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	Update deps without licenses
The following packes did not have discernible LICENSE files at the hash we have vendored: github.com/beorn7/perks github.com/daviddengcn/go-colortext github.com/garyburd/redigo github.com/prometheus/common github.com/shurcooL/sanitized_anchor_name github.com/stretchr/objx This commit updates all of them and updates the central LICENSE file.
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								vendor/github.com/stretchr/objx/LICENSE.md
									
									
									
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								vendor/github.com/stretchr/objx/LICENSE.md
									
									
									
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							@@ -0,0 +1,23 @@
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objx - by Mat Ryer and Tyler Bunnell
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The MIT License (MIT)
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Copyright (c) 2014 Stretchr, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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								vendor/github.com/stretchr/objx/value.go
									
									
									
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								vendor/github.com/stretchr/objx/value.go
									
									
									
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							@@ -1,5 +1,10 @@
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package objx
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import (
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	"fmt"
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	"strconv"
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)
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// Value provides methods for extracting interface{} data in various
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// types.
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type Value struct {
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@@ -11,3 +16,41 @@ type Value struct {
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func (v *Value) Data() interface{} {
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	return v.data
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}
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// String returns the value always as a string
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func (v *Value) String() string {
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	switch {
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	case v.IsStr():
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		return v.Str()
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	case v.IsBool():
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		return strconv.FormatBool(v.Bool())
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	case v.IsFloat32():
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		return strconv.FormatFloat(float64(v.Float32()), 'f', -1, 32)
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	case v.IsFloat64():
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		return strconv.FormatFloat(v.Float64(), 'f', -1, 64)
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	case v.IsInt():
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		return strconv.FormatInt(int64(v.Int()), 10)
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	case v.IsInt():
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		return strconv.FormatInt(int64(v.Int()), 10)
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	case v.IsInt8():
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		return strconv.FormatInt(int64(v.Int8()), 10)
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	case v.IsInt16():
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		return strconv.FormatInt(int64(v.Int16()), 10)
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	case v.IsInt32():
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		return strconv.FormatInt(int64(v.Int32()), 10)
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	case v.IsInt64():
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		return strconv.FormatInt(v.Int64(), 10)
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	case v.IsUint():
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		return strconv.FormatUint(uint64(v.Uint()), 10)
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	case v.IsUint8():
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		return strconv.FormatUint(uint64(v.Uint8()), 10)
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	case v.IsUint16():
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		return strconv.FormatUint(uint64(v.Uint16()), 10)
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	case v.IsUint32():
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		return strconv.FormatUint(uint64(v.Uint32()), 10)
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	case v.IsUint64():
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		return strconv.FormatUint(v.Uint64(), 10)
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	}
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	return fmt.Sprintf("%#v", v.Data())
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}
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