_response(AllocationMismatch, &request))?;
if effective_lifetime.lifetime().is_zero() {
let id = allocation.id;
self.delete_allocation(id);
self.send_message(
refresh_success_response(effective_lifetime, request.transaction_id()),
sender,
);
return Ok(());
}
allocation.expires_at = now + effective_lifetime.lifetime();
tracing::info!(
target: "relay",
port = %allocation.port,
"Refreshed allocation",
);
let wake_deadline = self.time_events.add(
allocation.expires_at,
TimedAction::ExpireAllocation(allocation.id),
);
self.pending_commands.push_back(Command::Wake {
deadline: wake_deadline,
});
self.send_message(
refresh_success_response(effective_lifetime, request.transaction_id()),
sender,
);
Ok(())
}
/// Handle a TURN channel bind request.
///
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-receiving-a-channelbind-req> for details.
fn handle_channel_bind_request(
&mut self,
request: ChannelBind,
sender: SocketAddr,
now: SystemTime,
) -> Result<(), Message<Attribute>> {
// Note: `channel_number` is enforced to be in the correct range.
let requested_channel = request.channel_number().value();
let peer_address = request.xor_peer_address().address();
let span = tracing::error_span!("channel_bind", %requested_channel, %peer_address, allocation = field::Empty);
let _guard = span.enter();
self.verify_auth(&request, now)?;
let allocation = self
.allocations
.get_mut(&sender)
.ok_or(error_response(AllocationMismatch, &request))?;
span.record("allocation", allocation.id.to_string());
// Check that our allocation can handle the requested peer addr.
if !allocation.can_relay_to(peer_address) {
return Err(error_response(PeerAddressFamilyMismatch, &request));
}
// Ensure the same address isn't already bound to a different channel.
if let Some(number) = self.channel_numbers_by_peer.get(&peer_address) {
if number != &requested_channel {
return Err(error_response(BadRequest, &request));
}
}
// Ensure the channel is not already bound to a different address.
if let Some(channel) = self.channels_by_number.get_mut(&requested_channel) {
if channel.peer_address != peer_address {
return Err(error_response(BadRequest, &request));
}
// Binding requests for existing channels act as a refresh for the binding.
channel.refresh(now);
tracing::info!(target: "relay", "Refreshed channel binding");
self.time_events.add(
channel.expiry,
TimedAction::UnbindChannel(requested_channel),
);
self.send_message(
channel_bind_success_response(request.transaction_id()),
sender,
);
return Ok(());
}
// Channel binding does not exist yet, create it.
// TODO: Any additional validations would go here.
// TODO: Capacity checking would go here.
let allocation_id = allocation.id;
self.create_channel_binding(requested_channel, peer_address, allocation_id, now);
self.send_message(
channel_bind_success_response(request.transaction_id()),
sender,
);
tracing::info!(target: "relay", "Successfully bound channel");
Ok(())
}
/// Handle a TURN create permission request.
///
/// See <https://www.rfc-editor.org/rfc/rfc8656#name-receiving-a-createpermissio> for details.
///
/// This TURN server implementation does not support relaying data other than through channels.
/// Thus, creating a permission is a no-op that always succeeds.
fn handle_create_permission_request(
&mut self,
message: CreatePermission,
sender: SocketAddr,
now: SystemTime,
) -> Result<(), Message<Attribute>> {
self.verify_auth(&message, now)?;
self.send_message(
create_permission_success_response(message.transaction_id()),
sender,
);
Ok(())
}
fn handle_channel_data_message(&mut self, message: ChannelData, _: SocketAddr, _: SystemTime) {
let channel_number = message.channel();
let data = message.data();
let span = tracing::error_span!("channel_data", channel = %channel_number, recipient = field::Empty);
let _guard = span.enter();
let Some(channel) = self.channels_by_number.get(&channel_number) else {
tracing::debug!(target: "relay", "Channel does not exist, refusing to forward data");
return;
};
// TODO: Do we need to enforce that only the creator of the channel can relay data?
// The sender of a UDP packet can be spoofed, so why would we bother?
if !channel.bound {
tracing::debug!(target: "relay", "Channel exists but is unbound");
return;
}
let recipient = channel.peer_address;
span.record("recipient", field::display(&recipient));
tracing::debug!(target: "relay", "Relaying {} bytes", data.len());
if tracing::enabled!(target: "wire", tracing::Level::TRACE) {
let hex_bytes = hex::encode(data);
tracing::trace!(target: "wire", %hex_bytes, "sending bytes");
}
self.pending_commands.push_back(Command::ForwardData {
id: channel.allocation,
data: data.to_vec(),
receiver: recipient,
});
}
fn verify_auth(
&mut self,
request: &(impl StunRequest + ProtectedRequest),
now: SystemTime,
) -> Result<(), Message<Attribute>> {
let message_integrity = request
.message_integrity()
.map_err(|e| error_response(e, request))?;
let username = request.username().map_err(|e| error_response(e, request))?;
let nonce = request
.nonce()
.map_err(|e| error_response(e, request))?
.value()
.parse::<Uuid>()
.map_err(|e| {
log::debug!("failed to parse nonce: {e}");
error_response(Unauthorized, request)
})?;
self.nonces
.handle_nonce_used(nonce)
.map_err(|_| error_response(Unauthorized, request))?;
message_integrity
.verify(&self.auth_secret, username.name(), now)
.map_err(|_| error_response(Unauthorized, request))?;
Ok(())
}
fn create_new_allocation(&mut self, now: SystemTime, lifetime: &Lifetime) -> Allocation {
// First, find an unused port.
assert!(
self.allocations_by_port.len() < MAX_AVAILABLE_PORTS as usize,
"No more ports available; this would loop forever"
);
let port = loop {
let candidate = self.rng.gen_range(LOWEST_PORT..HIGHEST_PORT);
if !self.allocations_by_port.contains_key(&candidate) {
break candidate;
}
};
// Second, grab a new allocation ID.
let id = self.next_allocation_id.next();
self.allocations_by_port.insert(port, id);
Allocation {
id,
port,
expires_at: now + lifetime.lifetime(),
}
}
fn create_channel_binding(
&mut self,
requested_channel: u16,
peer_address: SocketAddr,
id: AllocationId,
now: SystemTime,
) {
self.channels_by_number.insert(
requested_channel,
Channel {
expiry: now + CHANNEL_BINDING_DURATION,
peer_address,
allocation: id,
bound: true,
},
);
self.channel_numbers_by_peer
.insert(peer_address, requested_channel);
}
fn send_message(&mut self, message: Message<Attribute>, recipient: SocketAddr) {
tracing::trace!(target: "relay", method = %message.method().as_str(), class = %message.class().as_str(), "Sending message");
let Ok(bytes) = self.encoder.encode_into_bytes(message) else {
debug_assert!(false, "Encoding should never fail");
return;
};
if tracing::enabled!(target: "wire", tracing::Level::TRACE) {
let hex_bytes = hex::encode(&bytes);
tracing::trace!(target: "wire", %hex_bytes, "sending bytes");
}
self.pending_commands.push_back(Command::SendMessage {
payload: bytes,
recipient,
});
}
fn public_relay_address_for_port(&self, port: u16) -> SocketAddrV4 {
SocketAddrV4::new(self.public_ip4_address, port)
}
fn get_allocation(&self, id: &AllocationId) -> Option<&Allocation> {
self.clients_by_allocation
.get(id)
.and_then(|client| self.allocations.get(client))
}
fn delete_allocation(&mut self, id: AllocationId) {
let Some(client) = self.clients_by_allocation.remove(&id) else {
return;
};
let allocation = self
.allocations
.remove(&client)
.expect("internal state mismatch");
let port = allocation.port;
self.allocations_by_port.remove(&port);
self.pending_commands
.push_back(Command::FreeAddresses { id });
tracing::info!(target: "relay", %port, "Deleted allocation");
}
fn delete_channel_binding(&mut self, chan: u16) {
let Some(channel) = self.channels_by_number.get(&chan) else {
return;
};
let addr = channel.peer_address;
self.channel_numbers_by_peer.remove(&addr);
self.channels_by_number.remove(&chan);
}
}
fn refresh_success_response(
effective_lifetime: Lifetime,
transaction_id: TransactionId,
) -> Message<Attribute> {
let mut message = Message::new(MessageClass::SuccessResponse, REFRESH, transaction_id);
message.add_attribute(effective_lifetime.into());
message
}
fn channel_bind_success_response(transaction_id: TransactionId) -> Message<Attribute> {
Message::new(MessageClass::SuccessResponse, CHANNEL_BIND, transaction_id)
}
fn create_permission_success_response(transaction_id: TransactionId) -> Message<Attribute> {
Message::new(
MessageClass::SuccessResponse,
CREATE_PERMISSION,
transaction_id,
)
}
/// Represents an allocation of a client.
struct Allocation {
id: AllocationId,
/// Data arriving on this port will be forwarded to the client iff there is an active data channel.
port: u16,
expires_at: SystemTime,
}
struct Channel {
/// When the channel expires.
expiry: SystemTime,
/// The address of the peer that the channel is bound to.
peer_address: SocketAddr,
/// The allocation this channel belongs to.
allocation: AllocationId,
/// Whether the channel is currently bound.
///
/// Channels are active for 10 minutes. During this time, data can be relayed through the channel.
/// After 10 minutes, the channel is considered unbound.
///
/// To prevent race conditions, we MUST NOT use the same channel number for a different peer and vice versa for another 5 minutes after the channel becomes unbound.
/// Once it becomes unbound, we simply flip this bool and only completely remove the channel after another 5 minutes.
///
/// With the data structure still existing while the channel is unbound, our existing validations cover the above requirement.
bound: bool,
}
impl Channel {
fn refresh(&mut self, now: SystemTime) {
self.expiry = now + CHANNEL_BINDING_DURATION;
}
fn is_expired(&self, now: SystemTime) -> bool {
self.expiry <= now
}
}
impl Allocation {
fn can_relay_to(&self, addr: SocketAddr) -> bool {
// Currently, we only support IPv4, thus any IPv6 address is invalid.
addr.is_ipv4()
}
}
impl Allocation {
fn is_expired(&self, now: SystemTime) -> bool {
self.expires_at <= now
}
}
#[derive(PartialEq)]
enum TimedAction {
ExpireAllocation(AllocationId),
UnbindChannel(u16),
DeleteChannel(u16),
}
fn error_response(
error_code: impl Into<ErrorCode>,
request: &impl StunRequest,
) -> Message<Attribute> {
let mut message = Message::new(
MessageClass::ErrorResponse,
request.method(),
request.transaction_id(),
);
message.add_attribute(Attribute::from(error_code.into()));
message
}
/// Private helper trait to make [`error_response`] more ergonomic to use.
trait StunRequest {
fn transaction_id(&self) -> TransactionId;
fn method(&self) -> Method;
}
macro_rules! impl_stun_request_for {
($t:ty, $m:expr) => {
impl StunRequest for $t {
fn transaction_id(&self) -> TransactionId {
self.transaction_id()
}
fn method(&self) -> Method {
$m
}
}
};
}
impl_stun_request_for!(Allocate, ALLOCATE);
impl_stun_request_for!(ChannelBind, CHANNEL_BIND);
impl_stun_request_for!(CreatePermission, CREATE_PERMISSION);
impl_stun_request_for!(Refresh, REFRESH);
/// Private helper trait to make [`Server::verify_auth`] more ergonomic to use.
trait ProtectedRequest {
fn message_integrity(&self) -> Result<&MessageIntegrity, Unauthorized>;
fn username(&self) -> Result<&Username, Unauthorized>;
fn nonce(&self) -> Result<&Nonce, Unauthorized>;
}
macro_rules! impl_protected_request_for {
($t:ty) => {
impl ProtectedRequest for $t {
fn message_integrity(&self) -> Result<&MessageIntegrity, Unauthorized> {
self.message_integrity().ok_or(Unauthorized)
}
fn username(&self) -> Result<&Username, Unauthorized> {
self.username().ok_or(Unauthorized)
}
fn nonce(&self) -> Result<&Nonce, Unauthorized> {
self.nonce().ok_or(Unauthorized)
}
}
};
}
impl_protected_request_for!(Allocate);
impl_protected_request_for!(ChannelBind);
impl_protected_request_for!(CreatePermission);
impl_protected_request_for!(Refresh);
// Define an enum of all attributes that we care about for our server.
stun_codec::define_attribute_enums!(
Attribute,
AttributeDecoder,
AttributeEncoder,
[
MessageIntegrity,
XorMappedAddress,
ErrorCode,
RequestedTransport,
XorRelayAddress,
Lifetime,
ChannelNumber,
XorPeerAddress,
Nonce,
Realm,
Username
]
);