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				https://github.com/optim-enterprises-bv/kubernetes.git
				synced 2025-11-03 19:58:17 +00:00 
			
		
		
		
	fix GPU resource validation incorrectly allows zero limits
This commit is contained in:
		@@ -46,16 +46,6 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
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		// Validate resource quantity.
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							// Validate resource quantity.
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		allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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		// Check that request <= limit.
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		requestQuantity, exists := requirements.Requests[resourceName]
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		if exists {
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			// Ensure overcommit is allowed for the resource if request != limit
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			if quantity.Cmp(requestQuantity) != 0 && !v1helper.IsOvercommitAllowed(resourceName) {
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				allErrs = append(allErrs, field.Invalid(reqPath, requestQuantity.String(), fmt.Sprintf("must be equal to %s limit", resourceName)))
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			} else if quantity.Cmp(requestQuantity) < 0 {
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				allErrs = append(allErrs, field.Invalid(limPath, quantity.String(), fmt.Sprintf("must be greater than or equal to %s request", resourceName)))
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			}
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		}
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	}
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						}
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	for resourceName, quantity := range requirements.Requests {
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						for resourceName, quantity := range requirements.Requests {
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		fldPath := reqPath.Key(string(resourceName))
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							fldPath := reqPath.Key(string(resourceName))
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@@ -63,6 +53,19 @@ func ValidateResourceRequirements(requirements *v1.ResourceRequirements, fldPath
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		allErrs = append(allErrs, validateContainerResourceName(string(resourceName), fldPath)...)
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							allErrs = append(allErrs, validateContainerResourceName(string(resourceName), fldPath)...)
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		// Validate resource quantity.
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							// Validate resource quantity.
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		allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							// Check that request <= limit.
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							limitQuantity, exists := requirements.Limits[resourceName]
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							if exists {
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								// For GPUs, not only requests can't exceed limits, they also can't be lower, i.e. must be equal.
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								if quantity.Cmp(limitQuantity) != 0 && !v1helper.IsOvercommitAllowed(resourceName) {
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									allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s limit", resourceName)))
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								} else if quantity.Cmp(limitQuantity) > 0 {
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									allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be less than or equal to %s limit", resourceName)))
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								}
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							} else if resourceName == v1.ResourceNvidiaGPU {
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								allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s request", v1.ResourceNvidiaGPU)))
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							}
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	}
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						}
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	return allErrs
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						return allErrs
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										179
									
								
								pkg/api/v1/validation/validation_test.go
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										179
									
								
								pkg/api/v1/validation/validation_test.go
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,179 @@
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					/*
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					Copyright 2017 The Kubernetes Authors.
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					Licensed under the Apache License, Version 2.0 (the "License");
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					you may not use this file except in compliance with the License.
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					You may obtain a copy of the License at
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					    http://www.apache.org/licenses/LICENSE-2.0
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					Unless required by applicable law or agreed to in writing, software
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					distributed under the License is distributed on an "AS IS" BASIS,
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					WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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					See the License for the specific language governing permissions and
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					limitations under the License.
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					*/
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					package validation
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					import (
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						"testing"
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						"k8s.io/api/core/v1"
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						"k8s.io/apimachinery/pkg/api/resource"
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						"k8s.io/apimachinery/pkg/util/validation/field"
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					)
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					func TestValidateResourceRequirements(t *testing.T) {
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						successCase := []struct {
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							Name         string
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							requirements v1.ResourceRequirements
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						}{
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							{
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								Name: "GPU only setting Limits",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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								},
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							},
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							{
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								Name: "GPU setting Limits equals Requests",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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								},
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							},
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							{
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								Name: "Resources with GPU with Requests",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):       resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory):    resource.MustParse("10G"),
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("1"),
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									},
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):       resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory):    resource.MustParse("10G"),
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("1"),
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									},
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								},
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							},
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							{
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								Name: "Resources with only Limits",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("10G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("10"),
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									},
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								},
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							},
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							{
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								Name: "Resources with only Requests",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("10G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("10"),
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									},
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								},
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							},
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							{
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								Name: "Resources with Requests Less Than Limits",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("9"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("9G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("9"),
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									},
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("10G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("9"),
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									},
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								},
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							},
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						}
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						for _, tc := range successCase {
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							if errs := ValidateResourceRequirements(&tc.requirements, field.NewPath("resources")); len(errs) != 0 {
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								t.Errorf("%q unexpected error: %v", tc.Name, errs)
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							}
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						}
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						errorCase := []struct {
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							Name         string
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							requirements v1.ResourceRequirements
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						}{
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							{
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								Name: "GPU only setting Requests",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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								},
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							},
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							{
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								Name: "GPU setting Limits less than Requests",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("11"),
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									},
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								},
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							},
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							{
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								Name: "GPU setting Limits larger than Requests",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("10"),
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									},
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceNvidiaGPU): resource.MustParse("9"),
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									},
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								},
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							},
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							{
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								Name: "Resources with Requests Larger Than Limits",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("10"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("10G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("10m"),
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									},
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									Limits: v1.ResourceList{
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										v1.ResourceName(v1.ResourceCPU):    resource.MustParse("9"),
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										v1.ResourceName(v1.ResourceMemory): resource.MustParse("9G"),
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										v1.ResourceName("my.org/resource"): resource.MustParse("9m"),
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									},
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								},
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							},
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							{
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								Name: "Invalid Resources with Requests",
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								requirements: v1.ResourceRequirements{
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									Requests: v1.ResourceList{
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										v1.ResourceName("my.org"): resource.MustParse("10m"),
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									},
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								},
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							},
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							{
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								Name: "Invalid Resources with Limits",
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								requirements: v1.ResourceRequirements{
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									Limits: v1.ResourceList{
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										v1.ResourceName("my.org"): resource.MustParse("9m"),
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									},
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								},
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							},
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						}
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						for _, tc := range errorCase {
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							if errs := ValidateResourceRequirements(&tc.requirements, field.NewPath("resources")); len(errs) == 0 {
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								t.Errorf("%q expected error", tc.Name)
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							}
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						}
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					}
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@@ -3718,16 +3718,6 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
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		// Validate resource quantity.
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							// Validate resource quantity.
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		allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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		// Check that request <= limit.
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					 | 
				
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		requestQuantity, exists := requirements.Requests[resourceName]
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					 | 
				
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		if exists {
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					 | 
				
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			// Ensure overcommit is allowed for the resource if request != limit
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					 | 
				
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			if quantity.Cmp(requestQuantity) != 0 && !helper.IsOvercommitAllowed(resourceName) {
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					 | 
				
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				allErrs = append(allErrs, field.Invalid(reqPath, requestQuantity.String(), fmt.Sprintf("must be equal to %s limit", resourceName)))
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					 | 
				
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			} else if quantity.Cmp(requestQuantity) < 0 {
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					 | 
				
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				allErrs = append(allErrs, field.Invalid(limPath, quantity.String(), fmt.Sprintf("must be greater than or equal to %s request", resourceName)))
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					 | 
				
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			}
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					 | 
				
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		}
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					 | 
				
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		if resourceName == api.ResourceStorageOverlay && !utilfeature.DefaultFeatureGate.Enabled(features.LocalStorageCapacityIsolation) {
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							if resourceName == api.ResourceStorageOverlay && !utilfeature.DefaultFeatureGate.Enabled(features.LocalStorageCapacityIsolation) {
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			allErrs = append(allErrs, field.Forbidden(limPath, "ResourceStorageOverlay field disabled by feature-gate for ResourceRequirements"))
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								allErrs = append(allErrs, field.Forbidden(limPath, "ResourceStorageOverlay field disabled by feature-gate for ResourceRequirements"))
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		}
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							}
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@@ -3738,6 +3728,19 @@ func ValidateResourceRequirements(requirements *api.ResourceRequirements, fldPat
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		allErrs = append(allErrs, validateContainerResourceName(string(resourceName), fldPath)...)
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							allErrs = append(allErrs, validateContainerResourceName(string(resourceName), fldPath)...)
 | 
				
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		// Validate resource quantity.
 | 
							// Validate resource quantity.
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		allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							allErrs = append(allErrs, ValidateResourceQuantityValue(string(resourceName), quantity, fldPath)...)
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							// Check that request <= limit.
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							limitQuantity, exists := requirements.Limits[resourceName]
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							if exists {
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								// For GPUs, not only requests can't exceed limits, they also can't be lower, i.e. must be equal.
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								if quantity.Cmp(limitQuantity) != 0 && !helper.IsOvercommitAllowed(resourceName) {
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									allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s limit", api.ResourceNvidiaGPU)))
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								} else if quantity.Cmp(limitQuantity) > 0 {
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									allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be less than or equal to %s limit", resourceName)))
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								}
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							} else if resourceName == api.ResourceNvidiaGPU {
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								allErrs = append(allErrs, field.Invalid(reqPath, quantity.String(), fmt.Sprintf("must be equal to %s request", api.ResourceNvidiaGPU)))
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							}
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	}
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						}
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	return allErrs
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						return allErrs
 | 
				
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@@ -3631,6 +3631,21 @@ func TestValidateContainers(t *testing.T) {
 | 
				
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				ImagePullPolicy:          "IfNotPresent",
 | 
									ImagePullPolicy:          "IfNotPresent",
 | 
				
			||||||
			},
 | 
								},
 | 
				
			||||||
		},
 | 
							},
 | 
				
			||||||
 | 
							"Resource GPU invalid setting only request": {
 | 
				
			||||||
 | 
								{
 | 
				
			||||||
 | 
									Name:  "gpu-resource-request-limit",
 | 
				
			||||||
 | 
									Image: "image",
 | 
				
			||||||
 | 
									Resources: api.ResourceRequirements{
 | 
				
			||||||
 | 
										Requests: api.ResourceList{
 | 
				
			||||||
 | 
											api.ResourceName(api.ResourceCPU):       resource.MustParse("10"),
 | 
				
			||||||
 | 
											api.ResourceName(api.ResourceMemory):    resource.MustParse("10G"),
 | 
				
			||||||
 | 
											api.ResourceName(api.ResourceNvidiaGPU): resource.MustParse("1"),
 | 
				
			||||||
 | 
										},
 | 
				
			||||||
 | 
									},
 | 
				
			||||||
 | 
									TerminationMessagePolicy: "File",
 | 
				
			||||||
 | 
									ImagePullPolicy:          "IfNotPresent",
 | 
				
			||||||
 | 
								},
 | 
				
			||||||
 | 
							},
 | 
				
			||||||
		"Request limit simple invalid": {
 | 
							"Request limit simple invalid": {
 | 
				
			||||||
			{
 | 
								{
 | 
				
			||||||
				Name:  "abc-123",
 | 
									Name:  "abc-123",
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user