Migrate priority functions with non-trivial reduce function.

This commit is contained in:
Wojciech Tyczynski
2016-09-12 13:48:17 +02:00
parent e02b73ff67
commit 4ccb27202c
9 changed files with 128 additions and 74 deletions

View File

@@ -181,8 +181,8 @@ func defaultPriorities() sets.String {
// Set this weight large enough to override all other priority functions.
// TODO: Figure out a better way to do this, maybe at same time as fixing #24720.
factory.RegisterPriorityFunction2("NodePreferAvoidPodsPriority", priorities.CalculateNodePreferAvoidPodsPriorityMap, nil, 10000),
factory.RegisterPriorityFunction("NodeAffinityPriority", priorities.CalculateNodeAffinityPriority, 1),
factory.RegisterPriorityFunction("TaintTolerationPriority", priorities.ComputeTaintTolerationPriority, 1),
factory.RegisterPriorityFunction2("NodeAffinityPriority", priorities.CalculateNodeAffinityPriorityMap, priorities.CalculateNodeAffinityPriorityReduce, 1),
factory.RegisterPriorityFunction2("TaintTolerationPriority", priorities.ComputeTaintTolerationPriorityMap, priorities.ComputeTaintTolerationPriorityReduce, 1),
// pods should be placed in the same topological domain (e.g. same node, same rack, same zone, same power domain, etc.)
// as some other pods, or, conversely, should not be placed in the same topological domain as some other pods.
factory.RegisterPriorityConfigFactory(