Remove balanced attached node volumes

kubernetes#60525 introduced
Balanced attached node volumes feature gate to include volume
count for prioritizing nodes. The reason for introducing this
flag was its usefulness in Red Hat OpenShift Online environment
which is not being used any more. So, removing the flag
as it helps in maintainability of the scheduler code base
as mentioned at kubernetes#101489 (comment)
This commit is contained in:
ravisantoshgudimetla
2021-06-22 11:16:32 -04:00
parent 6dd9deea3d
commit b6c75bee15
14 changed files with 29 additions and 321 deletions

View File

@@ -71,18 +71,16 @@ func NewBalancedAllocation(_ runtime.Object, h framework.Handle, fts feature.Fea
return &BalancedAllocation{
handle: h,
resourceAllocationScorer: resourceAllocationScorer{
Name: BalancedAllocationName,
scorer: balancedResourceScorer,
resourceToWeightMap: defaultRequestedRatioResources,
enablePodOverhead: fts.EnablePodOverhead,
enableBalanceAttachedNodeVolumes: fts.EnableBalanceAttachedNodeVolumes,
Name: BalancedAllocationName,
scorer: balancedResourceScorer,
resourceToWeightMap: defaultRequestedRatioResources,
enablePodOverhead: fts.EnablePodOverhead,
},
}, nil
}
// todo: use resource weights in the scorer function
func balancedResourceScorer(requested, allocable resourceToValueMap, includeVolumes bool, requestedVolumes int, allocatableVolumes int) int64 {
// This to find a node which has most balanced CPU, memory and volume usage.
func balancedResourceScorer(requested, allocable resourceToValueMap) int64 {
cpuFraction := fractionOfCapacity(requested[v1.ResourceCPU], allocable[v1.ResourceCPU])
memoryFraction := fractionOfCapacity(requested[v1.ResourceMemory], allocable[v1.ResourceMemory])
// fractions might be greater than 1 because pods with no requests get minimum
@@ -94,22 +92,6 @@ func balancedResourceScorer(requested, allocable resourceToValueMap, includeVolu
memoryFraction = 1
}
// includeVolumes is only true when BalanceAttachedNodeVolumes feature gate is enabled (see resource_allocation.go#score())
if includeVolumes && allocatableVolumes > 0 {
volumeFraction := float64(requestedVolumes) / float64(allocatableVolumes)
if volumeFraction >= 1 {
// if requested >= capacity, the corresponding host should never be preferred.
return 0
}
// Compute variance for all the three fractions.
mean := (cpuFraction + memoryFraction + volumeFraction) / float64(3)
variance := float64((((cpuFraction - mean) * (cpuFraction - mean)) + ((memoryFraction - mean) * (memoryFraction - mean)) + ((volumeFraction - mean) * (volumeFraction - mean))) / float64(3))
// Since the variance is between positive fractions, it will be positive fraction. 1-variance lets the
// score to be higher for node which has least variance and multiplying it with `MaxNodeScore` provides the scaling
// factor needed.
return int64((1 - variance) * float64(framework.MaxNodeScore))
}
// Upper and lower boundary of difference between cpuFraction and memoryFraction are -1 and 1
// respectively. Multiplying the absolute value of the difference by `MaxNodeScore` scales the value to
// 0-MaxNodeScore with 0 representing well balanced allocation and `MaxNodeScore` poorly balanced. Subtracting it from