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Add RuntimeStatus in container/runtime.go
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@@ -70,8 +70,9 @@ type Runtime interface {
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// This may be different from the runtime engine's version.
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// TODO(random-liu): We should fold this into Version()
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APIVersion() (Version, error)
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// Status returns error if the runtime is unhealthy; nil otherwise.
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Status() error
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// Status returns the status of the runtime. An error is returned if the Status
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// function itself fails, nil otherwise.
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Status() (*RuntimeStatus, error)
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// GetPods returns a list of containers grouped by pods. The boolean parameter
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// specifies whether the runtime returns all containers including those already
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// exited and dead containers (used for garbage collection).
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@@ -446,6 +447,59 @@ type VolumeInfo struct {
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type VolumeMap map[string]VolumeInfo
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// RuntimeConditionType is the types of required runtime conditions.
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type RuntimeConditionType string
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const (
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// RuntimeReady means the runtime is up and ready to accept basic containers.
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RuntimeReady RuntimeConditionType = "RuntimeReady"
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// NetworkReady means the runtime network is up and ready to accept containers which require network.
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NetworkReady RuntimeConditionType = "NetworkReady"
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)
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// RuntimeStatus contains the status of the runtime.
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type RuntimeStatus struct {
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// Conditions is an array of current observed runtime conditions.
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Conditions []RuntimeCondition
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}
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// GetRuntimeCondition gets a specified runtime condition from the runtime status.
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func (r *RuntimeStatus) GetRuntimeCondition(t RuntimeConditionType) *RuntimeCondition {
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for i := range r.Conditions {
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c := &r.Conditions[i]
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if c.Type == t {
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return c
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}
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}
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return nil
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}
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// String formats the runtime status into human readable string.
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func (s *RuntimeStatus) String() string {
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var ss []string
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for _, c := range s.Conditions {
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ss = append(ss, c.String())
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}
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return fmt.Sprintf("Runtime Conditions: %s", strings.Join(ss, ", "))
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}
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// RuntimeCondition contains condition information for the runtime.
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type RuntimeCondition struct {
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// Type of runtime condition.
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Type RuntimeConditionType
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// Status of the condition, one of true/false.
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Status bool
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// Reason is brief reason for the condition's last transition.
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Reason string
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// Message is human readable message indicating details about last transition.
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Message string
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}
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// String formats the runtime condition into human readable string.
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func (c *RuntimeCondition) String() string {
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return fmt.Sprintf("%s=%t reason:%s message:%s", c.Type, c.Status, c.Reason, c.Message)
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}
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type Pods []*Pod
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// FindPodByID finds and returns a pod in the pod list by UID. It will return an empty pod
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