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			201 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
/*
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Copyright 2016 The Kubernetes Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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    http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package deployment
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import (
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	"context"
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	"fmt"
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	"reflect"
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	"time"
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	apps "k8s.io/api/apps/v1"
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	"k8s.io/api/core/v1"
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	metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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	"k8s.io/klog/v2"
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	"k8s.io/kubernetes/pkg/controller/deployment/util"
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)
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// syncRolloutStatus updates the status of a deployment during a rollout. There are
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// cases this helper will run that cannot be prevented from the scaling detection,
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// for example a resync of the deployment after it was scaled up. In those cases,
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// we shouldn't try to estimate any progress.
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func (dc *DeploymentController) syncRolloutStatus(ctx context.Context, allRSs []*apps.ReplicaSet, newRS *apps.ReplicaSet, d *apps.Deployment) error {
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	newStatus := calculateStatus(allRSs, newRS, d)
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	// If there is no progressDeadlineSeconds set, remove any Progressing condition.
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	if !util.HasProgressDeadline(d) {
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		util.RemoveDeploymentCondition(&newStatus, apps.DeploymentProgressing)
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	}
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	// If there is only one replica set that is active then that means we are not running
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	// a new rollout and this is a resync where we don't need to estimate any progress.
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	// In such a case, we should simply not estimate any progress for this deployment.
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	currentCond := util.GetDeploymentCondition(d.Status, apps.DeploymentProgressing)
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	isCompleteDeployment := newStatus.Replicas == newStatus.UpdatedReplicas && currentCond != nil && currentCond.Reason == util.NewRSAvailableReason
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	// Check for progress only if there is a progress deadline set and the latest rollout
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	// hasn't completed yet.
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	if util.HasProgressDeadline(d) && !isCompleteDeployment {
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		switch {
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		case util.DeploymentComplete(d, &newStatus):
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			// Update the deployment conditions with a message for the new replica set that
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			// was successfully deployed. If the condition already exists, we ignore this update.
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			msg := fmt.Sprintf("Deployment %q has successfully progressed.", d.Name)
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			if newRS != nil {
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				msg = fmt.Sprintf("ReplicaSet %q has successfully progressed.", newRS.Name)
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			}
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			condition := util.NewDeploymentCondition(apps.DeploymentProgressing, v1.ConditionTrue, util.NewRSAvailableReason, msg)
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			util.SetDeploymentCondition(&newStatus, *condition)
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		case util.DeploymentProgressing(d, &newStatus):
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			// If there is any progress made, continue by not checking if the deployment failed. This
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			// behavior emulates the rolling updater progressDeadline check.
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			msg := fmt.Sprintf("Deployment %q is progressing.", d.Name)
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			if newRS != nil {
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				msg = fmt.Sprintf("ReplicaSet %q is progressing.", newRS.Name)
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			}
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			condition := util.NewDeploymentCondition(apps.DeploymentProgressing, v1.ConditionTrue, util.ReplicaSetUpdatedReason, msg)
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			// Update the current Progressing condition or add a new one if it doesn't exist.
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			// If a Progressing condition with status=true already exists, we should update
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			// everything but lastTransitionTime. SetDeploymentCondition already does that but
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			// it also is not updating conditions when the reason of the new condition is the
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			// same as the old. The Progressing condition is a special case because we want to
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			// update with the same reason and change just lastUpdateTime iff we notice any
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			// progress. That's why we handle it here.
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			if currentCond != nil {
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				if currentCond.Status == v1.ConditionTrue {
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					condition.LastTransitionTime = currentCond.LastTransitionTime
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				}
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				util.RemoveDeploymentCondition(&newStatus, apps.DeploymentProgressing)
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			}
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			util.SetDeploymentCondition(&newStatus, *condition)
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		case util.DeploymentTimedOut(ctx, d, &newStatus):
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			// Update the deployment with a timeout condition. If the condition already exists,
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			// we ignore this update.
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			msg := fmt.Sprintf("Deployment %q has timed out progressing.", d.Name)
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			if newRS != nil {
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				msg = fmt.Sprintf("ReplicaSet %q has timed out progressing.", newRS.Name)
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			}
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			condition := util.NewDeploymentCondition(apps.DeploymentProgressing, v1.ConditionFalse, util.TimedOutReason, msg)
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			util.SetDeploymentCondition(&newStatus, *condition)
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		}
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	}
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	// Move failure conditions of all replica sets in deployment conditions. For now,
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	// only one failure condition is returned from getReplicaFailures.
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	if replicaFailureCond := dc.getReplicaFailures(allRSs, newRS); len(replicaFailureCond) > 0 {
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		// There will be only one ReplicaFailure condition on the replica set.
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		util.SetDeploymentCondition(&newStatus, replicaFailureCond[0])
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	} else {
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		util.RemoveDeploymentCondition(&newStatus, apps.DeploymentReplicaFailure)
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	}
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	// Do not update if there is nothing new to add.
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	if reflect.DeepEqual(d.Status, newStatus) {
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		// Requeue the deployment if required.
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		dc.requeueStuckDeployment(ctx, d, newStatus)
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		return nil
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	}
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	newDeployment := d
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	newDeployment.Status = newStatus
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	_, err := dc.client.AppsV1().Deployments(newDeployment.Namespace).UpdateStatus(ctx, newDeployment, metav1.UpdateOptions{})
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	return err
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}
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// getReplicaFailures will convert replica failure conditions from replica sets
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// to deployment conditions.
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func (dc *DeploymentController) getReplicaFailures(allRSs []*apps.ReplicaSet, newRS *apps.ReplicaSet) []apps.DeploymentCondition {
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	var conditions []apps.DeploymentCondition
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	if newRS != nil {
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		for _, c := range newRS.Status.Conditions {
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			if c.Type != apps.ReplicaSetReplicaFailure {
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				continue
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			}
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			conditions = append(conditions, util.ReplicaSetToDeploymentCondition(c))
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		}
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	}
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	// Return failures for the new replica set over failures from old replica sets.
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	if len(conditions) > 0 {
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		return conditions
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	}
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	for i := range allRSs {
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		rs := allRSs[i]
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		if rs == nil {
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			continue
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		}
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		for _, c := range rs.Status.Conditions {
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			if c.Type != apps.ReplicaSetReplicaFailure {
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				continue
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			}
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			conditions = append(conditions, util.ReplicaSetToDeploymentCondition(c))
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		}
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	}
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	return conditions
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}
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// used for unit testing
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var nowFn = func() time.Time { return time.Now() }
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// requeueStuckDeployment checks whether the provided deployment needs to be synced for a progress
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// check. It returns the time after the deployment will be requeued for the progress check, 0 if it
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// will be requeued now, or -1 if it does not need to be requeued.
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func (dc *DeploymentController) requeueStuckDeployment(ctx context.Context, d *apps.Deployment, newStatus apps.DeploymentStatus) time.Duration {
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	logger := klog.FromContext(ctx)
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	currentCond := util.GetDeploymentCondition(d.Status, apps.DeploymentProgressing)
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	// Can't estimate progress if there is no deadline in the spec or progressing condition in the current status.
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	if !util.HasProgressDeadline(d) || currentCond == nil {
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		return time.Duration(-1)
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	}
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	// No need to estimate progress if the rollout is complete or already timed out.
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	if util.DeploymentComplete(d, &newStatus) || currentCond.Reason == util.TimedOutReason {
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		return time.Duration(-1)
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	}
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	// If there is no sign of progress at this point then there is a high chance that the
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	// deployment is stuck. We should resync this deployment at some point in the future[1]
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	// and check whether it has timed out. We definitely need this, otherwise we depend on the
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	// controller resync interval. See https://github.com/kubernetes/kubernetes/issues/34458.
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	//
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	// [1] ProgressingCondition.LastUpdatedTime + progressDeadlineSeconds - time.Now()
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	//
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	// For example, if a Deployment updated its Progressing condition 3 minutes ago and has a
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	// deadline of 10 minutes, it would need to be resynced for a progress check after 7 minutes.
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	//
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	// lastUpdated: 			00:00:00
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	// now: 					00:03:00
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	// progressDeadlineSeconds: 600 (10 minutes)
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	//
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	// lastUpdated + progressDeadlineSeconds - now => 00:00:00 + 00:10:00 - 00:03:00 => 07:00
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	after := currentCond.LastUpdateTime.Time.Add(time.Duration(*d.Spec.ProgressDeadlineSeconds) * time.Second).Sub(nowFn())
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	// If the remaining time is less than a second, then requeue the deployment immediately.
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	// Make it ratelimited so we stay on the safe side, eventually the Deployment should
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	// transition either to a Complete or to a TimedOut condition.
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	if after < time.Second {
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		logger.V(4).Info("Queueing up deployment for a progress check now", "deployment", klog.KObj(d))
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		dc.enqueueRateLimited(d)
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		return time.Duration(0)
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	}
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	logger.V(4).Info("Queueing up deployment for a progress check", "deployment", klog.KObj(d), "queueAfter", int(after.Seconds()))
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	// Add a second to avoid milliseconds skew in AddAfter.
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	// See https://github.com/kubernetes/kubernetes/issues/39785#issuecomment-279959133 for more info.
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	dc.enqueueAfter(d, after+time.Second)
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	return after
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}
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