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The pending codec -> conversion split changes the signature of Encode and Decode to be more complicated. Create a stub helper with the exact semantics of today and do the simple mechanical refactor here to reduce the cost of that change.
115 lines
3.1 KiB
Go
115 lines
3.1 KiB
Go
/*
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Copyright 2014 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package runtime
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import (
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"io"
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"k8s.io/kubernetes/pkg/util/yaml"
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)
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// Encode is a convenience wrapper for encoding to a []byte from an Encoder
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// TODO: these are transitional interfaces to reduce refactor cost as Codec is altered.
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func Encode(e Encoder, obj Object) ([]byte, error) {
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return e.Encode(obj)
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}
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// Decode is a convenience wrapper for decoding data into an Object.
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// TODO: these are transitional interfaces to reduce refactor cost as Codec is altered.
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func Decode(d Decoder, data []byte) (Object, error) {
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return d.Decode(data)
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}
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// DecodeInto performs a Decode into the provided object.
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// TODO: these are transitional interfaces to reduce refactor cost as Codec is altered.
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func DecodeInto(d Decoder, data []byte, into Object) error {
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return d.DecodeInto(data, into)
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}
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// CodecFor returns a Codec that invokes Encode with the provided version.
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func CodecFor(codec ObjectCodec, version string) Codec {
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return &codecWrapper{codec, version}
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}
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// yamlCodec converts YAML passed to the Decoder methods to JSON.
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type yamlCodec struct {
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// a Codec for JSON
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Codec
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}
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// yamlCodec implements Codec
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var _ Codec = yamlCodec{}
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var _ Decoder = yamlCodec{}
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// YAMLDecoder adds YAML decoding support to a codec that supports JSON.
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func YAMLDecoder(codec Codec) Codec {
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return &yamlCodec{codec}
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}
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func (c yamlCodec) Decode(data []byte) (Object, error) {
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out, err := yaml.ToJSON(data)
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if err != nil {
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return nil, err
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}
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data = out
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return c.Codec.Decode(data)
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}
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func (c yamlCodec) DecodeInto(data []byte, obj Object) error {
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out, err := yaml.ToJSON(data)
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if err != nil {
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return err
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}
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data = out
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return c.Codec.DecodeInto(data, obj)
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}
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// EncodeOrDie is a version of Encode which will panic instead of returning an error. For tests.
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func EncodeOrDie(codec Codec, obj Object) string {
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bytes, err := Encode(codec, obj)
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if err != nil {
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panic(err)
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}
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return string(bytes)
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}
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// codecWrapper implements encoding to an alternative
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// default version for a scheme.
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type codecWrapper struct {
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ObjectCodec
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version string
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}
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// codecWrapper implements Decoder
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var _ Decoder = &codecWrapper{}
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// Encode implements Codec
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func (c *codecWrapper) Encode(obj Object) ([]byte, error) {
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return c.EncodeToVersion(obj, c.version)
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}
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func (c *codecWrapper) EncodeToStream(obj Object, stream io.Writer) error {
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return c.EncodeToVersionStream(obj, c.version, stream)
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}
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// TODO: Make this behaviour default when we move everyone away from
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// the unversioned types.
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//
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// func (c *codecWrapper) Decode(data []byte) (Object, error) {
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// return c.DecodeToVersion(data, c.version)
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// }
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