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			147 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
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			147 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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Copyright 2014 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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    http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package wait
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import (
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	"errors"
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	"math/rand"
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	"time"
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)
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// Jitter returns a time.Duration between duration and duration + maxFactor * duration,
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// to allow clients to avoid converging on periodic behavior.  If maxFactor is 0.0, a
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// suggested default value will be chosen.
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func Jitter(duration time.Duration, maxFactor float64) time.Duration {
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	if maxFactor <= 0.0 {
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		maxFactor = 1.0
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	}
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	wait := duration + time.Duration(rand.Float64()*maxFactor*float64(duration))
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	return wait
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}
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// ErrWaitTimeout is returned when the condition exited without success
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var ErrWaitTimeout = errors.New("timed out waiting for the condition")
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// ConditionFunc returns true if the condition is satisfied, or an error
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// if the loop should be aborted.
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type ConditionFunc func() (done bool, err error)
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// Poll tries a condition func until it returns true, an error, or the timeout
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// is reached. condition will always be invoked at least once but some intervals
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// may be missed if the condition takes too long or the time window is too short.
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// If you want to Poll something forever, see PollInfinite.
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// Poll always waits the interval before the first check of the condition.
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func Poll(interval, timeout time.Duration, condition ConditionFunc) error {
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	return pollInternal(poller(interval, timeout), condition)
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}
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func pollInternal(wait WaitFunc, condition ConditionFunc) error {
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	done := make(chan struct{})
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	defer close(done)
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	return WaitFor(wait, condition, done)
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}
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func PollImmediate(interval, timeout time.Duration, condition ConditionFunc) error {
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	return pollImmediateInternal(poller(interval, timeout), condition)
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}
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func pollImmediateInternal(wait WaitFunc, condition ConditionFunc) error {
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	done, err := condition()
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	if err != nil {
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		return err
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	}
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	if done {
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		return nil
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	}
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	return pollInternal(wait, condition)
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}
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// PollInfinite polls forever.
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func PollInfinite(interval time.Duration, condition ConditionFunc) error {
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	done := make(chan struct{})
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	defer close(done)
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	return WaitFor(poller(interval, 0), condition, done)
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}
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// WaitFunc creates a channel that receives an item every time a test
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// should be executed and is closed when the last test should be invoked.
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type WaitFunc func(done <-chan struct{}) <-chan struct{}
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// WaitFor gets a channel from wait(), and then invokes fn once for every value
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// placed on the channel and once more when the channel is closed.  If fn
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// returns an error the loop ends and that error is returned, and if fn returns
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// true the loop ends and nil is returned. ErrWaitTimeout will be returned if
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// the channel is closed without fn ever returning true.
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func WaitFor(wait WaitFunc, fn ConditionFunc, done <-chan struct{}) error {
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	c := wait(done)
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	for {
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		_, open := <-c
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		ok, err := fn()
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		if err != nil {
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			return err
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		}
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		if ok {
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			return nil
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		}
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		if !open {
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			break
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		}
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	}
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	return ErrWaitTimeout
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}
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// poller returns a WaitFunc that will send to the channel every
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// interval until timeout has elapsed and then close the channel.
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// Over very short intervals you may receive no ticks before
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// the channel is closed.  If timeout is 0, the channel
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// will never be closed.
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func poller(interval, timeout time.Duration) WaitFunc {
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	return WaitFunc(func(done <-chan struct{}) <-chan struct{} {
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		ch := make(chan struct{})
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		go func() {
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			defer close(ch)
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			tick := time.NewTicker(interval)
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			defer tick.Stop()
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			var after <-chan time.Time
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			if timeout != 0 {
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				// time.After is more convenient, but it
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				// potentially leaves timers around much longer
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				// than necessary if we exit early.
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				timer := time.NewTimer(timeout)
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				after = timer.C
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				defer timer.Stop()
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			}
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			for {
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				select {
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				case <-tick.C:
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					ch <- struct{}{}
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				case <-after:
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					return
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				case <-done:
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					return
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				}
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			}
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		}()
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		return ch
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	})
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}
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