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Fix a bug in node tree when all nodes in a zone are removed
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@@ -403,6 +403,13 @@ func TestNodeTreeMultiOperations(t *testing.T) {
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operations: []string{"add", "add", "add", "add", "add", "next", "next", "next", "next", "add", "next", "next", "next"},
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expectedOutput: []string{"node-4", "node-5", "node-6", "node-7", "node-3", "node-8", "node-4"},
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},
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{
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name: "remove zone and add new to ensure exhausted is reset correctly",
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nodesToAdd: append(allNodes[3:5], allNodes[6:8]...),
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nodesToRemove: allNodes[3:5],
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operations: []string{"add", "add", "next", "next", "remove", "add", "add", "next", "next", "remove", "next", "next"},
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expectedOutput: []string{"node-3", "node-4", "node-6", "node-7", "node-6", "node-7"},
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},
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}
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for _, test := range tests {
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