Move deps from _workspace/ to vendor/

godep restore
pushd $GOPATH/src/github.com/appc/spec
git co master
popd
go get go4.org/errorutil
rm -rf Godeps
godep save ./...
git add vendor
git add -f $(git ls-files --other vendor/)
git co -- Godeps/LICENSES Godeps/.license_file_state Godeps/OWNERS
This commit is contained in:
Tim Hockin
2016-05-08 20:30:21 -07:00
parent 899f9b4e31
commit 3c0c5ed4e0
4400 changed files with 16739 additions and 376 deletions

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vendor/github.com/hashicorp/go-msgpack/codec/0doc.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
/*
High Performance, Feature-Rich Idiomatic Go encoding library for msgpack and binc .
Supported Serialization formats are:
- msgpack: [https://github.com/msgpack/msgpack]
- binc: [http://github.com/ugorji/binc]
To install:
go get github.com/ugorji/go/codec
The idiomatic Go support is as seen in other encoding packages in
the standard library (ie json, xml, gob, etc).
Rich Feature Set includes:
- Simple but extremely powerful and feature-rich API
- Very High Performance.
Our extensive benchmarks show us outperforming Gob, Json and Bson by 2-4X.
This was achieved by taking extreme care on:
- managing allocation
- function frame size (important due to Go's use of split stacks),
- reflection use (and by-passing reflection for common types)
- recursion implications
- zero-copy mode (encoding/decoding to byte slice without using temp buffers)
- Correct.
Care was taken to precisely handle corner cases like:
overflows, nil maps and slices, nil value in stream, etc.
- Efficient zero-copying into temporary byte buffers
when encoding into or decoding from a byte slice.
- Standard field renaming via tags
- Encoding from any value
(struct, slice, map, primitives, pointers, interface{}, etc)
- Decoding into pointer to any non-nil typed value
(struct, slice, map, int, float32, bool, string, reflect.Value, etc)
- Supports extension functions to handle the encode/decode of custom types
- Support Go 1.2 encoding.BinaryMarshaler/BinaryUnmarshaler
- Schema-less decoding
(decode into a pointer to a nil interface{} as opposed to a typed non-nil value).
Includes Options to configure what specific map or slice type to use
when decoding an encoded list or map into a nil interface{}
- Provides a RPC Server and Client Codec for net/rpc communication protocol.
- Msgpack Specific:
- Provides extension functions to handle spec-defined extensions (binary, timestamp)
- Options to resolve ambiguities in handling raw bytes (as string or []byte)
during schema-less decoding (decoding into a nil interface{})
- RPC Server/Client Codec for msgpack-rpc protocol defined at:
https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
- Fast Paths for some container types:
For some container types, we circumvent reflection and its associated overhead
and allocation costs, and encode/decode directly. These types are:
[]interface{}
[]int
[]string
map[interface{}]interface{}
map[int]interface{}
map[string]interface{}
Extension Support
Users can register a function to handle the encoding or decoding of
their custom types.
There are no restrictions on what the custom type can be. Some examples:
type BisSet []int
type BitSet64 uint64
type UUID string
type MyStructWithUnexportedFields struct { a int; b bool; c []int; }
type GifImage struct { ... }
As an illustration, MyStructWithUnexportedFields would normally be
encoded as an empty map because it has no exported fields, while UUID
would be encoded as a string. However, with extension support, you can
encode any of these however you like.
RPC
RPC Client and Server Codecs are implemented, so the codecs can be used
with the standard net/rpc package.
Usage
Typical usage model:
// create and configure Handle
var (
bh codec.BincHandle
mh codec.MsgpackHandle
)
mh.MapType = reflect.TypeOf(map[string]interface{}(nil))
// configure extensions
// e.g. for msgpack, define functions and enable Time support for tag 1
// mh.AddExt(reflect.TypeOf(time.Time{}), 1, myMsgpackTimeEncodeExtFn, myMsgpackTimeDecodeExtFn)
// create and use decoder/encoder
var (
r io.Reader
w io.Writer
b []byte
h = &bh // or mh to use msgpack
)
dec = codec.NewDecoder(r, h)
dec = codec.NewDecoderBytes(b, h)
err = dec.Decode(&v)
enc = codec.NewEncoder(w, h)
enc = codec.NewEncoderBytes(&b, h)
err = enc.Encode(v)
//RPC Server
go func() {
for {
conn, err := listener.Accept()
rpcCodec := codec.GoRpc.ServerCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ServerCodec(conn, h)
rpc.ServeCodec(rpcCodec)
}
}()
//RPC Communication (client side)
conn, err = net.Dial("tcp", "localhost:5555")
rpcCodec := codec.GoRpc.ClientCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ClientCodec(conn, h)
client := rpc.NewClientWithCodec(rpcCodec)
Representative Benchmark Results
Run the benchmark suite using:
go test -bi -bench=. -benchmem
To run full benchmark suite (including against vmsgpack and bson),
see notes in ext_dep_test.go
*/
package codec

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# Codec
High Performance and Feature-Rich Idiomatic Go Library providing
encode/decode support for different serialization formats.
Supported Serialization formats are:
- msgpack: [https://github.com/msgpack/msgpack]
- binc: [http://github.com/ugorji/binc]
To install:
go get github.com/ugorji/go/codec
Online documentation: [http://godoc.org/github.com/ugorji/go/codec]
The idiomatic Go support is as seen in other encoding packages in
the standard library (ie json, xml, gob, etc).
Rich Feature Set includes:
- Simple but extremely powerful and feature-rich API
- Very High Performance.
Our extensive benchmarks show us outperforming Gob, Json and Bson by 2-4X.
This was achieved by taking extreme care on:
- managing allocation
- function frame size (important due to Go's use of split stacks),
- reflection use (and by-passing reflection for common types)
- recursion implications
- zero-copy mode (encoding/decoding to byte slice without using temp buffers)
- Correct.
Care was taken to precisely handle corner cases like:
overflows, nil maps and slices, nil value in stream, etc.
- Efficient zero-copying into temporary byte buffers
when encoding into or decoding from a byte slice.
- Standard field renaming via tags
- Encoding from any value
(struct, slice, map, primitives, pointers, interface{}, etc)
- Decoding into pointer to any non-nil typed value
(struct, slice, map, int, float32, bool, string, reflect.Value, etc)
- Supports extension functions to handle the encode/decode of custom types
- Support Go 1.2 encoding.BinaryMarshaler/BinaryUnmarshaler
- Schema-less decoding
(decode into a pointer to a nil interface{} as opposed to a typed non-nil value).
Includes Options to configure what specific map or slice type to use
when decoding an encoded list or map into a nil interface{}
- Provides a RPC Server and Client Codec for net/rpc communication protocol.
- Msgpack Specific:
- Provides extension functions to handle spec-defined extensions (binary, timestamp)
- Options to resolve ambiguities in handling raw bytes (as string or []byte)
during schema-less decoding (decoding into a nil interface{})
- RPC Server/Client Codec for msgpack-rpc protocol defined at:
https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
- Fast Paths for some container types:
For some container types, we circumvent reflection and its associated overhead
and allocation costs, and encode/decode directly. These types are:
[]interface{}
[]int
[]string
map[interface{}]interface{}
map[int]interface{}
map[string]interface{}
## Extension Support
Users can register a function to handle the encoding or decoding of
their custom types.
There are no restrictions on what the custom type can be. Some examples:
type BisSet []int
type BitSet64 uint64
type UUID string
type MyStructWithUnexportedFields struct { a int; b bool; c []int; }
type GifImage struct { ... }
As an illustration, MyStructWithUnexportedFields would normally be
encoded as an empty map because it has no exported fields, while UUID
would be encoded as a string. However, with extension support, you can
encode any of these however you like.
## RPC
RPC Client and Server Codecs are implemented, so the codecs can be used
with the standard net/rpc package.
## Usage
Typical usage model:
// create and configure Handle
var (
bh codec.BincHandle
mh codec.MsgpackHandle
)
mh.MapType = reflect.TypeOf(map[string]interface{}(nil))
// configure extensions
// e.g. for msgpack, define functions and enable Time support for tag 1
// mh.AddExt(reflect.TypeOf(time.Time{}), 1, myMsgpackTimeEncodeExtFn, myMsgpackTimeDecodeExtFn)
// create and use decoder/encoder
var (
r io.Reader
w io.Writer
b []byte
h = &bh // or mh to use msgpack
)
dec = codec.NewDecoder(r, h)
dec = codec.NewDecoderBytes(b, h)
err = dec.Decode(&v)
enc = codec.NewEncoder(w, h)
enc = codec.NewEncoderBytes(&b, h)
err = enc.Encode(v)
//RPC Server
go func() {
for {
conn, err := listener.Accept()
rpcCodec := codec.GoRpc.ServerCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ServerCodec(conn, h)
rpc.ServeCodec(rpcCodec)
}
}()
//RPC Communication (client side)
conn, err = net.Dial("tcp", "localhost:5555")
rpcCodec := codec.GoRpc.ClientCodec(conn, h)
//OR rpcCodec := codec.MsgpackSpecRpc.ClientCodec(conn, h)
client := rpc.NewClientWithCodec(rpcCodec)
## Representative Benchmark Results
A sample run of benchmark using "go test -bi -bench=. -benchmem":
/proc/cpuinfo: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (HT)
..............................................
BENCHMARK INIT: 2013-10-16 11:02:50.345970786 -0400 EDT
To run full benchmark comparing encodings (MsgPack, Binc, JSON, GOB, etc), use: "go test -bench=."
Benchmark:
Struct recursive Depth: 1
ApproxDeepSize Of benchmark Struct: 4694 bytes
Benchmark One-Pass Run:
v-msgpack: len: 1600 bytes
bson: len: 3025 bytes
msgpack: len: 1560 bytes
binc: len: 1187 bytes
gob: len: 1972 bytes
json: len: 2538 bytes
..............................................
PASS
Benchmark__Msgpack____Encode 50000 54359 ns/op 14953 B/op 83 allocs/op
Benchmark__Msgpack____Decode 10000 106531 ns/op 14990 B/op 410 allocs/op
Benchmark__Binc_NoSym_Encode 50000 53956 ns/op 14966 B/op 83 allocs/op
Benchmark__Binc_NoSym_Decode 10000 103751 ns/op 14529 B/op 386 allocs/op
Benchmark__Binc_Sym___Encode 50000 65961 ns/op 17130 B/op 88 allocs/op
Benchmark__Binc_Sym___Decode 10000 106310 ns/op 15857 B/op 287 allocs/op
Benchmark__Gob________Encode 10000 135944 ns/op 21189 B/op 237 allocs/op
Benchmark__Gob________Decode 5000 405390 ns/op 83460 B/op 1841 allocs/op
Benchmark__Json_______Encode 20000 79412 ns/op 13874 B/op 102 allocs/op
Benchmark__Json_______Decode 10000 247979 ns/op 14202 B/op 493 allocs/op
Benchmark__Bson_______Encode 10000 121762 ns/op 27814 B/op 514 allocs/op
Benchmark__Bson_______Decode 10000 162126 ns/op 16514 B/op 789 allocs/op
Benchmark__VMsgpack___Encode 50000 69155 ns/op 12370 B/op 344 allocs/op
Benchmark__VMsgpack___Decode 10000 151609 ns/op 20307 B/op 571 allocs/op
ok ugorji.net/codec 30.827s
To run full benchmark suite (including against vmsgpack and bson),
see notes in ext\_dep\_test.go

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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"math"
// "reflect"
// "sync/atomic"
"time"
//"fmt"
)
const bincDoPrune = true // No longer needed. Needed before as C lib did not support pruning.
//var _ = fmt.Printf
// vd as low 4 bits (there are 16 slots)
const (
bincVdSpecial byte = iota
bincVdPosInt
bincVdNegInt
bincVdFloat
bincVdString
bincVdByteArray
bincVdArray
bincVdMap
bincVdTimestamp
bincVdSmallInt
bincVdUnicodeOther
bincVdSymbol
bincVdDecimal
_ // open slot
_ // open slot
bincVdCustomExt = 0x0f
)
const (
bincSpNil byte = iota
bincSpFalse
bincSpTrue
bincSpNan
bincSpPosInf
bincSpNegInf
bincSpZeroFloat
bincSpZero
bincSpNegOne
)
const (
bincFlBin16 byte = iota
bincFlBin32
_ // bincFlBin32e
bincFlBin64
_ // bincFlBin64e
// others not currently supported
)
type bincEncDriver struct {
w encWriter
m map[string]uint16 // symbols
s uint32 // symbols sequencer
b [8]byte
}
func (e *bincEncDriver) isBuiltinType(rt uintptr) bool {
return rt == timeTypId
}
func (e *bincEncDriver) encodeBuiltin(rt uintptr, v interface{}) {
switch rt {
case timeTypId:
bs := encodeTime(v.(time.Time))
e.w.writen1(bincVdTimestamp<<4 | uint8(len(bs)))
e.w.writeb(bs)
}
}
func (e *bincEncDriver) encodeNil() {
e.w.writen1(bincVdSpecial<<4 | bincSpNil)
}
func (e *bincEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(bincVdSpecial<<4 | bincSpTrue)
} else {
e.w.writen1(bincVdSpecial<<4 | bincSpFalse)
}
}
func (e *bincEncDriver) encodeFloat32(f float32) {
if f == 0 {
e.w.writen1(bincVdSpecial<<4 | bincSpZeroFloat)
return
}
e.w.writen1(bincVdFloat<<4 | bincFlBin32)
e.w.writeUint32(math.Float32bits(f))
}
func (e *bincEncDriver) encodeFloat64(f float64) {
if f == 0 {
e.w.writen1(bincVdSpecial<<4 | bincSpZeroFloat)
return
}
bigen.PutUint64(e.b[:], math.Float64bits(f))
if bincDoPrune {
i := 7
for ; i >= 0 && (e.b[i] == 0); i-- {
}
i++
if i <= 6 {
e.w.writen1(bincVdFloat<<4 | 0x8 | bincFlBin64)
e.w.writen1(byte(i))
e.w.writeb(e.b[:i])
return
}
}
e.w.writen1(bincVdFloat<<4 | bincFlBin64)
e.w.writeb(e.b[:])
}
func (e *bincEncDriver) encIntegerPrune(bd byte, pos bool, v uint64, lim uint8) {
if lim == 4 {
bigen.PutUint32(e.b[:lim], uint32(v))
} else {
bigen.PutUint64(e.b[:lim], v)
}
if bincDoPrune {
i := pruneSignExt(e.b[:lim], pos)
e.w.writen1(bd | lim - 1 - byte(i))
e.w.writeb(e.b[i:lim])
} else {
e.w.writen1(bd | lim - 1)
e.w.writeb(e.b[:lim])
}
}
func (e *bincEncDriver) encodeInt(v int64) {
const nbd byte = bincVdNegInt << 4
switch {
case v >= 0:
e.encUint(bincVdPosInt<<4, true, uint64(v))
case v == -1:
e.w.writen1(bincVdSpecial<<4 | bincSpNegOne)
default:
e.encUint(bincVdNegInt<<4, false, uint64(-v))
}
}
func (e *bincEncDriver) encodeUint(v uint64) {
e.encUint(bincVdPosInt<<4, true, v)
}
func (e *bincEncDriver) encUint(bd byte, pos bool, v uint64) {
switch {
case v == 0:
e.w.writen1(bincVdSpecial<<4 | bincSpZero)
case pos && v >= 1 && v <= 16:
e.w.writen1(bincVdSmallInt<<4 | byte(v-1))
case v <= math.MaxUint8:
e.w.writen2(bd|0x0, byte(v))
case v <= math.MaxUint16:
e.w.writen1(bd | 0x01)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.encIntegerPrune(bd, pos, v, 4)
default:
e.encIntegerPrune(bd, pos, v, 8)
}
}
func (e *bincEncDriver) encodeExtPreamble(xtag byte, length int) {
e.encLen(bincVdCustomExt<<4, uint64(length))
e.w.writen1(xtag)
}
func (e *bincEncDriver) encodeArrayPreamble(length int) {
e.encLen(bincVdArray<<4, uint64(length))
}
func (e *bincEncDriver) encodeMapPreamble(length int) {
e.encLen(bincVdMap<<4, uint64(length))
}
func (e *bincEncDriver) encodeString(c charEncoding, v string) {
l := uint64(len(v))
e.encBytesLen(c, l)
if l > 0 {
e.w.writestr(v)
}
}
func (e *bincEncDriver) encodeSymbol(v string) {
// if WriteSymbolsNoRefs {
// e.encodeString(c_UTF8, v)
// return
// }
//symbols only offer benefit when string length > 1.
//This is because strings with length 1 take only 2 bytes to store
//(bd with embedded length, and single byte for string val).
l := len(v)
switch l {
case 0:
e.encBytesLen(c_UTF8, 0)
return
case 1:
e.encBytesLen(c_UTF8, 1)
e.w.writen1(v[0])
return
}
if e.m == nil {
e.m = make(map[string]uint16, 16)
}
ui, ok := e.m[v]
if ok {
if ui <= math.MaxUint8 {
e.w.writen2(bincVdSymbol<<4, byte(ui))
} else {
e.w.writen1(bincVdSymbol<<4 | 0x8)
e.w.writeUint16(ui)
}
} else {
e.s++
ui = uint16(e.s)
//ui = uint16(atomic.AddUint32(&e.s, 1))
e.m[v] = ui
var lenprec uint8
switch {
case l <= math.MaxUint8:
// lenprec = 0
case l <= math.MaxUint16:
lenprec = 1
case int64(l) <= math.MaxUint32:
lenprec = 2
default:
lenprec = 3
}
if ui <= math.MaxUint8 {
e.w.writen2(bincVdSymbol<<4|0x0|0x4|lenprec, byte(ui))
} else {
e.w.writen1(bincVdSymbol<<4 | 0x8 | 0x4 | lenprec)
e.w.writeUint16(ui)
}
switch lenprec {
case 0:
e.w.writen1(byte(l))
case 1:
e.w.writeUint16(uint16(l))
case 2:
e.w.writeUint32(uint32(l))
default:
e.w.writeUint64(uint64(l))
}
e.w.writestr(v)
}
}
func (e *bincEncDriver) encodeStringBytes(c charEncoding, v []byte) {
l := uint64(len(v))
e.encBytesLen(c, l)
if l > 0 {
e.w.writeb(v)
}
}
func (e *bincEncDriver) encBytesLen(c charEncoding, length uint64) {
//TODO: support bincUnicodeOther (for now, just use string or bytearray)
if c == c_RAW {
e.encLen(bincVdByteArray<<4, length)
} else {
e.encLen(bincVdString<<4, length)
}
}
func (e *bincEncDriver) encLen(bd byte, l uint64) {
if l < 12 {
e.w.writen1(bd | uint8(l+4))
} else {
e.encLenNumber(bd, l)
}
}
func (e *bincEncDriver) encLenNumber(bd byte, v uint64) {
switch {
case v <= math.MaxUint8:
e.w.writen2(bd, byte(v))
case v <= math.MaxUint16:
e.w.writen1(bd | 0x01)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.w.writen1(bd | 0x02)
e.w.writeUint32(uint32(v))
default:
e.w.writen1(bd | 0x03)
e.w.writeUint64(uint64(v))
}
}
//------------------------------------
type bincDecDriver struct {
r decReader
bdRead bool
bdType valueType
bd byte
vd byte
vs byte
b [8]byte
m map[uint32]string // symbols (use uint32 as key, as map optimizes for it)
}
func (d *bincDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.vd = d.bd >> 4
d.vs = d.bd & 0x0f
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *bincDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
switch d.vd {
case bincVdSpecial:
switch d.vs {
case bincSpNil:
d.bdType = valueTypeNil
case bincSpFalse, bincSpTrue:
d.bdType = valueTypeBool
case bincSpNan, bincSpNegInf, bincSpPosInf, bincSpZeroFloat:
d.bdType = valueTypeFloat
case bincSpZero:
d.bdType = valueTypeUint
case bincSpNegOne:
d.bdType = valueTypeInt
default:
decErr("currentEncodedType: Unrecognized special value 0x%x", d.vs)
}
case bincVdSmallInt:
d.bdType = valueTypeUint
case bincVdPosInt:
d.bdType = valueTypeUint
case bincVdNegInt:
d.bdType = valueTypeInt
case bincVdFloat:
d.bdType = valueTypeFloat
case bincVdString:
d.bdType = valueTypeString
case bincVdSymbol:
d.bdType = valueTypeSymbol
case bincVdByteArray:
d.bdType = valueTypeBytes
case bincVdTimestamp:
d.bdType = valueTypeTimestamp
case bincVdCustomExt:
d.bdType = valueTypeExt
case bincVdArray:
d.bdType = valueTypeArray
case bincVdMap:
d.bdType = valueTypeMap
default:
decErr("currentEncodedType: Unrecognized d.vd: 0x%x", d.vd)
}
}
return d.bdType
}
func (d *bincDecDriver) tryDecodeAsNil() bool {
if d.bd == bincVdSpecial<<4|bincSpNil {
d.bdRead = false
return true
}
return false
}
func (d *bincDecDriver) isBuiltinType(rt uintptr) bool {
return rt == timeTypId
}
func (d *bincDecDriver) decodeBuiltin(rt uintptr, v interface{}) {
switch rt {
case timeTypId:
if d.vd != bincVdTimestamp {
decErr("Invalid d.vd. Expecting 0x%x. Received: 0x%x", bincVdTimestamp, d.vd)
}
tt, err := decodeTime(d.r.readn(int(d.vs)))
if err != nil {
panic(err)
}
var vt *time.Time = v.(*time.Time)
*vt = tt
d.bdRead = false
}
}
func (d *bincDecDriver) decFloatPre(vs, defaultLen byte) {
if vs&0x8 == 0 {
d.r.readb(d.b[0:defaultLen])
} else {
l := d.r.readn1()
if l > 8 {
decErr("At most 8 bytes used to represent float. Received: %v bytes", l)
}
for i := l; i < 8; i++ {
d.b[i] = 0
}
d.r.readb(d.b[0:l])
}
}
func (d *bincDecDriver) decFloat() (f float64) {
//if true { f = math.Float64frombits(d.r.readUint64()); break; }
switch vs := d.vs; vs & 0x7 {
case bincFlBin32:
d.decFloatPre(vs, 4)
f = float64(math.Float32frombits(bigen.Uint32(d.b[0:4])))
case bincFlBin64:
d.decFloatPre(vs, 8)
f = math.Float64frombits(bigen.Uint64(d.b[0:8]))
default:
decErr("only float32 and float64 are supported. d.vd: 0x%x, d.vs: 0x%x", d.vd, d.vs)
}
return
}
func (d *bincDecDriver) decUint() (v uint64) {
// need to inline the code (interface conversion and type assertion expensive)
switch d.vs {
case 0:
v = uint64(d.r.readn1())
case 1:
d.r.readb(d.b[6:])
v = uint64(bigen.Uint16(d.b[6:]))
case 2:
d.b[4] = 0
d.r.readb(d.b[5:])
v = uint64(bigen.Uint32(d.b[4:]))
case 3:
d.r.readb(d.b[4:])
v = uint64(bigen.Uint32(d.b[4:]))
case 4, 5, 6:
lim := int(7 - d.vs)
d.r.readb(d.b[lim:])
for i := 0; i < lim; i++ {
d.b[i] = 0
}
v = uint64(bigen.Uint64(d.b[:]))
case 7:
d.r.readb(d.b[:])
v = uint64(bigen.Uint64(d.b[:]))
default:
decErr("unsigned integers with greater than 64 bits of precision not supported")
}
return
}
func (d *bincDecDriver) decIntAny() (ui uint64, i int64, neg bool) {
switch d.vd {
case bincVdPosInt:
ui = d.decUint()
i = int64(ui)
case bincVdNegInt:
ui = d.decUint()
i = -(int64(ui))
neg = true
case bincVdSmallInt:
i = int64(d.vs) + 1
ui = uint64(d.vs) + 1
case bincVdSpecial:
switch d.vs {
case bincSpZero:
//i = 0
case bincSpNegOne:
neg = true
ui = 1
i = -1
default:
decErr("numeric decode fails for special value: d.vs: 0x%x", d.vs)
}
default:
decErr("number can only be decoded from uint or int values. d.bd: 0x%x, d.vd: 0x%x", d.bd, d.vd)
}
return
}
func (d *bincDecDriver) decodeInt(bitsize uint8) (i int64) {
_, i, _ = d.decIntAny()
checkOverflow(0, i, bitsize)
d.bdRead = false
return
}
func (d *bincDecDriver) decodeUint(bitsize uint8) (ui uint64) {
ui, i, neg := d.decIntAny()
if neg {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
checkOverflow(ui, 0, bitsize)
d.bdRead = false
return
}
func (d *bincDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.vd {
case bincVdSpecial:
d.bdRead = false
switch d.vs {
case bincSpNan:
return math.NaN()
case bincSpPosInf:
return math.Inf(1)
case bincSpZeroFloat, bincSpZero:
return
case bincSpNegInf:
return math.Inf(-1)
default:
decErr("Invalid d.vs decoding float where d.vd=bincVdSpecial: %v", d.vs)
}
case bincVdFloat:
f = d.decFloat()
default:
_, i, _ := d.decIntAny()
f = float64(i)
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool only (single byte).
func (d *bincDecDriver) decodeBool() (b bool) {
switch d.bd {
case (bincVdSpecial | bincSpFalse):
// b = false
case (bincVdSpecial | bincSpTrue):
b = true
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) readMapLen() (length int) {
if d.vd != bincVdMap {
decErr("Invalid d.vd for map. Expecting 0x%x. Got: 0x%x", bincVdMap, d.vd)
}
length = d.decLen()
d.bdRead = false
return
}
func (d *bincDecDriver) readArrayLen() (length int) {
if d.vd != bincVdArray {
decErr("Invalid d.vd for array. Expecting 0x%x. Got: 0x%x", bincVdArray, d.vd)
}
length = d.decLen()
d.bdRead = false
return
}
func (d *bincDecDriver) decLen() int {
if d.vs <= 3 {
return int(d.decUint())
}
return int(d.vs - 4)
}
func (d *bincDecDriver) decodeString() (s string) {
switch d.vd {
case bincVdString, bincVdByteArray:
if length := d.decLen(); length > 0 {
s = string(d.r.readn(length))
}
case bincVdSymbol:
//from vs: extract numSymbolBytes, containsStringVal, strLenPrecision,
//extract symbol
//if containsStringVal, read it and put in map
//else look in map for string value
var symbol uint32
vs := d.vs
//fmt.Printf(">>>> d.vs: 0b%b, & 0x8: %v, & 0x4: %v\n", d.vs, vs & 0x8, vs & 0x4)
if vs&0x8 == 0 {
symbol = uint32(d.r.readn1())
} else {
symbol = uint32(d.r.readUint16())
}
if d.m == nil {
d.m = make(map[uint32]string, 16)
}
if vs&0x4 == 0 {
s = d.m[symbol]
} else {
var slen int
switch vs & 0x3 {
case 0:
slen = int(d.r.readn1())
case 1:
slen = int(d.r.readUint16())
case 2:
slen = int(d.r.readUint32())
case 3:
slen = int(d.r.readUint64())
}
s = string(d.r.readn(slen))
d.m[symbol] = s
}
default:
decErr("Invalid d.vd for string. Expecting string:0x%x, bytearray:0x%x or symbol: 0x%x. Got: 0x%x",
bincVdString, bincVdByteArray, bincVdSymbol, d.vd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
var clen int
switch d.vd {
case bincVdString, bincVdByteArray:
clen = d.decLen()
default:
decErr("Invalid d.vd for bytes. Expecting string:0x%x or bytearray:0x%x. Got: 0x%x",
bincVdString, bincVdByteArray, d.vd)
}
if clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
switch d.vd {
case bincVdCustomExt:
l := d.decLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(l)
case bincVdByteArray:
xbs, _ = d.decodeBytes(nil)
default:
decErr("Invalid d.vd for extensions (Expecting extensions or byte array). Got: 0x%x", d.vd)
}
d.bdRead = false
return
}
func (d *bincDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
switch d.vd {
case bincVdSpecial:
switch d.vs {
case bincSpNil:
vt = valueTypeNil
case bincSpFalse:
vt = valueTypeBool
v = false
case bincSpTrue:
vt = valueTypeBool
v = true
case bincSpNan:
vt = valueTypeFloat
v = math.NaN()
case bincSpPosInf:
vt = valueTypeFloat
v = math.Inf(1)
case bincSpNegInf:
vt = valueTypeFloat
v = math.Inf(-1)
case bincSpZeroFloat:
vt = valueTypeFloat
v = float64(0)
case bincSpZero:
vt = valueTypeUint
v = int64(0) // int8(0)
case bincSpNegOne:
vt = valueTypeInt
v = int64(-1) // int8(-1)
default:
decErr("decodeNaked: Unrecognized special value 0x%x", d.vs)
}
case bincVdSmallInt:
vt = valueTypeUint
v = uint64(int8(d.vs)) + 1 // int8(d.vs) + 1
case bincVdPosInt:
vt = valueTypeUint
v = d.decUint()
case bincVdNegInt:
vt = valueTypeInt
v = -(int64(d.decUint()))
case bincVdFloat:
vt = valueTypeFloat
v = d.decFloat()
case bincVdSymbol:
vt = valueTypeSymbol
v = d.decodeString()
case bincVdString:
vt = valueTypeString
v = d.decodeString()
case bincVdByteArray:
vt = valueTypeBytes
v, _ = d.decodeBytes(nil)
case bincVdTimestamp:
vt = valueTypeTimestamp
tt, err := decodeTime(d.r.readn(int(d.vs)))
if err != nil {
panic(err)
}
v = tt
case bincVdCustomExt:
vt = valueTypeExt
l := d.decLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(l)
v = &re
vt = valueTypeExt
case bincVdArray:
vt = valueTypeArray
decodeFurther = true
case bincVdMap:
vt = valueTypeMap
decodeFurther = true
default:
decErr("decodeNaked: Unrecognized d.vd: 0x%x", d.vd)
}
if !decodeFurther {
d.bdRead = false
}
return
}
//------------------------------------
//BincHandle is a Handle for the Binc Schema-Free Encoding Format
//defined at https://github.com/ugorji/binc .
//
//BincHandle currently supports all Binc features with the following EXCEPTIONS:
// - only integers up to 64 bits of precision are supported.
// big integers are unsupported.
// - Only IEEE 754 binary32 and binary64 floats are supported (ie Go float32 and float64 types).
// extended precision and decimal IEEE 754 floats are unsupported.
// - Only UTF-8 strings supported.
// Unicode_Other Binc types (UTF16, UTF32) are currently unsupported.
//Note that these EXCEPTIONS are temporary and full support is possible and may happen soon.
type BincHandle struct {
BasicHandle
}
func (h *BincHandle) newEncDriver(w encWriter) encDriver {
return &bincEncDriver{w: w}
}
func (h *BincHandle) newDecDriver(r decReader) decDriver {
return &bincDecDriver{r: r}
}
func (_ *BincHandle) writeExt() bool {
return true
}
func (h *BincHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}

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vendor/github.com/hashicorp/go-msgpack/codec/encode.go generated vendored Normal file

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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
// Contains code shared by both encode and decode.
import (
"encoding/binary"
"fmt"
"math"
"reflect"
"sort"
"strings"
"sync"
"time"
"unicode"
"unicode/utf8"
)
const (
structTagName = "codec"
// Support
// encoding.BinaryMarshaler: MarshalBinary() (data []byte, err error)
// encoding.BinaryUnmarshaler: UnmarshalBinary(data []byte) error
// This constant flag will enable or disable it.
supportBinaryMarshal = true
// Each Encoder or Decoder uses a cache of functions based on conditionals,
// so that the conditionals are not run every time.
//
// Either a map or a slice is used to keep track of the functions.
// The map is more natural, but has a higher cost than a slice/array.
// This flag (useMapForCodecCache) controls which is used.
useMapForCodecCache = false
// For some common container types, we can short-circuit an elaborate
// reflection dance and call encode/decode directly.
// The currently supported types are:
// - slices of strings, or id's (int64,uint64) or interfaces.
// - maps of str->str, str->intf, id(int64,uint64)->intf, intf->intf
shortCircuitReflectToFastPath = true
// for debugging, set this to false, to catch panic traces.
// Note that this will always cause rpc tests to fail, since they need io.EOF sent via panic.
recoverPanicToErr = true
)
type charEncoding uint8
const (
c_RAW charEncoding = iota
c_UTF8
c_UTF16LE
c_UTF16BE
c_UTF32LE
c_UTF32BE
)
// valueType is the stream type
type valueType uint8
const (
valueTypeUnset valueType = iota
valueTypeNil
valueTypeInt
valueTypeUint
valueTypeFloat
valueTypeBool
valueTypeString
valueTypeSymbol
valueTypeBytes
valueTypeMap
valueTypeArray
valueTypeTimestamp
valueTypeExt
valueTypeInvalid = 0xff
)
var (
bigen = binary.BigEndian
structInfoFieldName = "_struct"
cachedTypeInfo = make(map[uintptr]*typeInfo, 4)
cachedTypeInfoMutex sync.RWMutex
intfSliceTyp = reflect.TypeOf([]interface{}(nil))
intfTyp = intfSliceTyp.Elem()
strSliceTyp = reflect.TypeOf([]string(nil))
boolSliceTyp = reflect.TypeOf([]bool(nil))
uintSliceTyp = reflect.TypeOf([]uint(nil))
uint8SliceTyp = reflect.TypeOf([]uint8(nil))
uint16SliceTyp = reflect.TypeOf([]uint16(nil))
uint32SliceTyp = reflect.TypeOf([]uint32(nil))
uint64SliceTyp = reflect.TypeOf([]uint64(nil))
intSliceTyp = reflect.TypeOf([]int(nil))
int8SliceTyp = reflect.TypeOf([]int8(nil))
int16SliceTyp = reflect.TypeOf([]int16(nil))
int32SliceTyp = reflect.TypeOf([]int32(nil))
int64SliceTyp = reflect.TypeOf([]int64(nil))
float32SliceTyp = reflect.TypeOf([]float32(nil))
float64SliceTyp = reflect.TypeOf([]float64(nil))
mapIntfIntfTyp = reflect.TypeOf(map[interface{}]interface{}(nil))
mapStrIntfTyp = reflect.TypeOf(map[string]interface{}(nil))
mapStrStrTyp = reflect.TypeOf(map[string]string(nil))
mapIntIntfTyp = reflect.TypeOf(map[int]interface{}(nil))
mapInt64IntfTyp = reflect.TypeOf(map[int64]interface{}(nil))
mapUintIntfTyp = reflect.TypeOf(map[uint]interface{}(nil))
mapUint64IntfTyp = reflect.TypeOf(map[uint64]interface{}(nil))
stringTyp = reflect.TypeOf("")
timeTyp = reflect.TypeOf(time.Time{})
rawExtTyp = reflect.TypeOf(RawExt{})
mapBySliceTyp = reflect.TypeOf((*MapBySlice)(nil)).Elem()
binaryMarshalerTyp = reflect.TypeOf((*binaryMarshaler)(nil)).Elem()
binaryUnmarshalerTyp = reflect.TypeOf((*binaryUnmarshaler)(nil)).Elem()
rawExtTypId = reflect.ValueOf(rawExtTyp).Pointer()
intfTypId = reflect.ValueOf(intfTyp).Pointer()
timeTypId = reflect.ValueOf(timeTyp).Pointer()
intfSliceTypId = reflect.ValueOf(intfSliceTyp).Pointer()
strSliceTypId = reflect.ValueOf(strSliceTyp).Pointer()
boolSliceTypId = reflect.ValueOf(boolSliceTyp).Pointer()
uintSliceTypId = reflect.ValueOf(uintSliceTyp).Pointer()
uint8SliceTypId = reflect.ValueOf(uint8SliceTyp).Pointer()
uint16SliceTypId = reflect.ValueOf(uint16SliceTyp).Pointer()
uint32SliceTypId = reflect.ValueOf(uint32SliceTyp).Pointer()
uint64SliceTypId = reflect.ValueOf(uint64SliceTyp).Pointer()
intSliceTypId = reflect.ValueOf(intSliceTyp).Pointer()
int8SliceTypId = reflect.ValueOf(int8SliceTyp).Pointer()
int16SliceTypId = reflect.ValueOf(int16SliceTyp).Pointer()
int32SliceTypId = reflect.ValueOf(int32SliceTyp).Pointer()
int64SliceTypId = reflect.ValueOf(int64SliceTyp).Pointer()
float32SliceTypId = reflect.ValueOf(float32SliceTyp).Pointer()
float64SliceTypId = reflect.ValueOf(float64SliceTyp).Pointer()
mapStrStrTypId = reflect.ValueOf(mapStrStrTyp).Pointer()
mapIntfIntfTypId = reflect.ValueOf(mapIntfIntfTyp).Pointer()
mapStrIntfTypId = reflect.ValueOf(mapStrIntfTyp).Pointer()
mapIntIntfTypId = reflect.ValueOf(mapIntIntfTyp).Pointer()
mapInt64IntfTypId = reflect.ValueOf(mapInt64IntfTyp).Pointer()
mapUintIntfTypId = reflect.ValueOf(mapUintIntfTyp).Pointer()
mapUint64IntfTypId = reflect.ValueOf(mapUint64IntfTyp).Pointer()
// Id = reflect.ValueOf().Pointer()
// mapBySliceTypId = reflect.ValueOf(mapBySliceTyp).Pointer()
binaryMarshalerTypId = reflect.ValueOf(binaryMarshalerTyp).Pointer()
binaryUnmarshalerTypId = reflect.ValueOf(binaryUnmarshalerTyp).Pointer()
intBitsize uint8 = uint8(reflect.TypeOf(int(0)).Bits())
uintBitsize uint8 = uint8(reflect.TypeOf(uint(0)).Bits())
bsAll0x00 = []byte{0, 0, 0, 0, 0, 0, 0, 0}
bsAll0xff = []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
)
type binaryUnmarshaler interface {
UnmarshalBinary(data []byte) error
}
type binaryMarshaler interface {
MarshalBinary() (data []byte, err error)
}
// MapBySlice represents a slice which should be encoded as a map in the stream.
// The slice contains a sequence of key-value pairs.
type MapBySlice interface {
MapBySlice()
}
// WARNING: DO NOT USE DIRECTLY. EXPORTED FOR GODOC BENEFIT. WILL BE REMOVED.
//
// BasicHandle encapsulates the common options and extension functions.
type BasicHandle struct {
extHandle
EncodeOptions
DecodeOptions
}
// Handle is the interface for a specific encoding format.
//
// Typically, a Handle is pre-configured before first time use,
// and not modified while in use. Such a pre-configured Handle
// is safe for concurrent access.
type Handle interface {
writeExt() bool
getBasicHandle() *BasicHandle
newEncDriver(w encWriter) encDriver
newDecDriver(r decReader) decDriver
}
// RawExt represents raw unprocessed extension data.
type RawExt struct {
Tag byte
Data []byte
}
type extTypeTagFn struct {
rtid uintptr
rt reflect.Type
tag byte
encFn func(reflect.Value) ([]byte, error)
decFn func(reflect.Value, []byte) error
}
type extHandle []*extTypeTagFn
// AddExt registers an encode and decode function for a reflect.Type.
// Note that the type must be a named type, and specifically not
// a pointer or Interface. An error is returned if that is not honored.
//
// To Deregister an ext, call AddExt with 0 tag, nil encfn and nil decfn.
func (o *extHandle) AddExt(
rt reflect.Type,
tag byte,
encfn func(reflect.Value) ([]byte, error),
decfn func(reflect.Value, []byte) error,
) (err error) {
// o is a pointer, because we may need to initialize it
if rt.PkgPath() == "" || rt.Kind() == reflect.Interface {
err = fmt.Errorf("codec.Handle.AddExt: Takes named type, especially not a pointer or interface: %T",
reflect.Zero(rt).Interface())
return
}
// o cannot be nil, since it is always embedded in a Handle.
// if nil, let it panic.
// if o == nil {
// err = errors.New("codec.Handle.AddExt: extHandle cannot be a nil pointer.")
// return
// }
rtid := reflect.ValueOf(rt).Pointer()
for _, v := range *o {
if v.rtid == rtid {
v.tag, v.encFn, v.decFn = tag, encfn, decfn
return
}
}
*o = append(*o, &extTypeTagFn{rtid, rt, tag, encfn, decfn})
return
}
func (o extHandle) getExt(rtid uintptr) *extTypeTagFn {
for _, v := range o {
if v.rtid == rtid {
return v
}
}
return nil
}
func (o extHandle) getExtForTag(tag byte) *extTypeTagFn {
for _, v := range o {
if v.tag == tag {
return v
}
}
return nil
}
func (o extHandle) getDecodeExtForTag(tag byte) (
rv reflect.Value, fn func(reflect.Value, []byte) error) {
if x := o.getExtForTag(tag); x != nil {
// ext is only registered for base
rv = reflect.New(x.rt).Elem()
fn = x.decFn
}
return
}
func (o extHandle) getDecodeExt(rtid uintptr) (tag byte, fn func(reflect.Value, []byte) error) {
if x := o.getExt(rtid); x != nil {
tag = x.tag
fn = x.decFn
}
return
}
func (o extHandle) getEncodeExt(rtid uintptr) (tag byte, fn func(reflect.Value) ([]byte, error)) {
if x := o.getExt(rtid); x != nil {
tag = x.tag
fn = x.encFn
}
return
}
type structFieldInfo struct {
encName string // encode name
// only one of 'i' or 'is' can be set. If 'i' is -1, then 'is' has been set.
is []int // (recursive/embedded) field index in struct
i int16 // field index in struct
omitEmpty bool
toArray bool // if field is _struct, is the toArray set?
// tag string // tag
// name string // field name
// encNameBs []byte // encoded name as byte stream
// ikind int // kind of the field as an int i.e. int(reflect.Kind)
}
func parseStructFieldInfo(fname string, stag string) *structFieldInfo {
if fname == "" {
panic("parseStructFieldInfo: No Field Name")
}
si := structFieldInfo{
// name: fname,
encName: fname,
// tag: stag,
}
if stag != "" {
for i, s := range strings.Split(stag, ",") {
if i == 0 {
if s != "" {
si.encName = s
}
} else {
switch s {
case "omitempty":
si.omitEmpty = true
case "toarray":
si.toArray = true
}
}
}
}
// si.encNameBs = []byte(si.encName)
return &si
}
type sfiSortedByEncName []*structFieldInfo
func (p sfiSortedByEncName) Len() int {
return len(p)
}
func (p sfiSortedByEncName) Less(i, j int) bool {
return p[i].encName < p[j].encName
}
func (p sfiSortedByEncName) Swap(i, j int) {
p[i], p[j] = p[j], p[i]
}
// typeInfo keeps information about each type referenced in the encode/decode sequence.
//
// During an encode/decode sequence, we work as below:
// - If base is a built in type, en/decode base value
// - If base is registered as an extension, en/decode base value
// - If type is binary(M/Unm)arshaler, call Binary(M/Unm)arshal method
// - Else decode appropriately based on the reflect.Kind
type typeInfo struct {
sfi []*structFieldInfo // sorted. Used when enc/dec struct to map.
sfip []*structFieldInfo // unsorted. Used when enc/dec struct to array.
rt reflect.Type
rtid uintptr
// baseId gives pointer to the base reflect.Type, after deferencing
// the pointers. E.g. base type of ***time.Time is time.Time.
base reflect.Type
baseId uintptr
baseIndir int8 // number of indirections to get to base
mbs bool // base type (T or *T) is a MapBySlice
m bool // base type (T or *T) is a binaryMarshaler
unm bool // base type (T or *T) is a binaryUnmarshaler
mIndir int8 // number of indirections to get to binaryMarshaler type
unmIndir int8 // number of indirections to get to binaryUnmarshaler type
toArray bool // whether this (struct) type should be encoded as an array
}
func (ti *typeInfo) indexForEncName(name string) int {
//tisfi := ti.sfi
const binarySearchThreshold = 16
if sfilen := len(ti.sfi); sfilen < binarySearchThreshold {
// linear search. faster than binary search in my testing up to 16-field structs.
for i, si := range ti.sfi {
if si.encName == name {
return i
}
}
} else {
// binary search. adapted from sort/search.go.
h, i, j := 0, 0, sfilen
for i < j {
h = i + (j-i)/2
if ti.sfi[h].encName < name {
i = h + 1
} else {
j = h
}
}
if i < sfilen && ti.sfi[i].encName == name {
return i
}
}
return -1
}
func getTypeInfo(rtid uintptr, rt reflect.Type) (pti *typeInfo) {
var ok bool
cachedTypeInfoMutex.RLock()
pti, ok = cachedTypeInfo[rtid]
cachedTypeInfoMutex.RUnlock()
if ok {
return
}
cachedTypeInfoMutex.Lock()
defer cachedTypeInfoMutex.Unlock()
if pti, ok = cachedTypeInfo[rtid]; ok {
return
}
ti := typeInfo{rt: rt, rtid: rtid}
pti = &ti
var indir int8
if ok, indir = implementsIntf(rt, binaryMarshalerTyp); ok {
ti.m, ti.mIndir = true, indir
}
if ok, indir = implementsIntf(rt, binaryUnmarshalerTyp); ok {
ti.unm, ti.unmIndir = true, indir
}
if ok, _ = implementsIntf(rt, mapBySliceTyp); ok {
ti.mbs = true
}
pt := rt
var ptIndir int8
// for ; pt.Kind() == reflect.Ptr; pt, ptIndir = pt.Elem(), ptIndir+1 { }
for pt.Kind() == reflect.Ptr {
pt = pt.Elem()
ptIndir++
}
if ptIndir == 0 {
ti.base = rt
ti.baseId = rtid
} else {
ti.base = pt
ti.baseId = reflect.ValueOf(pt).Pointer()
ti.baseIndir = ptIndir
}
if rt.Kind() == reflect.Struct {
var siInfo *structFieldInfo
if f, ok := rt.FieldByName(structInfoFieldName); ok {
siInfo = parseStructFieldInfo(structInfoFieldName, f.Tag.Get(structTagName))
ti.toArray = siInfo.toArray
}
sfip := make([]*structFieldInfo, 0, rt.NumField())
rgetTypeInfo(rt, nil, make(map[string]bool), &sfip, siInfo)
// // try to put all si close together
// const tryToPutAllStructFieldInfoTogether = true
// if tryToPutAllStructFieldInfoTogether {
// sfip2 := make([]structFieldInfo, len(sfip))
// for i, si := range sfip {
// sfip2[i] = *si
// }
// for i := range sfip {
// sfip[i] = &sfip2[i]
// }
// }
ti.sfip = make([]*structFieldInfo, len(sfip))
ti.sfi = make([]*structFieldInfo, len(sfip))
copy(ti.sfip, sfip)
sort.Sort(sfiSortedByEncName(sfip))
copy(ti.sfi, sfip)
}
// sfi = sfip
cachedTypeInfo[rtid] = pti
return
}
func rgetTypeInfo(rt reflect.Type, indexstack []int, fnameToHastag map[string]bool,
sfi *[]*structFieldInfo, siInfo *structFieldInfo,
) {
// for rt.Kind() == reflect.Ptr {
// // indexstack = append(indexstack, 0)
// rt = rt.Elem()
// }
for j := 0; j < rt.NumField(); j++ {
f := rt.Field(j)
stag := f.Tag.Get(structTagName)
if stag == "-" {
continue
}
if r1, _ := utf8.DecodeRuneInString(f.Name); r1 == utf8.RuneError || !unicode.IsUpper(r1) {
continue
}
// if anonymous and there is no struct tag and its a struct (or pointer to struct), inline it.
if f.Anonymous && stag == "" {
ft := f.Type
for ft.Kind() == reflect.Ptr {
ft = ft.Elem()
}
if ft.Kind() == reflect.Struct {
indexstack2 := append(append(make([]int, 0, len(indexstack)+4), indexstack...), j)
rgetTypeInfo(ft, indexstack2, fnameToHastag, sfi, siInfo)
continue
}
}
// do not let fields with same name in embedded structs override field at higher level.
// this must be done after anonymous check, to allow anonymous field
// still include their child fields
if _, ok := fnameToHastag[f.Name]; ok {
continue
}
si := parseStructFieldInfo(f.Name, stag)
// si.ikind = int(f.Type.Kind())
if len(indexstack) == 0 {
si.i = int16(j)
} else {
si.i = -1
si.is = append(append(make([]int, 0, len(indexstack)+4), indexstack...), j)
}
if siInfo != nil {
if siInfo.omitEmpty {
si.omitEmpty = true
}
}
*sfi = append(*sfi, si)
fnameToHastag[f.Name] = stag != ""
}
}
func panicToErr(err *error) {
if recoverPanicToErr {
if x := recover(); x != nil {
//debug.PrintStack()
panicValToErr(x, err)
}
}
}
func doPanic(tag string, format string, params ...interface{}) {
params2 := make([]interface{}, len(params)+1)
params2[0] = tag
copy(params2[1:], params)
panic(fmt.Errorf("%s: "+format, params2...))
}
func checkOverflowFloat32(f float64, doCheck bool) {
if !doCheck {
return
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowFloat()
f2 := f
if f2 < 0 {
f2 = -f
}
if math.MaxFloat32 < f2 && f2 <= math.MaxFloat64 {
decErr("Overflow float32 value: %v", f2)
}
}
func checkOverflow(ui uint64, i int64, bitsize uint8) {
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize == 0 {
return
}
if i != 0 {
if trunc := (i << (64 - bitsize)) >> (64 - bitsize); i != trunc {
decErr("Overflow int value: %v", i)
}
}
if ui != 0 {
if trunc := (ui << (64 - bitsize)) >> (64 - bitsize); ui != trunc {
decErr("Overflow uint value: %v", ui)
}
}
}

View File

@@ -0,0 +1,127 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
// All non-std package dependencies live in this file,
// so porting to different environment is easy (just update functions).
import (
"errors"
"fmt"
"math"
"reflect"
)
var (
raisePanicAfterRecover = false
debugging = true
)
func panicValToErr(panicVal interface{}, err *error) {
switch xerr := panicVal.(type) {
case error:
*err = xerr
case string:
*err = errors.New(xerr)
default:
*err = fmt.Errorf("%v", panicVal)
}
if raisePanicAfterRecover {
panic(panicVal)
}
return
}
func isEmptyValueDeref(v reflect.Value, deref bool) bool {
switch v.Kind() {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
return v.Len() == 0
case reflect.Bool:
return !v.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return v.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return v.Uint() == 0
case reflect.Float32, reflect.Float64:
return v.Float() == 0
case reflect.Interface, reflect.Ptr:
if deref {
if v.IsNil() {
return true
}
return isEmptyValueDeref(v.Elem(), deref)
} else {
return v.IsNil()
}
case reflect.Struct:
// return true if all fields are empty. else return false.
// we cannot use equality check, because some fields may be maps/slices/etc
// and consequently the structs are not comparable.
// return v.Interface() == reflect.Zero(v.Type()).Interface()
for i, n := 0, v.NumField(); i < n; i++ {
if !isEmptyValueDeref(v.Field(i), deref) {
return false
}
}
return true
}
return false
}
func isEmptyValue(v reflect.Value) bool {
return isEmptyValueDeref(v, true)
}
func debugf(format string, args ...interface{}) {
if debugging {
if len(format) == 0 || format[len(format)-1] != '\n' {
format = format + "\n"
}
fmt.Printf(format, args...)
}
}
func pruneSignExt(v []byte, pos bool) (n int) {
if len(v) < 2 {
} else if pos && v[0] == 0 {
for ; v[n] == 0 && n+1 < len(v) && (v[n+1]&(1<<7) == 0); n++ {
}
} else if !pos && v[0] == 0xff {
for ; v[n] == 0xff && n+1 < len(v) && (v[n+1]&(1<<7) != 0); n++ {
}
}
return
}
func implementsIntf(typ, iTyp reflect.Type) (success bool, indir int8) {
if typ == nil {
return
}
rt := typ
// The type might be a pointer and we need to keep
// dereferencing to the base type until we find an implementation.
for {
if rt.Implements(iTyp) {
return true, indir
}
if p := rt; p.Kind() == reflect.Ptr {
indir++
if indir >= math.MaxInt8 { // insane number of indirections
return false, 0
}
rt = p.Elem()
continue
}
break
}
// No luck yet, but if this is a base type (non-pointer), the pointer might satisfy.
if typ.Kind() != reflect.Ptr {
// Not a pointer, but does the pointer work?
if reflect.PtrTo(typ).Implements(iTyp) {
return true, -1
}
}
return false, 0
}

816
vendor/github.com/hashicorp/go-msgpack/codec/msgpack.go generated vendored Normal file
View File

@@ -0,0 +1,816 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
/*
MSGPACK
Msgpack-c implementation powers the c, c++, python, ruby, etc libraries.
We need to maintain compatibility with it and how it encodes integer values
without caring about the type.
For compatibility with behaviour of msgpack-c reference implementation:
- Go intX (>0) and uintX
IS ENCODED AS
msgpack +ve fixnum, unsigned
- Go intX (<0)
IS ENCODED AS
msgpack -ve fixnum, signed
*/
package codec
import (
"fmt"
"io"
"math"
"net/rpc"
)
const (
mpPosFixNumMin byte = 0x00
mpPosFixNumMax = 0x7f
mpFixMapMin = 0x80
mpFixMapMax = 0x8f
mpFixArrayMin = 0x90
mpFixArrayMax = 0x9f
mpFixStrMin = 0xa0
mpFixStrMax = 0xbf
mpNil = 0xc0
_ = 0xc1
mpFalse = 0xc2
mpTrue = 0xc3
mpFloat = 0xca
mpDouble = 0xcb
mpUint8 = 0xcc
mpUint16 = 0xcd
mpUint32 = 0xce
mpUint64 = 0xcf
mpInt8 = 0xd0
mpInt16 = 0xd1
mpInt32 = 0xd2
mpInt64 = 0xd3
// extensions below
mpBin8 = 0xc4
mpBin16 = 0xc5
mpBin32 = 0xc6
mpExt8 = 0xc7
mpExt16 = 0xc8
mpExt32 = 0xc9
mpFixExt1 = 0xd4
mpFixExt2 = 0xd5
mpFixExt4 = 0xd6
mpFixExt8 = 0xd7
mpFixExt16 = 0xd8
mpStr8 = 0xd9 // new
mpStr16 = 0xda
mpStr32 = 0xdb
mpArray16 = 0xdc
mpArray32 = 0xdd
mpMap16 = 0xde
mpMap32 = 0xdf
mpNegFixNumMin = 0xe0
mpNegFixNumMax = 0xff
)
// MsgpackSpecRpcMultiArgs is a special type which signifies to the MsgpackSpecRpcCodec
// that the backend RPC service takes multiple arguments, which have been arranged
// in sequence in the slice.
//
// The Codec then passes it AS-IS to the rpc service (without wrapping it in an
// array of 1 element).
type MsgpackSpecRpcMultiArgs []interface{}
// A MsgpackContainer type specifies the different types of msgpackContainers.
type msgpackContainerType struct {
fixCutoff int
bFixMin, b8, b16, b32 byte
hasFixMin, has8, has8Always bool
}
var (
msgpackContainerStr = msgpackContainerType{32, mpFixStrMin, mpStr8, mpStr16, mpStr32, true, true, false}
msgpackContainerBin = msgpackContainerType{0, 0, mpBin8, mpBin16, mpBin32, false, true, true}
msgpackContainerList = msgpackContainerType{16, mpFixArrayMin, 0, mpArray16, mpArray32, true, false, false}
msgpackContainerMap = msgpackContainerType{16, mpFixMapMin, 0, mpMap16, mpMap32, true, false, false}
)
//---------------------------------------------
type msgpackEncDriver struct {
w encWriter
h *MsgpackHandle
}
func (e *msgpackEncDriver) isBuiltinType(rt uintptr) bool {
//no builtin types. All encodings are based on kinds. Types supported as extensions.
return false
}
func (e *msgpackEncDriver) encodeBuiltin(rt uintptr, v interface{}) {}
func (e *msgpackEncDriver) encodeNil() {
e.w.writen1(mpNil)
}
func (e *msgpackEncDriver) encodeInt(i int64) {
switch {
case i >= 0:
e.encodeUint(uint64(i))
case i >= -32:
e.w.writen1(byte(i))
case i >= math.MinInt8:
e.w.writen2(mpInt8, byte(i))
case i >= math.MinInt16:
e.w.writen1(mpInt16)
e.w.writeUint16(uint16(i))
case i >= math.MinInt32:
e.w.writen1(mpInt32)
e.w.writeUint32(uint32(i))
default:
e.w.writen1(mpInt64)
e.w.writeUint64(uint64(i))
}
}
func (e *msgpackEncDriver) encodeUint(i uint64) {
switch {
case i <= math.MaxInt8:
e.w.writen1(byte(i))
case i <= math.MaxUint8:
e.w.writen2(mpUint8, byte(i))
case i <= math.MaxUint16:
e.w.writen1(mpUint16)
e.w.writeUint16(uint16(i))
case i <= math.MaxUint32:
e.w.writen1(mpUint32)
e.w.writeUint32(uint32(i))
default:
e.w.writen1(mpUint64)
e.w.writeUint64(uint64(i))
}
}
func (e *msgpackEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(mpTrue)
} else {
e.w.writen1(mpFalse)
}
}
func (e *msgpackEncDriver) encodeFloat32(f float32) {
e.w.writen1(mpFloat)
e.w.writeUint32(math.Float32bits(f))
}
func (e *msgpackEncDriver) encodeFloat64(f float64) {
e.w.writen1(mpDouble)
e.w.writeUint64(math.Float64bits(f))
}
func (e *msgpackEncDriver) encodeExtPreamble(xtag byte, l int) {
switch {
case l == 1:
e.w.writen2(mpFixExt1, xtag)
case l == 2:
e.w.writen2(mpFixExt2, xtag)
case l == 4:
e.w.writen2(mpFixExt4, xtag)
case l == 8:
e.w.writen2(mpFixExt8, xtag)
case l == 16:
e.w.writen2(mpFixExt16, xtag)
case l < 256:
e.w.writen2(mpExt8, byte(l))
e.w.writen1(xtag)
case l < 65536:
e.w.writen1(mpExt16)
e.w.writeUint16(uint16(l))
e.w.writen1(xtag)
default:
e.w.writen1(mpExt32)
e.w.writeUint32(uint32(l))
e.w.writen1(xtag)
}
}
func (e *msgpackEncDriver) encodeArrayPreamble(length int) {
e.writeContainerLen(msgpackContainerList, length)
}
func (e *msgpackEncDriver) encodeMapPreamble(length int) {
e.writeContainerLen(msgpackContainerMap, length)
}
func (e *msgpackEncDriver) encodeString(c charEncoding, s string) {
if c == c_RAW && e.h.WriteExt {
e.writeContainerLen(msgpackContainerBin, len(s))
} else {
e.writeContainerLen(msgpackContainerStr, len(s))
}
if len(s) > 0 {
e.w.writestr(s)
}
}
func (e *msgpackEncDriver) encodeSymbol(v string) {
e.encodeString(c_UTF8, v)
}
func (e *msgpackEncDriver) encodeStringBytes(c charEncoding, bs []byte) {
if c == c_RAW && e.h.WriteExt {
e.writeContainerLen(msgpackContainerBin, len(bs))
} else {
e.writeContainerLen(msgpackContainerStr, len(bs))
}
if len(bs) > 0 {
e.w.writeb(bs)
}
}
func (e *msgpackEncDriver) writeContainerLen(ct msgpackContainerType, l int) {
switch {
case ct.hasFixMin && l < ct.fixCutoff:
e.w.writen1(ct.bFixMin | byte(l))
case ct.has8 && l < 256 && (ct.has8Always || e.h.WriteExt):
e.w.writen2(ct.b8, uint8(l))
case l < 65536:
e.w.writen1(ct.b16)
e.w.writeUint16(uint16(l))
default:
e.w.writen1(ct.b32)
e.w.writeUint32(uint32(l))
}
}
//---------------------------------------------
type msgpackDecDriver struct {
r decReader
h *MsgpackHandle
bd byte
bdRead bool
bdType valueType
}
func (d *msgpackDecDriver) isBuiltinType(rt uintptr) bool {
//no builtin types. All encodings are based on kinds. Types supported as extensions.
return false
}
func (d *msgpackDecDriver) decodeBuiltin(rt uintptr, v interface{}) {}
// Note: This returns either a primitive (int, bool, etc) for non-containers,
// or a containerType, or a specific type denoting nil or extension.
// It is called when a nil interface{} is passed, leaving it up to the DecDriver
// to introspect the stream and decide how best to decode.
// It deciphers the value by looking at the stream first.
func (d *msgpackDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
bd := d.bd
switch bd {
case mpNil:
vt = valueTypeNil
d.bdRead = false
case mpFalse:
vt = valueTypeBool
v = false
case mpTrue:
vt = valueTypeBool
v = true
case mpFloat:
vt = valueTypeFloat
v = float64(math.Float32frombits(d.r.readUint32()))
case mpDouble:
vt = valueTypeFloat
v = math.Float64frombits(d.r.readUint64())
case mpUint8:
vt = valueTypeUint
v = uint64(d.r.readn1())
case mpUint16:
vt = valueTypeUint
v = uint64(d.r.readUint16())
case mpUint32:
vt = valueTypeUint
v = uint64(d.r.readUint32())
case mpUint64:
vt = valueTypeUint
v = uint64(d.r.readUint64())
case mpInt8:
vt = valueTypeInt
v = int64(int8(d.r.readn1()))
case mpInt16:
vt = valueTypeInt
v = int64(int16(d.r.readUint16()))
case mpInt32:
vt = valueTypeInt
v = int64(int32(d.r.readUint32()))
case mpInt64:
vt = valueTypeInt
v = int64(int64(d.r.readUint64()))
default:
switch {
case bd >= mpPosFixNumMin && bd <= mpPosFixNumMax:
// positive fixnum (always signed)
vt = valueTypeInt
v = int64(int8(bd))
case bd >= mpNegFixNumMin && bd <= mpNegFixNumMax:
// negative fixnum
vt = valueTypeInt
v = int64(int8(bd))
case bd == mpStr8, bd == mpStr16, bd == mpStr32, bd >= mpFixStrMin && bd <= mpFixStrMax:
if d.h.RawToString {
var rvm string
vt = valueTypeString
v = &rvm
} else {
var rvm = []byte{}
vt = valueTypeBytes
v = &rvm
}
decodeFurther = true
case bd == mpBin8, bd == mpBin16, bd == mpBin32:
var rvm = []byte{}
vt = valueTypeBytes
v = &rvm
decodeFurther = true
case bd == mpArray16, bd == mpArray32, bd >= mpFixArrayMin && bd <= mpFixArrayMax:
vt = valueTypeArray
decodeFurther = true
case bd == mpMap16, bd == mpMap32, bd >= mpFixMapMin && bd <= mpFixMapMax:
vt = valueTypeMap
decodeFurther = true
case bd >= mpFixExt1 && bd <= mpFixExt16, bd >= mpExt8 && bd <= mpExt32:
clen := d.readExtLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(clen)
v = &re
vt = valueTypeExt
default:
decErr("Nil-Deciphered DecodeValue: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
}
if !decodeFurther {
d.bdRead = false
}
return
}
// int can be decoded from msgpack type: intXXX or uintXXX
func (d *msgpackDecDriver) decodeInt(bitsize uint8) (i int64) {
switch d.bd {
case mpUint8:
i = int64(uint64(d.r.readn1()))
case mpUint16:
i = int64(uint64(d.r.readUint16()))
case mpUint32:
i = int64(uint64(d.r.readUint32()))
case mpUint64:
i = int64(d.r.readUint64())
case mpInt8:
i = int64(int8(d.r.readn1()))
case mpInt16:
i = int64(int16(d.r.readUint16()))
case mpInt32:
i = int64(int32(d.r.readUint32()))
case mpInt64:
i = int64(d.r.readUint64())
default:
switch {
case d.bd >= mpPosFixNumMin && d.bd <= mpPosFixNumMax:
i = int64(int8(d.bd))
case d.bd >= mpNegFixNumMin && d.bd <= mpNegFixNumMax:
i = int64(int8(d.bd))
default:
decErr("Unhandled single-byte unsigned integer value: %s: %x", msgBadDesc, d.bd)
}
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize > 0 {
if trunc := (i << (64 - bitsize)) >> (64 - bitsize); i != trunc {
decErr("Overflow int value: %v", i)
}
}
d.bdRead = false
return
}
// uint can be decoded from msgpack type: intXXX or uintXXX
func (d *msgpackDecDriver) decodeUint(bitsize uint8) (ui uint64) {
switch d.bd {
case mpUint8:
ui = uint64(d.r.readn1())
case mpUint16:
ui = uint64(d.r.readUint16())
case mpUint32:
ui = uint64(d.r.readUint32())
case mpUint64:
ui = d.r.readUint64()
case mpInt8:
if i := int64(int8(d.r.readn1())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt16:
if i := int64(int16(d.r.readUint16())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt32:
if i := int64(int32(d.r.readUint32())); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
case mpInt64:
if i := int64(d.r.readUint64()); i >= 0 {
ui = uint64(i)
} else {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
default:
switch {
case d.bd >= mpPosFixNumMin && d.bd <= mpPosFixNumMax:
ui = uint64(d.bd)
case d.bd >= mpNegFixNumMin && d.bd <= mpNegFixNumMax:
decErr("Assigning negative signed value: %v, to unsigned type", int(d.bd))
default:
decErr("Unhandled single-byte unsigned integer value: %s: %x", msgBadDesc, d.bd)
}
}
// check overflow (logic adapted from std pkg reflect/value.go OverflowUint()
if bitsize > 0 {
if trunc := (ui << (64 - bitsize)) >> (64 - bitsize); ui != trunc {
decErr("Overflow uint value: %v", ui)
}
}
d.bdRead = false
return
}
// float can either be decoded from msgpack type: float, double or intX
func (d *msgpackDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.bd {
case mpFloat:
f = float64(math.Float32frombits(d.r.readUint32()))
case mpDouble:
f = math.Float64frombits(d.r.readUint64())
default:
f = float64(d.decodeInt(0))
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool, fixnum 0 or 1.
func (d *msgpackDecDriver) decodeBool() (b bool) {
switch d.bd {
case mpFalse, 0:
// b = false
case mpTrue, 1:
b = true
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *msgpackDecDriver) decodeString() (s string) {
clen := d.readContainerLen(msgpackContainerStr)
if clen > 0 {
s = string(d.r.readn(clen))
}
d.bdRead = false
return
}
// Callers must check if changed=true (to decide whether to replace the one they have)
func (d *msgpackDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
// bytes can be decoded from msgpackContainerStr or msgpackContainerBin
var clen int
switch d.bd {
case mpBin8, mpBin16, mpBin32:
clen = d.readContainerLen(msgpackContainerBin)
default:
clen = d.readContainerLen(msgpackContainerStr)
}
// if clen < 0 {
// changed = true
// panic("length cannot be zero. this cannot be nil.")
// }
if clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
// Return changed=true if length of passed slice diff from length of bytes in stream
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
// Every top-level decode funcs (i.e. decodeValue, decode) must call this first.
func (d *msgpackDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *msgpackDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
bd := d.bd
switch bd {
case mpNil:
d.bdType = valueTypeNil
case mpFalse, mpTrue:
d.bdType = valueTypeBool
case mpFloat, mpDouble:
d.bdType = valueTypeFloat
case mpUint8, mpUint16, mpUint32, mpUint64:
d.bdType = valueTypeUint
case mpInt8, mpInt16, mpInt32, mpInt64:
d.bdType = valueTypeInt
default:
switch {
case bd >= mpPosFixNumMin && bd <= mpPosFixNumMax:
d.bdType = valueTypeInt
case bd >= mpNegFixNumMin && bd <= mpNegFixNumMax:
d.bdType = valueTypeInt
case bd == mpStr8, bd == mpStr16, bd == mpStr32, bd >= mpFixStrMin && bd <= mpFixStrMax:
if d.h.RawToString {
d.bdType = valueTypeString
} else {
d.bdType = valueTypeBytes
}
case bd == mpBin8, bd == mpBin16, bd == mpBin32:
d.bdType = valueTypeBytes
case bd == mpArray16, bd == mpArray32, bd >= mpFixArrayMin && bd <= mpFixArrayMax:
d.bdType = valueTypeArray
case bd == mpMap16, bd == mpMap32, bd >= mpFixMapMin && bd <= mpFixMapMax:
d.bdType = valueTypeMap
case bd >= mpFixExt1 && bd <= mpFixExt16, bd >= mpExt8 && bd <= mpExt32:
d.bdType = valueTypeExt
default:
decErr("currentEncodedType: Undeciphered descriptor: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
}
}
return d.bdType
}
func (d *msgpackDecDriver) tryDecodeAsNil() bool {
if d.bd == mpNil {
d.bdRead = false
return true
}
return false
}
func (d *msgpackDecDriver) readContainerLen(ct msgpackContainerType) (clen int) {
bd := d.bd
switch {
case bd == mpNil:
clen = -1 // to represent nil
case bd == ct.b8:
clen = int(d.r.readn1())
case bd == ct.b16:
clen = int(d.r.readUint16())
case bd == ct.b32:
clen = int(d.r.readUint32())
case (ct.bFixMin & bd) == ct.bFixMin:
clen = int(ct.bFixMin ^ bd)
default:
decErr("readContainerLen: %s: hex: %x, dec: %d", msgBadDesc, bd, bd)
}
d.bdRead = false
return
}
func (d *msgpackDecDriver) readMapLen() int {
return d.readContainerLen(msgpackContainerMap)
}
func (d *msgpackDecDriver) readArrayLen() int {
return d.readContainerLen(msgpackContainerList)
}
func (d *msgpackDecDriver) readExtLen() (clen int) {
switch d.bd {
case mpNil:
clen = -1 // to represent nil
case mpFixExt1:
clen = 1
case mpFixExt2:
clen = 2
case mpFixExt4:
clen = 4
case mpFixExt8:
clen = 8
case mpFixExt16:
clen = 16
case mpExt8:
clen = int(d.r.readn1())
case mpExt16:
clen = int(d.r.readUint16())
case mpExt32:
clen = int(d.r.readUint32())
default:
decErr("decoding ext bytes: found unexpected byte: %x", d.bd)
}
return
}
func (d *msgpackDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
xbd := d.bd
switch {
case xbd == mpBin8, xbd == mpBin16, xbd == mpBin32:
xbs, _ = d.decodeBytes(nil)
case xbd == mpStr8, xbd == mpStr16, xbd == mpStr32,
xbd >= mpFixStrMin && xbd <= mpFixStrMax:
xbs = []byte(d.decodeString())
default:
clen := d.readExtLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(clen)
}
d.bdRead = false
return
}
//--------------------------------------------------
//MsgpackHandle is a Handle for the Msgpack Schema-Free Encoding Format.
type MsgpackHandle struct {
BasicHandle
// RawToString controls how raw bytes are decoded into a nil interface{}.
RawToString bool
// WriteExt flag supports encoding configured extensions with extension tags.
// It also controls whether other elements of the new spec are encoded (ie Str8).
//
// With WriteExt=false, configured extensions are serialized as raw bytes
// and Str8 is not encoded.
//
// A stream can still be decoded into a typed value, provided an appropriate value
// is provided, but the type cannot be inferred from the stream. If no appropriate
// type is provided (e.g. decoding into a nil interface{}), you get back
// a []byte or string based on the setting of RawToString.
WriteExt bool
}
func (h *MsgpackHandle) newEncDriver(w encWriter) encDriver {
return &msgpackEncDriver{w: w, h: h}
}
func (h *MsgpackHandle) newDecDriver(r decReader) decDriver {
return &msgpackDecDriver{r: r, h: h}
}
func (h *MsgpackHandle) writeExt() bool {
return h.WriteExt
}
func (h *MsgpackHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}
//--------------------------------------------------
type msgpackSpecRpcCodec struct {
rpcCodec
}
// /////////////// Spec RPC Codec ///////////////////
func (c *msgpackSpecRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
// WriteRequest can write to both a Go service, and other services that do
// not abide by the 1 argument rule of a Go service.
// We discriminate based on if the body is a MsgpackSpecRpcMultiArgs
var bodyArr []interface{}
if m, ok := body.(MsgpackSpecRpcMultiArgs); ok {
bodyArr = ([]interface{})(m)
} else {
bodyArr = []interface{}{body}
}
r2 := []interface{}{0, uint32(r.Seq), r.ServiceMethod, bodyArr}
return c.write(r2, nil, false, true)
}
func (c *msgpackSpecRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
var moe interface{}
if r.Error != "" {
moe = r.Error
}
if moe != nil && body != nil {
body = nil
}
r2 := []interface{}{1, uint32(r.Seq), moe, body}
return c.write(r2, nil, false, true)
}
func (c *msgpackSpecRpcCodec) ReadResponseHeader(r *rpc.Response) error {
return c.parseCustomHeader(1, &r.Seq, &r.Error)
}
func (c *msgpackSpecRpcCodec) ReadRequestHeader(r *rpc.Request) error {
return c.parseCustomHeader(0, &r.Seq, &r.ServiceMethod)
}
func (c *msgpackSpecRpcCodec) ReadRequestBody(body interface{}) error {
if body == nil { // read and discard
return c.read(nil)
}
bodyArr := []interface{}{body}
return c.read(&bodyArr)
}
func (c *msgpackSpecRpcCodec) parseCustomHeader(expectTypeByte byte, msgid *uint64, methodOrError *string) (err error) {
if c.cls {
return io.EOF
}
// We read the response header by hand
// so that the body can be decoded on its own from the stream at a later time.
const fia byte = 0x94 //four item array descriptor value
// Not sure why the panic of EOF is swallowed above.
// if bs1 := c.dec.r.readn1(); bs1 != fia {
// err = fmt.Errorf("Unexpected value for array descriptor: Expecting %v. Received %v", fia, bs1)
// return
// }
var b byte
b, err = c.br.ReadByte()
if err != nil {
return
}
if b != fia {
err = fmt.Errorf("Unexpected value for array descriptor: Expecting %v. Received %v", fia, b)
return
}
if err = c.read(&b); err != nil {
return
}
if b != expectTypeByte {
err = fmt.Errorf("Unexpected byte descriptor in header. Expecting %v. Received %v", expectTypeByte, b)
return
}
if err = c.read(msgid); err != nil {
return
}
if err = c.read(methodOrError); err != nil {
return
}
return
}
//--------------------------------------------------
// msgpackSpecRpc is the implementation of Rpc that uses custom communication protocol
// as defined in the msgpack spec at https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md
type msgpackSpecRpc struct{}
// MsgpackSpecRpc implements Rpc using the communication protocol defined in
// the msgpack spec at https://github.com/msgpack-rpc/msgpack-rpc/blob/master/spec.md .
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
var MsgpackSpecRpc msgpackSpecRpc
func (x msgpackSpecRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
return &msgpackSpecRpcCodec{newRPCCodec(conn, h)}
}
func (x msgpackSpecRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
return &msgpackSpecRpcCodec{newRPCCodec(conn, h)}
}
var _ decDriver = (*msgpackDecDriver)(nil)
var _ encDriver = (*msgpackEncDriver)(nil)

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#!/usr/bin/env python
# This will create golden files in a directory passed to it.
# A Test calls this internally to create the golden files
# So it can process them (so we don't have to checkin the files).
import msgpack, msgpackrpc, sys, os, threading
def get_test_data_list():
# get list with all primitive types, and a combo type
l0 = [
-8,
-1616,
-32323232,
-6464646464646464,
192,
1616,
32323232,
6464646464646464,
192,
-3232.0,
-6464646464.0,
3232.0,
6464646464.0,
False,
True,
None,
"someday",
"",
"bytestring",
1328176922000002000,
-2206187877999998000,
0,
-6795364578871345152
]
l1 = [
{ "true": True,
"false": False },
{ "true": "True",
"false": False,
"uint16(1616)": 1616 },
{ "list": [1616, 32323232, True, -3232.0, {"TRUE":True, "FALSE":False}, [True, False] ],
"int32":32323232, "bool": True,
"LONG STRING": "123456789012345678901234567890123456789012345678901234567890",
"SHORT STRING": "1234567890" },
{ True: "true", 8: False, "false": 0 }
]
l = []
l.extend(l0)
l.append(l0)
l.extend(l1)
return l
def build_test_data(destdir):
l = get_test_data_list()
for i in range(len(l)):
packer = msgpack.Packer()
serialized = packer.pack(l[i])
f = open(os.path.join(destdir, str(i) + '.golden'), 'wb')
f.write(serialized)
f.close()
def doRpcServer(port, stopTimeSec):
class EchoHandler(object):
def Echo123(self, msg1, msg2, msg3):
return ("1:%s 2:%s 3:%s" % (msg1, msg2, msg3))
def EchoStruct(self, msg):
return ("%s" % msg)
addr = msgpackrpc.Address('localhost', port)
server = msgpackrpc.Server(EchoHandler())
server.listen(addr)
# run thread to stop it after stopTimeSec seconds if > 0
if stopTimeSec > 0:
def myStopRpcServer():
server.stop()
t = threading.Timer(stopTimeSec, myStopRpcServer)
t.start()
server.start()
def doRpcClientToPythonSvc(port):
address = msgpackrpc.Address('localhost', port)
client = msgpackrpc.Client(address, unpack_encoding='utf-8')
print client.call("Echo123", "A1", "B2", "C3")
print client.call("EchoStruct", {"A" :"Aa", "B":"Bb", "C":"Cc"})
def doRpcClientToGoSvc(port):
# print ">>>> port: ", port, " <<<<<"
address = msgpackrpc.Address('localhost', port)
client = msgpackrpc.Client(address, unpack_encoding='utf-8')
print client.call("TestRpcInt.Echo123", ["A1", "B2", "C3"])
print client.call("TestRpcInt.EchoStruct", {"A" :"Aa", "B":"Bb", "C":"Cc"})
def doMain(args):
if len(args) == 2 and args[0] == "testdata":
build_test_data(args[1])
elif len(args) == 3 and args[0] == "rpc-server":
doRpcServer(int(args[1]), int(args[2]))
elif len(args) == 2 and args[0] == "rpc-client-python-service":
doRpcClientToPythonSvc(int(args[1]))
elif len(args) == 2 and args[0] == "rpc-client-go-service":
doRpcClientToGoSvc(int(args[1]))
else:
print("Usage: msgpack_test.py " +
"[testdata|rpc-server|rpc-client-python-service|rpc-client-go-service] ...")
if __name__ == "__main__":
doMain(sys.argv[1:])

152
vendor/github.com/hashicorp/go-msgpack/codec/rpc.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"bufio"
"io"
"net/rpc"
"sync"
)
// Rpc provides a rpc Server or Client Codec for rpc communication.
type Rpc interface {
ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
}
// RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
// used by the rpc connection. It accomodates use-cases where the connection
// should be used by rpc and non-rpc functions, e.g. streaming a file after
// sending an rpc response.
type RpcCodecBuffered interface {
BufferedReader() *bufio.Reader
BufferedWriter() *bufio.Writer
}
// -------------------------------------
// rpcCodec defines the struct members and common methods.
type rpcCodec struct {
rwc io.ReadWriteCloser
dec *Decoder
enc *Encoder
bw *bufio.Writer
br *bufio.Reader
mu sync.Mutex
cls bool
}
func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
bw := bufio.NewWriter(conn)
br := bufio.NewReader(conn)
return rpcCodec{
rwc: conn,
bw: bw,
br: br,
enc: NewEncoder(bw, h),
dec: NewDecoder(br, h),
}
}
func (c *rpcCodec) BufferedReader() *bufio.Reader {
return c.br
}
func (c *rpcCodec) BufferedWriter() *bufio.Writer {
return c.bw
}
func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
if c.cls {
return io.EOF
}
if err = c.enc.Encode(obj1); err != nil {
return
}
if writeObj2 {
if err = c.enc.Encode(obj2); err != nil {
return
}
}
if doFlush && c.bw != nil {
return c.bw.Flush()
}
return
}
func (c *rpcCodec) read(obj interface{}) (err error) {
if c.cls {
return io.EOF
}
//If nil is passed in, we should still attempt to read content to nowhere.
if obj == nil {
var obj2 interface{}
return c.dec.Decode(&obj2)
}
return c.dec.Decode(obj)
}
func (c *rpcCodec) Close() error {
if c.cls {
return io.EOF
}
c.cls = true
return c.rwc.Close()
}
func (c *rpcCodec) ReadResponseBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
type goRpcCodec struct {
rpcCodec
}
func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
// Must protect for concurrent access as per API
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
c.mu.Lock()
defer c.mu.Unlock()
return c.write(r, body, true, true)
}
func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
return c.read(r)
}
func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
return c.read(body)
}
// -------------------------------------
// goRpc is the implementation of Rpc that uses the communication protocol
// as defined in net/rpc package.
type goRpc struct{}
// GoRpc implements Rpc using the communication protocol defined in net/rpc package.
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
var GoRpc goRpc
func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
return &goRpcCodec{newRPCCodec(conn, h)}
}
var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered

461
vendor/github.com/hashicorp/go-msgpack/codec/simple.go generated vendored Normal file
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// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import "math"
const (
_ uint8 = iota
simpleVdNil = 1
simpleVdFalse = 2
simpleVdTrue = 3
simpleVdFloat32 = 4
simpleVdFloat64 = 5
// each lasts for 4 (ie n, n+1, n+2, n+3)
simpleVdPosInt = 8
simpleVdNegInt = 12
// containers: each lasts for 4 (ie n, n+1, n+2, ... n+7)
simpleVdString = 216
simpleVdByteArray = 224
simpleVdArray = 232
simpleVdMap = 240
simpleVdExt = 248
)
type simpleEncDriver struct {
h *SimpleHandle
w encWriter
//b [8]byte
}
func (e *simpleEncDriver) isBuiltinType(rt uintptr) bool {
return false
}
func (e *simpleEncDriver) encodeBuiltin(rt uintptr, v interface{}) {
}
func (e *simpleEncDriver) encodeNil() {
e.w.writen1(simpleVdNil)
}
func (e *simpleEncDriver) encodeBool(b bool) {
if b {
e.w.writen1(simpleVdTrue)
} else {
e.w.writen1(simpleVdFalse)
}
}
func (e *simpleEncDriver) encodeFloat32(f float32) {
e.w.writen1(simpleVdFloat32)
e.w.writeUint32(math.Float32bits(f))
}
func (e *simpleEncDriver) encodeFloat64(f float64) {
e.w.writen1(simpleVdFloat64)
e.w.writeUint64(math.Float64bits(f))
}
func (e *simpleEncDriver) encodeInt(v int64) {
if v < 0 {
e.encUint(uint64(-v), simpleVdNegInt)
} else {
e.encUint(uint64(v), simpleVdPosInt)
}
}
func (e *simpleEncDriver) encodeUint(v uint64) {
e.encUint(v, simpleVdPosInt)
}
func (e *simpleEncDriver) encUint(v uint64, bd uint8) {
switch {
case v <= math.MaxUint8:
e.w.writen2(bd, uint8(v))
case v <= math.MaxUint16:
e.w.writen1(bd + 1)
e.w.writeUint16(uint16(v))
case v <= math.MaxUint32:
e.w.writen1(bd + 2)
e.w.writeUint32(uint32(v))
case v <= math.MaxUint64:
e.w.writen1(bd + 3)
e.w.writeUint64(v)
}
}
func (e *simpleEncDriver) encLen(bd byte, length int) {
switch {
case length == 0:
e.w.writen1(bd)
case length <= math.MaxUint8:
e.w.writen1(bd + 1)
e.w.writen1(uint8(length))
case length <= math.MaxUint16:
e.w.writen1(bd + 2)
e.w.writeUint16(uint16(length))
case int64(length) <= math.MaxUint32:
e.w.writen1(bd + 3)
e.w.writeUint32(uint32(length))
default:
e.w.writen1(bd + 4)
e.w.writeUint64(uint64(length))
}
}
func (e *simpleEncDriver) encodeExtPreamble(xtag byte, length int) {
e.encLen(simpleVdExt, length)
e.w.writen1(xtag)
}
func (e *simpleEncDriver) encodeArrayPreamble(length int) {
e.encLen(simpleVdArray, length)
}
func (e *simpleEncDriver) encodeMapPreamble(length int) {
e.encLen(simpleVdMap, length)
}
func (e *simpleEncDriver) encodeString(c charEncoding, v string) {
e.encLen(simpleVdString, len(v))
e.w.writestr(v)
}
func (e *simpleEncDriver) encodeSymbol(v string) {
e.encodeString(c_UTF8, v)
}
func (e *simpleEncDriver) encodeStringBytes(c charEncoding, v []byte) {
e.encLen(simpleVdByteArray, len(v))
e.w.writeb(v)
}
//------------------------------------
type simpleDecDriver struct {
h *SimpleHandle
r decReader
bdRead bool
bdType valueType
bd byte
//b [8]byte
}
func (d *simpleDecDriver) initReadNext() {
if d.bdRead {
return
}
d.bd = d.r.readn1()
d.bdRead = true
d.bdType = valueTypeUnset
}
func (d *simpleDecDriver) currentEncodedType() valueType {
if d.bdType == valueTypeUnset {
switch d.bd {
case simpleVdNil:
d.bdType = valueTypeNil
case simpleVdTrue, simpleVdFalse:
d.bdType = valueTypeBool
case simpleVdPosInt, simpleVdPosInt + 1, simpleVdPosInt + 2, simpleVdPosInt + 3:
d.bdType = valueTypeUint
case simpleVdNegInt, simpleVdNegInt + 1, simpleVdNegInt + 2, simpleVdNegInt + 3:
d.bdType = valueTypeInt
case simpleVdFloat32, simpleVdFloat64:
d.bdType = valueTypeFloat
case simpleVdString, simpleVdString + 1, simpleVdString + 2, simpleVdString + 3, simpleVdString + 4:
d.bdType = valueTypeString
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
d.bdType = valueTypeBytes
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
d.bdType = valueTypeExt
case simpleVdArray, simpleVdArray + 1, simpleVdArray + 2, simpleVdArray + 3, simpleVdArray + 4:
d.bdType = valueTypeArray
case simpleVdMap, simpleVdMap + 1, simpleVdMap + 2, simpleVdMap + 3, simpleVdMap + 4:
d.bdType = valueTypeMap
default:
decErr("currentEncodedType: Unrecognized d.vd: 0x%x", d.bd)
}
}
return d.bdType
}
func (d *simpleDecDriver) tryDecodeAsNil() bool {
if d.bd == simpleVdNil {
d.bdRead = false
return true
}
return false
}
func (d *simpleDecDriver) isBuiltinType(rt uintptr) bool {
return false
}
func (d *simpleDecDriver) decodeBuiltin(rt uintptr, v interface{}) {
}
func (d *simpleDecDriver) decIntAny() (ui uint64, i int64, neg bool) {
switch d.bd {
case simpleVdPosInt:
ui = uint64(d.r.readn1())
i = int64(ui)
case simpleVdPosInt + 1:
ui = uint64(d.r.readUint16())
i = int64(ui)
case simpleVdPosInt + 2:
ui = uint64(d.r.readUint32())
i = int64(ui)
case simpleVdPosInt + 3:
ui = uint64(d.r.readUint64())
i = int64(ui)
case simpleVdNegInt:
ui = uint64(d.r.readn1())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 1:
ui = uint64(d.r.readUint16())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 2:
ui = uint64(d.r.readUint32())
i = -(int64(ui))
neg = true
case simpleVdNegInt + 3:
ui = uint64(d.r.readUint64())
i = -(int64(ui))
neg = true
default:
decErr("decIntAny: Integer only valid from pos/neg integer1..8. Invalid descriptor: %v", d.bd)
}
// don't do this check, because callers may only want the unsigned value.
// if ui > math.MaxInt64 {
// decErr("decIntAny: Integer out of range for signed int64: %v", ui)
// }
return
}
func (d *simpleDecDriver) decodeInt(bitsize uint8) (i int64) {
_, i, _ = d.decIntAny()
checkOverflow(0, i, bitsize)
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeUint(bitsize uint8) (ui uint64) {
ui, i, neg := d.decIntAny()
if neg {
decErr("Assigning negative signed value: %v, to unsigned type", i)
}
checkOverflow(ui, 0, bitsize)
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeFloat(chkOverflow32 bool) (f float64) {
switch d.bd {
case simpleVdFloat32:
f = float64(math.Float32frombits(d.r.readUint32()))
case simpleVdFloat64:
f = math.Float64frombits(d.r.readUint64())
default:
if d.bd >= simpleVdPosInt && d.bd <= simpleVdNegInt+3 {
_, i, _ := d.decIntAny()
f = float64(i)
} else {
decErr("Float only valid from float32/64: Invalid descriptor: %v", d.bd)
}
}
checkOverflowFloat32(f, chkOverflow32)
d.bdRead = false
return
}
// bool can be decoded from bool only (single byte).
func (d *simpleDecDriver) decodeBool() (b bool) {
switch d.bd {
case simpleVdTrue:
b = true
case simpleVdFalse:
default:
decErr("Invalid single-byte value for bool: %s: %x", msgBadDesc, d.bd)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) readMapLen() (length int) {
d.bdRead = false
return d.decLen()
}
func (d *simpleDecDriver) readArrayLen() (length int) {
d.bdRead = false
return d.decLen()
}
func (d *simpleDecDriver) decLen() int {
switch d.bd % 8 {
case 0:
return 0
case 1:
return int(d.r.readn1())
case 2:
return int(d.r.readUint16())
case 3:
ui := uint64(d.r.readUint32())
checkOverflow(ui, 0, intBitsize)
return int(ui)
case 4:
ui := d.r.readUint64()
checkOverflow(ui, 0, intBitsize)
return int(ui)
}
decErr("decLen: Cannot read length: bd%8 must be in range 0..4. Got: %d", d.bd%8)
return -1
}
func (d *simpleDecDriver) decodeString() (s string) {
s = string(d.r.readn(d.decLen()))
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeBytes(bs []byte) (bsOut []byte, changed bool) {
if clen := d.decLen(); clen > 0 {
// if no contents in stream, don't update the passed byteslice
if len(bs) != clen {
if len(bs) > clen {
bs = bs[:clen]
} else {
bs = make([]byte, clen)
}
bsOut = bs
changed = true
}
d.r.readb(bs)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeExt(verifyTag bool, tag byte) (xtag byte, xbs []byte) {
switch d.bd {
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
l := d.decLen()
xtag = d.r.readn1()
if verifyTag && xtag != tag {
decErr("Wrong extension tag. Got %b. Expecting: %v", xtag, tag)
}
xbs = d.r.readn(l)
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
xbs, _ = d.decodeBytes(nil)
default:
decErr("Invalid d.vd for extensions (Expecting extensions or byte array). Got: 0x%x", d.bd)
}
d.bdRead = false
return
}
func (d *simpleDecDriver) decodeNaked() (v interface{}, vt valueType, decodeFurther bool) {
d.initReadNext()
switch d.bd {
case simpleVdNil:
vt = valueTypeNil
case simpleVdFalse:
vt = valueTypeBool
v = false
case simpleVdTrue:
vt = valueTypeBool
v = true
case simpleVdPosInt, simpleVdPosInt + 1, simpleVdPosInt + 2, simpleVdPosInt + 3:
vt = valueTypeUint
ui, _, _ := d.decIntAny()
v = ui
case simpleVdNegInt, simpleVdNegInt + 1, simpleVdNegInt + 2, simpleVdNegInt + 3:
vt = valueTypeInt
_, i, _ := d.decIntAny()
v = i
case simpleVdFloat32:
vt = valueTypeFloat
v = d.decodeFloat(true)
case simpleVdFloat64:
vt = valueTypeFloat
v = d.decodeFloat(false)
case simpleVdString, simpleVdString + 1, simpleVdString + 2, simpleVdString + 3, simpleVdString + 4:
vt = valueTypeString
v = d.decodeString()
case simpleVdByteArray, simpleVdByteArray + 1, simpleVdByteArray + 2, simpleVdByteArray + 3, simpleVdByteArray + 4:
vt = valueTypeBytes
v, _ = d.decodeBytes(nil)
case simpleVdExt, simpleVdExt + 1, simpleVdExt + 2, simpleVdExt + 3, simpleVdExt + 4:
vt = valueTypeExt
l := d.decLen()
var re RawExt
re.Tag = d.r.readn1()
re.Data = d.r.readn(l)
v = &re
vt = valueTypeExt
case simpleVdArray, simpleVdArray + 1, simpleVdArray + 2, simpleVdArray + 3, simpleVdArray + 4:
vt = valueTypeArray
decodeFurther = true
case simpleVdMap, simpleVdMap + 1, simpleVdMap + 2, simpleVdMap + 3, simpleVdMap + 4:
vt = valueTypeMap
decodeFurther = true
default:
decErr("decodeNaked: Unrecognized d.vd: 0x%x", d.bd)
}
if !decodeFurther {
d.bdRead = false
}
return
}
//------------------------------------
// SimpleHandle is a Handle for a very simple encoding format.
//
// simple is a simplistic codec similar to binc, but not as compact.
// - Encoding of a value is always preceeded by the descriptor byte (bd)
// - True, false, nil are encoded fully in 1 byte (the descriptor)
// - Integers (intXXX, uintXXX) are encoded in 1, 2, 4 or 8 bytes (plus a descriptor byte).
// There are positive (uintXXX and intXXX >= 0) and negative (intXXX < 0) integers.
// - Floats are encoded in 4 or 8 bytes (plus a descriptor byte)
// - Lenght of containers (strings, bytes, array, map, extensions)
// are encoded in 0, 1, 2, 4 or 8 bytes.
// Zero-length containers have no length encoded.
// For others, the number of bytes is given by pow(2, bd%3)
// - maps are encoded as [bd] [length] [[key][value]]...
// - arrays are encoded as [bd] [length] [value]...
// - extensions are encoded as [bd] [length] [tag] [byte]...
// - strings/bytearrays are encoded as [bd] [length] [byte]...
//
// The full spec will be published soon.
type SimpleHandle struct {
BasicHandle
}
func (h *SimpleHandle) newEncDriver(w encWriter) encDriver {
return &simpleEncDriver{w: w, h: h}
}
func (h *SimpleHandle) newDecDriver(r decReader) decDriver {
return &simpleDecDriver{r: r, h: h}
}
func (_ *SimpleHandle) writeExt() bool {
return true
}
func (h *SimpleHandle) getBasicHandle() *BasicHandle {
return &h.BasicHandle
}
var _ decDriver = (*simpleDecDriver)(nil)
var _ encDriver = (*simpleEncDriver)(nil)

193
vendor/github.com/hashicorp/go-msgpack/codec/time.go generated vendored Normal file
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@@ -0,0 +1,193 @@
// Copyright (c) 2012, 2013 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a BSD-style license found in the LICENSE file.
package codec
import (
"time"
)
var (
timeDigits = [...]byte{'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'}
)
// EncodeTime encodes a time.Time as a []byte, including
// information on the instant in time and UTC offset.
//
// Format Description
//
// A timestamp is composed of 3 components:
//
// - secs: signed integer representing seconds since unix epoch
// - nsces: unsigned integer representing fractional seconds as a
// nanosecond offset within secs, in the range 0 <= nsecs < 1e9
// - tz: signed integer representing timezone offset in minutes east of UTC,
// and a dst (daylight savings time) flag
//
// When encoding a timestamp, the first byte is the descriptor, which
// defines which components are encoded and how many bytes are used to
// encode secs and nsecs components. *If secs/nsecs is 0 or tz is UTC, it
// is not encoded in the byte array explicitly*.
//
// Descriptor 8 bits are of the form `A B C DDD EE`:
// A: Is secs component encoded? 1 = true
// B: Is nsecs component encoded? 1 = true
// C: Is tz component encoded? 1 = true
// DDD: Number of extra bytes for secs (range 0-7).
// If A = 1, secs encoded in DDD+1 bytes.
// If A = 0, secs is not encoded, and is assumed to be 0.
// If A = 1, then we need at least 1 byte to encode secs.
// DDD says the number of extra bytes beyond that 1.
// E.g. if DDD=0, then secs is represented in 1 byte.
// if DDD=2, then secs is represented in 3 bytes.
// EE: Number of extra bytes for nsecs (range 0-3).
// If B = 1, nsecs encoded in EE+1 bytes (similar to secs/DDD above)
//
// Following the descriptor bytes, subsequent bytes are:
//
// secs component encoded in `DDD + 1` bytes (if A == 1)
// nsecs component encoded in `EE + 1` bytes (if B == 1)
// tz component encoded in 2 bytes (if C == 1)
//
// secs and nsecs components are integers encoded in a BigEndian
// 2-complement encoding format.
//
// tz component is encoded as 2 bytes (16 bits). Most significant bit 15 to
// Least significant bit 0 are described below:
//
// Timezone offset has a range of -12:00 to +14:00 (ie -720 to +840 minutes).
// Bit 15 = have\_dst: set to 1 if we set the dst flag.
// Bit 14 = dst\_on: set to 1 if dst is in effect at the time, or 0 if not.
// Bits 13..0 = timezone offset in minutes. It is a signed integer in Big Endian format.
//
func encodeTime(t time.Time) []byte {
//t := rv.Interface().(time.Time)
tsecs, tnsecs := t.Unix(), t.Nanosecond()
var (
bd byte
btmp [8]byte
bs [16]byte
i int = 1
)
l := t.Location()
if l == time.UTC {
l = nil
}
if tsecs != 0 {
bd = bd | 0x80
bigen.PutUint64(btmp[:], uint64(tsecs))
f := pruneSignExt(btmp[:], tsecs >= 0)
bd = bd | (byte(7-f) << 2)
copy(bs[i:], btmp[f:])
i = i + (8 - f)
}
if tnsecs != 0 {
bd = bd | 0x40
bigen.PutUint32(btmp[:4], uint32(tnsecs))
f := pruneSignExt(btmp[:4], true)
bd = bd | byte(3-f)
copy(bs[i:], btmp[f:4])
i = i + (4 - f)
}
if l != nil {
bd = bd | 0x20
// Note that Go Libs do not give access to dst flag.
_, zoneOffset := t.Zone()
//zoneName, zoneOffset := t.Zone()
zoneOffset /= 60
z := uint16(zoneOffset)
bigen.PutUint16(btmp[:2], z)
// clear dst flags
bs[i] = btmp[0] & 0x3f
bs[i+1] = btmp[1]
i = i + 2
}
bs[0] = bd
return bs[0:i]
}
// DecodeTime decodes a []byte into a time.Time.
func decodeTime(bs []byte) (tt time.Time, err error) {
bd := bs[0]
var (
tsec int64
tnsec uint32
tz uint16
i byte = 1
i2 byte
n byte
)
if bd&(1<<7) != 0 {
var btmp [8]byte
n = ((bd >> 2) & 0x7) + 1
i2 = i + n
copy(btmp[8-n:], bs[i:i2])
//if first bit of bs[i] is set, then fill btmp[0..8-n] with 0xff (ie sign extend it)
if bs[i]&(1<<7) != 0 {
copy(btmp[0:8-n], bsAll0xff)
//for j,k := byte(0), 8-n; j < k; j++ { btmp[j] = 0xff }
}
i = i2
tsec = int64(bigen.Uint64(btmp[:]))
}
if bd&(1<<6) != 0 {
var btmp [4]byte
n = (bd & 0x3) + 1
i2 = i + n
copy(btmp[4-n:], bs[i:i2])
i = i2
tnsec = bigen.Uint32(btmp[:])
}
if bd&(1<<5) == 0 {
tt = time.Unix(tsec, int64(tnsec)).UTC()
return
}
// In stdlib time.Parse, when a date is parsed without a zone name, it uses "" as zone name.
// However, we need name here, so it can be shown when time is printed.
// Zone name is in form: UTC-08:00.
// Note that Go Libs do not give access to dst flag, so we ignore dst bits
i2 = i + 2
tz = bigen.Uint16(bs[i:i2])
i = i2
// sign extend sign bit into top 2 MSB (which were dst bits):
if tz&(1<<13) == 0 { // positive
tz = tz & 0x3fff //clear 2 MSBs: dst bits
} else { // negative
tz = tz | 0xc000 //set 2 MSBs: dst bits
//tzname[3] = '-' (TODO: verify. this works here)
}
tzint := int16(tz)
if tzint == 0 {
tt = time.Unix(tsec, int64(tnsec)).UTC()
} else {
// For Go Time, do not use a descriptive timezone.
// It's unnecessary, and makes it harder to do a reflect.DeepEqual.
// The Offset already tells what the offset should be, if not on UTC and unknown zone name.
// var zoneName = timeLocUTCName(tzint)
tt = time.Unix(tsec, int64(tnsec)).In(time.FixedZone("", int(tzint)*60))
}
return
}
func timeLocUTCName(tzint int16) string {
if tzint == 0 {
return "UTC"
}
var tzname = []byte("UTC+00:00")
//tzname := fmt.Sprintf("UTC%s%02d:%02d", tzsign, tz/60, tz%60) //perf issue using Sprintf. inline below.
//tzhr, tzmin := tz/60, tz%60 //faster if u convert to int first
var tzhr, tzmin int16
if tzint < 0 {
tzname[3] = '-' // (TODO: verify. this works here)
tzhr, tzmin = -tzint/60, (-tzint)%60
} else {
tzhr, tzmin = tzint/60, tzint%60
}
tzname[4] = timeDigits[tzhr/10]
tzname[5] = timeDigits[tzhr%10]
tzname[7] = timeDigits[tzmin/10]
tzname[8] = timeDigits[tzmin%10]
return string(tzname)
//return time.FixedZone(string(tzname), int(tzint)*60)
}